Player Matchup

Bacchus
Bacchus
Gold III
Darkxtalents
Bacchus
Gold III
Level 141
God Stats
12W - 6L
1,926 SR
Queue Stats
441W - 440L
1,530 MMR
Solo
Freya
Freya
Gold II
Majestrix
Freya
Gold II
Level 128
God Stats
62W - 64L
1,553 SR
Queue Stats
329W - 332L
1,533 MMR
Solo
Susano
Susano
Bronze III
TonyChooper35
Susano
Bronze III
Level 158
God Stats
13W - 18L
1,732 SR
Queue Stats
388W - 395L
1,534 MMR
Solo
Ishtar
Ishtar
Silver I
mrINS0MNIA
Ishtar
Silver I
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 97L
1,530 MMR
Solo
Mercury
Mercury
Gold V
wpyt
Mercury
Gold V
Level 135
God Stats
0W - 2L
1,325 SR
Queue Stats
24W - 35L
1,540 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,607 SR
1,533 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,511 SR
1,537 MMR
Morgan Le Fay
Morgan Le Fay
Silver II
 
Morgan Le Fay
Silver II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Silver I
Avаrice
Set
Silver I
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 42L
1,577 MMR
Party 1
Rama
Rama
Gold III
RobinJHood
Rama
Gold III
Level 159
God Stats
66W - 52L
1,554 SR
Queue Stats
399W - 369L
1,528 MMR
Solo
King Arthur
King Arthur
Silver I
Yanslayer
King Arthur
Silver I
Level 198
God Stats
4W - 4L
1,500 SR
Queue Stats
159W - 127L
1,539 MMR
Solo
Athena
Athena
Gold III
fofty
Athena
Gold III
Level 76
God Stats
7W - 8L
1,500 SR
Queue Stats
152W - 156L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkxtalents
Bacchus
11
3 / 5 / 6
8,145
453
7,100
16,323
20,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Majestrix
Freya
14
5 / 6 / 2
9,400
522
13,357
18,639
7,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 2
8,455
470
8,730
17,307
7,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
mrINS0MNIA
Ishtar
15
3 / 9 / 4
8,917
495
8,101
19,099
7,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
wpyt
Mercury
15
3 / 6 / 4
9,230
513
7,826
18,743
8,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ThanatosAo KuangThor

VS

Bans
FenrirLancelotNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 3 / 9
11,031
613
11,531
9,122
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 1 / 9
12,947
719
12,134
15,465
9,714
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
11 / 7 / 10
11,777
654
23,346
23,449
10,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Yanslayer
King Arthur
18
6 / 4 / 8
11,676
649
13,345
20,811
20,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
fofty
Athena
14
1 / 2 / 14
9,746
541
5,000
19,142
19,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
17
Kills
31
31
Deaths
17
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
3
9
2.83
W
9
1
9
13.5
L
Bacchus
Darkxtalents
Bacchus
3
5
6
1.2
L
Freya
Majestrix
Freya
5
6
2
1
W
11
7
10
2.29
L
3
5
2
0.8
W
King Arthur
Yanslayer
King Arthur
6
4
8
2.5
W
Athena
fofty
Athena
1
2
14
4
L
Ishtar
mrINS0MNIA
Ishtar
3
9
4
0.56
L
Mercury
wpyt
Mercury
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,114
Damage
65,356
90,111
Taken
87,989
50,991
Mitigated
64,827
14,090
Healing
29,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,531
1,078
0
1,938
9,122
4,399
995
6,061
2,891
84,755
2,589
W
12,134
5,792
0
3,569
15,465
9,714
2,880
3,552
11,863
0
142,499
L
Bacchus
Darkxtalents
Bacchus
7,100
886
0
1,631
16,323
20,002
0
4,178
12,145
23,226
0
L
Freya
Majestrix
Freya
13,357
3,579
0
2,695
18,639
7,740
0
5,216
13,423
54,268
0
W
23,346
18,763
0
10,785
23,449
10,874
6,358
8,403
14,783
0
76,930
L
8,730
624
0
3,118
17,307
7,677
0
1,110
16,197
0
54,822
W
King Arthur
Yanslayer
King Arthur
13,345
1,847
0
7,916
20,811
20,106
735
1,584
19,187
0
77,997
W
Athena
fofty
Athena
5,000
2,111
0
5,307
19,142
19,734
412
5,128
13,912
22,608
0
L
Ishtar
mrINS0MNIA
Ishtar
8,101
4,378
0
4,730
19,099
7,417
548
3,155
15,944
0
51,025
L
Mercury
wpyt
Mercury
7,826
4,873
0
1,916
18,743
8,155
377
2,239
16,504
0
78,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,147
Gold Earned
57,177
371
Minions Killed
534
0
Camps Cleared
0
1,824,236
Distance Traveled
1,850,275
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,031
613
126
7
0
374,481
5
W
Set
12,947
719
178
10
0
432,860
0
L
Bacchus
8,145
453
19
1
0
341,158
6
L
Freya
9,400
522
95
5
0
377,092
4
W
Rama
11,777
654
95
5
0
334,193
2
L
Susano
8,455
470
77
4
0
342,944
0
W
King Arthur
11,676
649
108
6
0
359,685
0
W
Athena
9,746
541
27
2
0
349,056
8
L
Ishtar
8,917
495
64
4
0
354,569
0
L
Mercury
9,230
513
116
6
0
408,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role