Player Matchup

Janus
Janus
CityBoyy-214
Janus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
276W - 300L
1,430 Elo+
Solo
Mercury
Mercury
DaeDaex6
Mercury
Level 46
God Stats
5W - 3L
1,751 SR
Queue Stats
100W - 114L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr blue sky1264
Ah Muzen Cab
Level 46
God Stats
2W - 1L
1,217 SR
Queue Stats
63W - 67L
1,364 Elo+
Party 1
Shiva
Shiva
UNSTABL3xpro
Shiva
Level 69
God Stats
6W - 7L
1,588 SR
Queue Stats
224W - 237L
1,369 Elo+
Party 1
Athena
Athena
Vynce991
Athena
Level 99
God Stats
4W - 2L
1,509 SR
Queue Stats
215W - 216L
1,422 Elo+
Party 1
Team Averages
Level 70
1,513 SR
1,401 Elo+

VS

Team Averages
Level 77
1,673 SR
1,447 Elo+
Sylvanus
Sylvanus
LordNitus
Sylvanus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,441 Elo+
Solo
Cliodhna
Cliodhna
ORA_Jotaro
Cliodhna
Level 75
God Stats
6W - 0L
1,944 SR
Queue Stats
136W - 188L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
UnoMarkG
Nu Wa
Level 95
God Stats
12W - 15L
1,529 SR
Queue Stats
332W - 302L
1,392 Elo+
Solo
Charybdis
Charybdis
critter1956
Charybdis
Level 28
God Stats
10W - 17L
1,500 SR
Queue Stats
50W - 55L
1,522 Elo+
Party 2
Achilles
Achilles
docfimbres
Achilles
Level 85
God Stats
6W - 6L
1,894 SR
Queue Stats
191W - 218L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,486
447
9,690
14,013
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
DaeDaex6
Mercury
14
5 / 6 / 1
8,987
473
10,159
18,448
6,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Mr blue sky1264
Ah Muzen Cab
1
0 / 0 / 0
5,188
273
0
1,331
321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 2 / 1
9,635
507
21,057
26,359
27,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Vynce991
Athena
14
2 / 2 / 4
8,769
462
6,594
16,583
19,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LordNitus
Sylvanus
14
0 / 1 / 5
9,017
475
4,419
11,356
11,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cliodhna
ORA_Jotaro
Cliodhna
17
3 / 1 / 6
10,418
548
16,044
17,101
7,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
UnoMarkG
Nu Wa
17
6 / 1 / 5
10,524
554
13,525
11,622
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
critter1956
Charybdis
14
2 / 5 / 0
9,075
478
4,801
12,720
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
docfimbres
Achilles
16
4 / 2 / 2
9,932
523
17,903
21,752
16,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
10
Kills
15
15
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Mercury
DaeDaex6
Mercury
5
6
1
0.92
W
Sylvanus
LordNitus
Sylvanus
0
1
5
2.5
L
Ah Muzen Cab
Mr blue sky1264
Ah Muzen Cab
0
0
0
0
W
Cliodhna
ORA_Jotaro
Cliodhna
3
1
6
6
L
3
2
1
1.75
W
Nu Wa
UnoMarkG
Nu Wa
6
1
5
8.5
L
Athena
Vynce991
Athena
2
2
4
2
W
Charybdis
critter1956
Charybdis
2
5
0
0.4
W
Achilles
docfimbres
Achilles
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,500
Damage
56,692
76,734
Taken
74,551
58,399
Mitigated
43,969
19,620
Healing
24,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,690
464
115
1,750
14,013
4,934
0
8,047
5,966
82,661
0
L
Mercury
DaeDaex6
Mercury
10,159
4,703
0
1,658
18,448
6,719
106
3,001
15,447
0
57,476
W
Sylvanus
LordNitus
Sylvanus
4,419
1,723
1,009
4,033
11,356
11,042
243
2,495
8,611
41,649
20,971
L
Ah Muzen Cab
Mr blue sky1264
Ah Muzen Cab
0
0
0
0
1,331
321
0
1,104
227
0
0
W
Cliodhna
ORA_Jotaro
Cliodhna
16,044
1,546
0
5,526
17,101
7,302
825
2,549
14,390
0
89,340
L
21,057
7,856
570
13,128
26,359
27,061
385
3,569
22,790
0
94,029
W
Nu Wa
UnoMarkG
Nu Wa
13,525
5,762
0
2,406
11,622
4,487
1,317
7,758
3,864
77,937
0
L
Athena
Vynce991
Athena
6,594
1,341
633
1,766
16,583
19,364
249
1,937
14,646
30,967
0
W
Charybdis
critter1956
Charybdis
4,801
2,617
0
3,617
12,720
4,661
3,164
2,474
10,192
0
52,041
W
Achilles
docfimbres
Achilles
17,903
5,212
0
7,600
21,752
16,477
532
1,008
19,332
0
73,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,065
Gold Earned
48,966
396
Minions Killed
487
0
Camps Cleared
0
1,509,441
Distance Traveled
1,752,427
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,486
447
141
7
0
285,239
0
L
Mercury
8,987
473
77
4
0
437,147
0
W
Sylvanus
9,017
475
85
4
0
322,863
3
L
Ah Muzen Cab
5,188
273
0
0
0
20,576
0
W
Cliodhna
10,418
548
110
6
0
430,502
0
L
Shiva
9,635
507
129
7
0
353,543
0
W
Nu Wa
10,524
554
107
6
0
330,570
0
L
Athena
8,769
462
49
3
0
412,936
0
W
Charybdis
9,075
478
81
4
0
303,158
0
W
Achilles
9,932
523
104
5
0
365,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role