Player Matchup

Ymir
Ymir
AntiDopa
Ymir
Level 27
God Stats
10W - 18L
1,695 SR
Queue Stats
31W - 41L
1,107 Elo+
Party 2
He Bo
He Bo
CrombeK
He Bo
Level 35
God Stats
4W - 2L
1,753 SR
Queue Stats
17W - 16L
1,616 Elo+
Solo
Vulcan
Vulcan
M7EZIO2M
Vulcan
Level 40
God Stats
3W - 2L
1,503 SR
Queue Stats
22W - 31L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
Nsoov
Ao Kuang
Level 99
God Stats
30W - 33L
1,364 SR
Queue Stats
87W - 109L
1,336 Elo+
Party 2
Skadi
Skadi
kitkatXgorilla
Skadi
Level 29
God Stats
27W - 46L
1,314 SR
Queue Stats
121W - 128L
1,313 Elo+
Party 2
Team Averages
Level 46
1,526 SR
1,378 Elo+

VS

Team Averages
Level 29
1,450 SR
1,307 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Pennysaurus
Bacchus
Level 26
God Stats
2W - 2L
1,250 SR
Queue Stats
45W - 47L
1,228 Elo+
Party 1
Apollo
Apollo
Ramaxya
Apollo
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,288 Elo+
Party 3
Nu Wa
Nu Wa
Ramimon
Nu Wa
Level 34
God Stats
6W - 4L
1,500 SR
Queue Stats
61W - 58L
1,228 Elo+
Party 1
Thanatos
Thanatos
Ravnur387
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 0 / 4
6,215
565
2,699
8,965
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
CrombeK
He Bo
14
5 / 1 / 1
8,348
759
12,004
6,709
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
M7EZIO2M
Vulcan
13
0 / 0 / 0
7,022
638
3,268
4,088
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Nsoov
Ao Kuang
11
5 / 1 / 2
6,787
617
4,742
9,859
3,535
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 3 / 3
6,488
590
8,529
6,849
2,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 0
5,727
521
2,910
12,572
12,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Pennysaurus
Bacchus
7
2 / 3 / 1
5,385
490
4,593
11,132
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Ramaxya
Apollo
9
0 / 5 / 3
5,226
475
6,668
11,496
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Ramimon
Nu Wa
12
2 / 0 / 1
7,380
671
4,690
4,091
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Ravnur387
Thanatos
8
0 / 3 / 0
4,961
451
89
7,285
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
5
5
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
0
0.33
W
Ymir
0
0
4
2
W
He Bo
CrombeK
He Bo
5
1
1
5.5
W
Vulcan
M7EZIO2M
Vulcan
0
0
0
0
W
Ao Kuang
Nsoov
Ao Kuang
5
1
2
6
L
Bacchus
Pennysaurus
Bacchus
2
3
1
0.83
L
Apollo
Ramaxya
Apollo
0
5
3
0.3
L
Nu Wa
Ramimon
Nu Wa
2
0
1
2.5
L
Thanatos
Ravnur387
Thanatos
0
3
0
0
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,242
Damage
18,950
36,470
Taken
46,576
16,234
Mitigated
30,857
13,569
Healing
16,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,910
72
0
3,733
12,572
12,766
0
8,926
3,646
30,478
0
W
Ymir
2,699
591
231
3,232
8,965
6,488
90
2,379
6,586
20,314
0
W
He Bo
CrombeK
He Bo
12,004
1,308
0
2,683
6,709
2,447
245
3,302
3,407
69,461
0
W
Vulcan
M7EZIO2M
Vulcan
3,268
897
0
1,360
4,088
1,507
0
2,840
1,248
62,906
0
W
Ao Kuang
Nsoov
Ao Kuang
4,742
902
0
4,384
9,859
3,535
0
1,660
8,199
37,662
0
L
Bacchus
Pennysaurus
Bacchus
4,593
938
165
2,883
11,132
9,462
0
3,810
7,322
11,282
0
L
Apollo
Ramaxya
Apollo
6,668
4,622
0
3,659
11,496
4,095
40
3,369
8,127
0
37,027
L
Nu Wa
Ramimon
Nu Wa
4,690
280
0
1,397
4,091
1,467
0
2,901
1,190
62,222
885
L
Thanatos
Ravnur387
Thanatos
89
0
0
4,223
7,285
3,067
0
3,707
3,578
0
25,424
W
8,529
4,050
0
1,679
6,849
2,257
794
2,012
4,837
0
35,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,860
Gold Earned
28,679
364
Minions Killed
311
0
Camps Cleared
0
1,132,820
Distance Traveled
1,049,127
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,727
521
55
5
0
212,492
0
W
Ymir
6,215
565
35
3
0
228,885
0
W
He Bo
8,348
759
130
12
0
234,138
0
W
Vulcan
7,022
638
104
9
0
204,106
2
W
Ao Kuang
6,787
617
51
5
0
253,342
0
L
Bacchus
5,385
490
11
1
0
212,235
4
L
Apollo
5,226
475
45
4
0
198,912
0
L
Nu Wa
7,380
671
147
13
0
216,401
3
L
Thanatos
4,961
451
53
5
0
209,087
0
W
Skadi
6,488
590
44
4
0
212,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role