Player Matchup

Ares
Ares
Himothee
Ares
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,696 Elo+
Solo
Chronos
Chronos
Sharkbait919
Chronos
Level 90
God Stats
6W - 6L
1,623 SR
Queue Stats
302W - 299L
1,558 Elo+
Party 1
Hun Batz
Hun Batz
Smik0
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 339L
1,547 Elo+
Solo
Sol
Sol
bluecollar
Sol
Level 95
God Stats
6W - 4L
1,383 SR
Queue Stats
321W - 311L
1,541 Elo+
Party 1
Osiris
Osiris
saggio731
Osiris
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 34L
1,455 Elo+
Solo
Team Averages
Level 104
1,501 SR
1,559 Elo+

VS

Team Averages
Level 141
1,567 SR
1,527 Elo+
Danzaburou
Danzaburou
BlinkSavesLives
Danzaburou
Level 187
God Stats
38W - 26L
1,455 SR
Queue Stats
529W - 576L
1,481 Elo+
Party 3
Ne Zha
Ne Zha
Elempotrador5
Ne Zha
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,706 Elo+
Party 2
Xing Tian
Xing Tian
HeroKingGil
Xing Tian
Level 142
God Stats
14W - 20L
1,781 SR
Queue Stats
156W - 225L
1,381 Elo+
Party 3
Bacchus
Bacchus
TiddyMcGee
Bacchus
Level 114
God Stats
16W - 7L
1,600 SR
Queue Stats
303W - 266L
1,459 Elo+
Solo
Artemis
Artemis
Unlockston
Artemis
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 69L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 3 / 1
4,662
466
3,654
8,698
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Sharkbait919
Chronos
9
0 / 4 / 0
5,072
507
1,647
6,810
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Smik0
Hun Batz
11
2 / 0 / 1
5,937
594
4,004
5,778
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,445
545
2,607
6,031
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
saggio731
Osiris
9
1 / 3 / 1
5,309
531
3,113
10,058
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlinkSavesLives
Danzaburou
10
2 / 0 / 2
6,268
627
4,585
4,049
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 0 / 1
6,446
645
5,418
8,695
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
HeroKingGil
Xing Tian
10
2 / 2 / 1
5,791
579
6,698
8,068
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
TiddyMcGee
Bacchus
9
2 / 0 / 5
5,857
586
3,964
7,275
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Unlockston
Artemis
10
0 / 1 / 4
5,753
575
4,873
4,765
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
12
12
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlinkSavesLives
Danzaburou
2
0
2
3
W
6
0
1
6.5
W
Xing Tian
HeroKingGil
Xing Tian
2
2
1
1.25
L
Ares
0
3
1
0.17
L
Chronos
Sharkbait919
Chronos
0
4
0
0
L
Hun Batz
Smik0
Hun Batz
2
0
1
2.5
W
Bacchus
TiddyMcGee
Bacchus
2
0
5
4.5
W
Artemis
Unlockston
Artemis
0
1
4
2
L
0
2
0
0
L
Osiris
saggio731
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,025
Damage
25,538
37,375
Taken
32,852
19,862
Mitigated
21,653
10,821
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlinkSavesLives
Danzaburou
4,585
1,704
0
1,399
4,049
1,393
0
1,409
2,640
0
45,779
W
5,418
1,732
0
1,821
8,695
3,532
0
1,738
6,957
0
46,720
W
Xing Tian
HeroKingGil
Xing Tian
6,698
858
0
1,732
8,068
8,579
0
0
8,068
32,190
0
L
Ares
3,654
212
175
2,307
8,698
6,963
0
1,528
7,170
11,824
0
L
Chronos
Sharkbait919
Chronos
1,647
512
0
582
6,810
1,834
0
1,006
5,804
33,897
0
L
Hun Batz
Smik0
Hun Batz
4,004
1,281
0
2,818
5,778
2,311
0
1,133
4,534
0
41,581
W
Bacchus
TiddyMcGee
Bacchus
3,964
519
0
2,800
7,275
6,152
0
2,317
4,958
16,988
0
W
Artemis
Unlockston
Artemis
4,873
2,852
0
2,936
4,765
1,997
0
2,316
2,449
0
45,315
L
2,607
800
0
2,226
6,031
2,738
0
941
5,090
38,941
5,991
L
Osiris
saggio731
Osiris
3,113
1,036
0
2,713
10,058
6,016
0
5,120
4,115
0
27,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,425
Gold Earned
30,115
282
Minions Killed
315
0
Camps Cleared
0
957,338
Distance Traveled
992,451
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,268
627
87
9
0
208,459
0
W
Ne Zha
6,446
645
75
8
0
229,403
1
W
Xing Tian
5,791
579
51
5
0
176,329
0
L
Ares
4,662
466
15
2
0
206,216
0
L
Chronos
5,072
507
64
6
0
186,201
2
L
Hun Batz
5,937
594
72
7
0
249,619
0
W
Bacchus
5,857
586
21
2
0
205,067
4
W
Artemis
5,753
575
81
8
0
173,193
0
L
Sol
5,445
545
90
9
0
172,546
2
L
Osiris
5,309
531
41
4
0
142,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role