Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold V
Belo XG
Mercury
Gold V
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 116L
1,526 MMR
Solo
Jormungandr
Jormungandr
Silver I
Mapxy
Jormungandr
Silver I
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,414 MMR
Party 1
Chaac
Chaac
Gold III
SuwooDemonTime
Chaac
Gold III
Level 161
God Stats
0W - 2L
1,261 SR
Queue Stats
80W - 95L
1,501 MMR
Solo
Ishtar
Ishtar
Silver II
nótpoìsøn
Ishtar
Silver II
Level 174
God Stats
2W - 7L
1,500 SR
Queue Stats
246W - 241L
1,481 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,452 SR
1,484 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,452 SR
1,509 MMR
Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Bronze III
King Zenith2555
Loki
Bronze III
Level 89
God Stats
2W - 0L
1,534 SR
Queue Stats
3W - 2L
1,547 MMR
Solo
Chang'e
Chang'e
Gold IV
PIutark
Chang'e
Gold IV
Level 115
God Stats
52W - 40L
1,713 SR
Queue Stats
423W - 440L
1,478 MMR
Solo
Discordia
Discordia
Silver III
PrettyBunny3961
Discordia
Silver III
Level 135
God Stats
2W - 5L
1,351 SR
Queue Stats
17W - 16L
1,494 MMR
Solo
Bacchus
Bacchus
Silver II
thelumberzach
Bacchus
Silver II
Level 122
God Stats
3W - 5L
1,161 SR
Queue Stats
87W - 84L
1,525 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 7 / 2
7,426
495
9,786
12,354
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Belo XG
Mercury
13
2 / 4 / 1
7,579
505
5,122
11,735
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Mapxy
Jormungandr
12
1 / 2 / 2
7,395
493
5,487
9,993
8,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 0
6,238
416
2,324
11,312
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
14
1 / 3 / 1
8,127
542
7,133
9,660
4,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HadesThanatosThorSusano

VS

Bans
MauiGebFenrirAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 2 / 3
8,773
585
8,781
12,759
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 2
9,665
644
6,134
10,736
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
PIutark
Chang'e
17
3 / 0 / 2
10,131
675
10,009
9,240
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
PrettyBunny3961
Discordia
15
3 / 2 / 2
9,233
616
7,792
6,211
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
14
2 / 0 / 8
8,652
577
6,057
12,929
16,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
19
19
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
7
2
0.29
W
Cernunnos
 
Cernunnos
3
2
3
2.25
L
Mercury
Belo XG
Mercury
2
4
1
0.63
W
8
1
2
9
L
Jormungandr
Mapxy
Jormungandr
1
2
2
1
W
Chang'e
PIutark
Chang'e
3
0
2
4
W
Discordia
PrettyBunny3961
Discordia
3
2
2
2
L
0
3
0
0
L
Ishtar
1
3
1
0.5
W
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,852
Damage
38,773
55,054
Taken
51,875
28,632
Mitigated
31,347
9,780
Healing
18,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,786
375
35
1,258
12,354
4,591
32
8,537
3,817
57,388
1,813
W
Cernunnos
 
Cernunnos
8,781
4,438
0
6,256
12,759
5,510
742
2,314
10,445
0
67,152
L
Mercury
Belo XG
Mercury
5,122
2,063
0
735
11,735
4,772
0
2,929
8,806
0
66,555
W
6,134
1,553
0
460
10,736
3,987
0
2,560
8,176
0
64,710
L
Jormungandr
Mapxy
Jormungandr
5,487
1,419
0
2,013
9,993
8,492
0
3,464
6,529
29,345
0
W
Chang'e
PIutark
Chang'e
10,009
843
161
6,295
9,240
3,428
2,638
1,012
8,228
81,305
0
W
Discordia
PrettyBunny3961
Discordia
7,792
636
0
632
6,211
2,367
719
3,193
3,018
71,591
1,597
L
2,324
135
0
2,221
11,312
6,435
0
7,223
4,089
0
40,869
L
Ishtar
7,133
3,834
0
3,518
9,660
4,342
0
1,629
8,031
0
74,908
W
Bacchus
6,057
990
343
4,608
12,929
16,055
34
5,649
7,280
28,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,765
Gold Earned
46,454
421
Minions Killed
495
0
Camps Cleared
0
1,490,012
Distance Traveled
1,600,907
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,426
495
95
6
0
309,961
1
W
Cernunnos
8,773
585
115
8
0
292,310
0
L
Mercury
7,579
505
97
6
0
351,098
2
W
Loki
9,665
644
84
6
0
387,283
0
L
Jormungandr
7,395
493
38
3
0
295,463
2
W
Chang'e
10,131
675
152
10
0
300,950
2
W
Discordia
9,233
616
116
8
0
295,051
5
L
Chaac
6,238
416
51
3
0
255,795
0
L
Ishtar
8,127
542
140
9
0
277,695
4
W
Bacchus
8,652
577
28
2
0
325,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role