Player Matchup

Danzaburou
Danzaburou
DeathbyFire2
Danzaburou
Level 143
God Stats
12W - 6L
1,986 SR
Queue Stats
351W - 360L
1,527 Elo+
Party 2
Anubis
Anubis
LemonFingas
Anubis
Level 49
God Stats
0W - 3L
1,285 SR
Queue Stats
56W - 50L
1,550 Elo+
Party 2
Horus
Horus
MOF0JoE
Horus
Level 38
God Stats
8W - 3L
1,915 SR
Queue Stats
64W - 58L
1,594 Elo+
Party 2
Team Averages
Level 77
1,728 SR
1,557 Elo+

VS

Team Averages
Level 93
1,620 SR
1,505 Elo+
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KingJorBear
Nu Wa
Level 69
God Stats
1W - 0L
1,730 SR
Queue Stats
41W - 46L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
jacoblsjr
Gilgamesh
Level 82
God Stats
9W - 10L
1,629 SR
Queue Stats
20W - 29L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathbyFire2
Danzaburou
13
2 / 0 / 6
7,807
781
6,909
7,144
2,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
3 / 1 / 5
7,900
790
6,504
6,759
4,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
MOF0JoE
Horus
12
3 / 2 / 3
7,163
716
4,552
8,626
7,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 3 / 3
6,458
646
3,569
10,038
7,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 2 / 2
7,326
733
8,464
4,514
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
jacoblsjr
Gilgamesh
11
2 / 3 / 1
6,854
685
4,886
7,911
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
3
3
0.5
L
Danzaburou
DeathbyFire2
Danzaburou
2
0
6
5
W
1
2
2
1
L
Anubis
3
1
5
5.5
L
Horus
MOF0JoE
Horus
3
2
3
2.25
W
Gilgamesh
jacoblsjr
Gilgamesh
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,965
Damage
16,919
22,529
Taken
22,463
13,867
Mitigated
11,597
8,207
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,569
621
237
2,879
10,038
7,564
47
2,768
7,270
15,389
0
L
Danzaburou
DeathbyFire2
Danzaburou
6,909
1,592
0
4,117
7,144
2,519
200
4,140
3,004
0
35,158
W
8,464
3,818
0
819
4,514
1,440
78
486
4,028
34,748
0
L
Anubis
6,504
718
0
2,450
6,759
4,339
62
3,488
3,271
46,938
0
L
Horus
MOF0JoE
Horus
4,552
1,642
702
938
8,626
7,009
0
4,429
4,197
0
8,970
W
Gilgamesh
jacoblsjr
Gilgamesh
4,886
1,962
0
871
7,911
2,593
0
3,292
4,619
0
18,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,870
Gold Earned
20,638
142
Minions Killed
153
0
Camps Cleared
0
581,994
Distance Traveled
519,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,458
646
61
6
0
149,896
0
L
Danzaburou
7,807
781
48
5
0
205,734
0
W
Nu Wa
7,326
733
61
6
0
173,108
0
L
Anubis
7,900
790
88
9
0
174,702
0
L
Horus
7,163
716
6
1
0
201,558
0
W
Gilgamesh
6,854
685
31
3
0
196,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role