Player Matchup

Xbalanque
Xbalanque
AlvaritoXD021
Xbalanque
Level 121
God Stats
11W - 6L
1,692 SR
Queue Stats
273W - 254L
1,568 Elo+
Solo
Kali
Kali
Dark_Gb22
Kali
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
344W - 356L
1,628 Elo+
Party 1
Discordia
Discordia
Didelphis
Discordia
Level 107
God Stats
2W - 1L
1,456 SR
Queue Stats
57W - 56L
1,513 Elo+
Solo
Ymir
Ymir
f0246813579m
Ymir
Level 158
God Stats
11W - 13L
1,313 SR
Queue Stats
237W - 225L
1,566 Elo+
Solo
Achilles
Achilles
zuninho11
Achilles
Level 46
God Stats
7W - 5L
1,513 SR
Queue Stats
14W - 17L
1,492 Elo+
Party 1
Team Averages
Level 112
1,495 SR
1,553 Elo+

VS

Team Averages
Level 86
1,471 SR
1,493 Elo+
Maui
Maui
AndreXD090
Maui
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,553 Elo+
Party 2
Janus
Janus
CTX-Nachofmd
Janus
Level 90
God Stats
2W - 3L
1,375 SR
Queue Stats
50W - 42L
1,541 Elo+
Solo
Danzaburou
Danzaburou
NotYann
Danzaburou
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,314 Elo+
Party 2
Fenrir
Fenrir
ParOrca79577544
Fenrir
Level 67
God Stats
6W - 5L
1,479 SR
Queue Stats
119W - 123L
1,545 Elo+
Solo
Jormungandr
Jormungandr
mar248
Jormungandr
Level 103
God Stats
10W - 9L
1,500 SR
Queue Stats
208W - 203L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlvaritoXD021
Xbalanque
6
2 / 0 / 0
3,887
777
3,036
2,153
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
6
0 / 0 / 0
3,123
625
1,071
2,989
888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Discordia
Didelphis
Discordia
6
1 / 1 / 0
3,605
721
733
1,696
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 1
3,704
741
242
2,450
1,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
zuninho11
Achilles
5
0 / 0 / 0
3,117
623
598
3,945
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,748
550
52
2,171
1,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,171
634
449
1,626
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
NotYann
Danzaburou
6
0 / 1 / 0
3,279
656
1,994
2,699
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 0 / 0
3,698
740
1,330
3,774
1,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
mar248
Jormungandr
6
0 / 0 / 0
3,722
744
1,030
1,843
835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AlvaritoXD021
Xbalanque
2
0
0
2
L
0
1
0
0
L
0
1
0
0
W
Kali
0
0
0
0
W
Discordia
Didelphis
Discordia
1
1
0
1
L
Danzaburou
NotYann
Danzaburou
0
1
0
0
L
1
0
0
1
W
0
0
1
0.5
L
Jormungandr
mar248
Jormungandr
0
0
0
0
W
Achilles
zuninho11
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,680
Damage
4,855
13,233
Taken
12,113
5,163
Mitigated
4,281
4,136
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AlvaritoXD021
Xbalanque
3,036
1,520
0
960
2,153
609
0
0
2,153
0
21,562
L
52
52
0
475
2,171
1,002
0
242
1,929
2,361
0
L
449
0
0
500
1,626
445
0
470
1,156
12,260
0
W
Kali
1,071
460
0
617
2,989
888
0
190
2,799
0
13,450
W
Discordia
Didelphis
Discordia
733
45
0
500
1,696
401
0
259
1,437
17,542
0
L
Danzaburou
NotYann
Danzaburou
1,994
1,142
0
1,145
2,699
856
0
0
2,699
0
17,113
L
1,330
453
0
1,289
3,774
1,143
0
263
3,511
0
16,055
W
242
113
0
1,303
2,450
1,249
0
52
2,398
11,279
0
L
Jormungandr
mar248
Jormungandr
1,030
714
0
738
1,843
835
0
0
1,843
21,625
0
W
Achilles
zuninho11
Achilles
598
42
0
756
3,945
2,016
0
1,030
2,915
0
11,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,436
Gold Earned
16,618
145
Minions Killed
140
0
Camps Cleared
0
494,399
Distance Traveled
391,260
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,887
777
34
7
0
88,763
0
L
Maui
2,748
550
5
1
0
43,957
0
L
Janus
3,171
634
26
5
0
78,959
0
W
Kali
3,123
625
27
5
0
114,690
0
W
Discordia
3,605
721
37
7
0
94,707
1
L
Danzaburou
3,279
656
33
7
0
83,873
0
L
Fenrir
3,698
740
34
7
0
110,748
0
W
Ymir
3,704
741
24
5
0
98,451
0
L
Jormungandr
3,722
744
42
8
0
73,723
0
W
Achilles
3,117
623
23
5
0
97,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role