Player Matchup

Danzaburou
Danzaburou
TheEmoTeemo
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,583 Elo+
Solo
Lancelot
Lancelot
YourKO
Lancelot
Level 131
God Stats
0W - 1L
1,753 SR
Queue Stats
10W - 18L
1,587 Elo+
Party 2
Persephone
Persephone
jemaili
Persephone
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,723 Elo+
Party 2
Set
Set
lukabrlek
Set
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
mata55
Aphrodite
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,713 Elo+
Party 2
Team Averages
Level 135
1,551 SR
1,621 Elo+

VS

Team Averages
Level 115
1,500 SR
1,616 Elo+
Discordia
Discordia
Anwardinho22
Discordia
Level 101
God Stats
8W - 9L
1,500 SR
Queue Stats
623W - 602L
1,605 Elo+
Solo
Aphrodite
Aphrodite
Archidamus
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 28L
1,650 Elo+
Party 1
Hercules
Hercules
Belrice
Hercules
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 28L
1,650 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Voltarien
Kumbhakarna
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 28L
1,650 Elo+
Party 1
Nu Wa
Nu Wa
troglodithe
Nu Wa
Level 148
God Stats
6W - 1L
1,500 SR
Queue Stats
184W - 193L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheEmoTeemo
Danzaburou
15
2 / 7 / 8
9,534
636
17,369
19,561
9,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
YourKO
Lancelot
17
2 / 5 / 6
9,831
655
18,761
22,422
14,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
jemaili
Persephone
16
2 / 7 / 5
9,903
660
20,637
17,673
7,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 3
10,622
708
9,642
18,484
19,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
mata55
Aphrodite
17
2 / 6 / 5
9,883
659
8,403
22,607
17,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anwardinho22
Discordia
18
8 / 4 / 9
12,226
815
25,434
14,258
6,690
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Archidamus
Aphrodite
19
10 / 3 / 14
12,463
831
18,149
24,105
16,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Belrice
Hercules
19
5 / 2 / 19
12,032
802
23,232
35,039
54,085
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kumbhakarna
Voltarien
Kumbhakarna
18
3 / 1 / 18
11,299
753
10,745
24,846
31,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
4 / 4 / 11
11,771
785
15,144
13,231
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
14
Kills
30
30
Deaths
14
27
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Discordia
Anwardinho22
Discordia
8
4
9
3.13
W
Aphrodite
Archidamus
Aphrodite
10
3
14
5.67
W
Hercules
Belrice
Hercules
5
2
19
7.25
L
Danzaburou
TheEmoTeemo
Danzaburou
2
7
8
0.86
W
Kumbhakarna
Voltarien
Kumbhakarna
3
1
18
12
L
Lancelot
YourKO
Lancelot
2
5
6
1
L
Persephone
jemaili
Persephone
2
7
5
0.64
L
6
5
3
1.5
L
Aphrodite
mata55
Aphrodite
2
6
5
0.75
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,812
Damage
92,704
100,747
Taken
111,479
68,416
Mitigated
115,038
36,864
Healing
59,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Anwardinho22
Discordia
25,434
196
2,845
2,984
14,258
6,690
2,027
1,887
12,371
47,172
5,048
W
Aphrodite
Archidamus
Aphrodite
18,149
2,750
17,231
14,803
24,105
16,465
2,013
6,749
16,918
46,376
0
W
Hercules
Belrice
Hercules
23,232
5,173
159
14,326
35,039
54,085
1,363
9,997
24,594
585
24,615
L
Danzaburou
TheEmoTeemo
Danzaburou
17,369
5,509
0
3,288
19,561
9,007
402
12,796
6,410
0
43,129
W
Kumbhakarna
Voltarien
Kumbhakarna
10,745
732
835
3,637
24,846
31,832
907
6,631
17,271
22,024
0
L
Lancelot
YourKO
Lancelot
18,761
3,118
1,810
5,769
22,422
14,694
0
12,359
9,717
0
34,779
L
Persephone
jemaili
Persephone
20,637
377
705
2,670
17,673
7,578
0
12,041
5,378
37,852
2,068
L
9,642
4,395
450
1,632
18,484
19,598
0
14,106
4,086
0
25,477
L
Aphrodite
mata55
Aphrodite
8,403
513
9,553
10,987
22,607
17,539
152
14,645
7,616
25,402
0
W
15,144
3,701
1,151
1,835
13,231
5,966
2,952
2,497
10,734
32,365
1,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,773
Gold Earned
59,791
166
Minions Killed
177
0
Camps Cleared
0
1,338,024
Distance Traveled
1,306,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,226
815
53
4
0
235,307
0
W
Aphrodite
12,463
831
47
3
0
289,608
0
W
Hercules
12,032
802
14
1
0
276,555
0
L
Danzaburou
9,534
636
45
3
0
217,157
0
W
Kumbhakarna
11,299
753
25
2
0
284,840
0
L
Lancelot
9,831
655
17
1
0
338,906
0
L
Persephone
9,903
660
39
3
0
268,910
0
L
Set
10,622
708
24
2
0
247,136
0
L
Aphrodite
9,883
659
41
3
0
265,915
0
W
Nu Wa
11,771
785
38
3
0
220,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role