Player Matchup

Chang'e
Chang'e
DripGuru
Chang'e
Level 83
God Stats
2W - 5L
1,610 SR
Queue Stats
13W - 22L
1,355 Elo+
Party 2
Heimdallr
Heimdallr
Gandooof
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,471 Elo+
Party 2
Surtr
Surtr
Jiggerbob
Surtr
Level 7
God Stats
1W - 3L
1,507 SR
Queue Stats
5W - 18L
1,189 Elo+
Party 2
Team Averages
Level 65
1,539 SR
1,339 Elo+

VS

Team Averages
Level 57
1,429 SR
1,215 Elo+
Xing Tian
Xing Tian
BigMaMaJuJu
Xing Tian
Level 17
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 3L
1,188 Elo+
Party 1
Scylla
Scylla
LutherBurbank
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,270 Elo+
Party 1
Chernobog
Chernobog
SeethingLight
Chernobog
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DripGuru
Chang'e
17
7 / 1 / 0
11,539
721
10,817
18,749
8,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Gandooof
Heimdallr
15
3 / 6 / 4
10,682
668
15,562
20,399
10,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
Jiggerbob
Surtr
14
0 / 6 / 4
9,729
608
8,591
23,334
19,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigMaMaJuJu
Xing Tian
18
3 / 1 / 8
12,116
757
11,141
15,655
25,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 5 / 9
11,450
716
17,681
11,060
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
SeethingLight
Chernobog
17
6 / 4 / 7
12,344
772
24,212
17,113
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
13
13
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BigMaMaJuJu
Xing Tian
3
1
8
7
L
Chang'e
DripGuru
Chang'e
7
1
0
7
L
Heimdallr
Gandooof
Heimdallr
3
6
4
0.83
L
Surtr
Jiggerbob
Surtr
0
6
4
0.33
W
4
5
9
1.7
W
Chernobog
SeethingLight
Chernobog
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,970
Damage
53,034
62,482
Taken
43,828
38,826
Mitigated
39,593
21,904
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BigMaMaJuJu
Xing Tian
11,141
1,100
0
2,454
15,655
25,229
327
4,491
11,164
23,190
0
L
Chang'e
DripGuru
Chang'e
10,817
1,422
5,008
6,255
18,749
8,629
770
10,041
8,708
31,719
0
L
Heimdallr
Gandooof
Heimdallr
15,562
9,153
0
4,606
20,399
10,436
868
7,335
13,064
0
59,811
L
Surtr
Jiggerbob
Surtr
8,591
3,023
0
6,035
23,334
19,761
156
10,795
12,539
267
30,374
W
17,681
1,384
0
352
11,060
5,374
996
4,004
7,056
55,211
1,327
W
Chernobog
SeethingLight
Chernobog
24,212
14,365
0
3,269
17,113
8,990
2,835
2,904
14,209
0
75,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
35,910
158
Minions Killed
193
0
Camps Cleared
0
758,912
Distance Traveled
933,918
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,116
757
15
1
0
342,875
0
L
Chang'e
11,539
721
40
3
0
295,091
0
L
Heimdallr
10,682
668
78
5
0
215,457
0
L
Surtr
9,729
608
40
3
0
248,364
0
W
Scylla
11,450
716
83
5
0
277,523
3
W
Chernobog
12,344
772
95
6
0
313,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role