Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 267
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Gardenfertilizer
Hercules
Level 28
God Stats
21W - 8L
1,719 SR
Queue Stats
111W - 54L
1,709 Elo+
Party 2
Arachne
Arachne
Vaezyr
Arachne
Level 281
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 81L
1,950 Elo+
Party 2
Atlas
Atlas
iTzMonKZz
Atlas
Level 158
God Stats
10W - 6L
1,706 SR
Queue Stats
616W - 423L
1,763 Elo+
Party 2
Team Averages
Level 180
1,585 SR
1,684 Elo+

VS

Team Averages
Level 87
1,444 SR
1,509 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Eyeshield Swish
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,687 Elo+
Party 1
Danzaburou
Danzaburou
Jatxi
Danzaburou
Level 59
God Stats
48W - 50L
1,454 SR
Queue Stats
180W - 168L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Luky luke9062
Morgan Le Fay
Level 69
God Stats
1W - 2L
1,264 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 1 / 7
7,530
685
5,703
5,853
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
 
Awilix
9
2 / 1 / 6
5,776
525
3,349
6,144
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 6
6,779
616
4,394
6,274
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
Vaezyr
Arachne
10
5 / 3 / 7
6,541
595
7,626
10,633
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
iTzMonKZz
Atlas
11
6 / 0 / 3
6,762
615
10,139
9,459
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 0 / 0
6,132
557
4,383
6,660
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
 
Terra
8
0 / 2 / 0
5,151
468
3,935
10,902
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 5 / 2
4,834
439
1,258
8,845
6,083
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Jatxi
Danzaburou
7
0 / 4 / 0
4,643
422
3,582
8,202
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Luky luke9062
Morgan Le Fay
8
0 / 8 / 0
4,475
407
3,164
7,744
2,168
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
5
6
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
1
7
8.5
W
Awilix
 
Awilix
2
1
6
5
L
Ao Kuang
 
Ao Kuang
4
0
0
4
L
Terra
 
Terra
0
2
0
0
L
1
5
2
0.4
W
1
1
6
4
L
Danzaburou
Jatxi
Danzaburou
0
4
0
0
L
Morgan Le Fay
Luky luke9062
Morgan Le Fay
0
8
0
0
W
Arachne
Vaezyr
Arachne
5
3
7
2.83
W
Atlas
iTzMonKZz
Atlas
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,211
Damage
16,322
38,363
Taken
42,353
17,780
Mitigated
19,574
15,819
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,703
1,548
991
2,717
5,853
3,114
442
2,139
3,714
44,696
12,132
W
Awilix
 
Awilix
3,349
1,543
0
1,689
6,144
2,585
0
3,109
3,035
0
20,975
L
Ao Kuang
 
Ao Kuang
4,383
757
0
3,450
6,660
2,052
0
386
6,274
29,210
0
L
Terra
 
Terra
3,935
1,066
612
3,308
10,902
6,717
0
5,932
4,594
22,265
0
L
1,258
315
0
805
8,845
6,083
0
198
8,647
0
13,276
W
4,394
2,064
0
3,128
6,274
3,250
57
1,264
5,010
0
48,603
L
Danzaburou
Jatxi
Danzaburou
3,582
2,013
0
2,341
8,202
2,554
0
5,271
2,595
0
24,726
L
Morgan Le Fay
Luky luke9062
Morgan Le Fay
3,164
732
0
13
7,744
2,168
0
3,176
4,532
20,979
0
W
Arachne
Vaezyr
Arachne
7,626
5,524
0
3,184
10,633
4,377
74
2,183
8,450
0
35,526
W
Atlas
iTzMonKZz
Atlas
10,139
4,183
0
4,110
9,459
4,454
0
2,787
6,672
40,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,388
Gold Earned
25,235
334
Minions Killed
172
0
Camps Cleared
0
1,146,658
Distance Traveled
1,074,007
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,530
685
93
8
0
195,247
0
W
Awilix
5,776
525
41
4
0
232,559
0
L
Ao Kuang
6,132
557
58
5
0
253,884
0
L
Terra
5,151
468
34
3
0
216,955
3
L
Odin
4,834
439
22
2
0
208,234
3
W
Hercules
6,779
616
88
8
0
241,597
0
L
Danzaburou
4,643
422
36
3
0
192,812
0
L
Morgan Le Fay
4,475
407
22
2
0
202,122
0
W
Arachne
6,541
595
53
5
0
252,795
0
W
Atlas
6,762
615
59
5
0
224,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role