Player Matchup

Pele
Pele
Justravend
Pele
Level 16
God Stats
10W - 4L
1,578 SR
Queue Stats
12W - 16L
1,402 Elo+
Party 2
Khepri
Khepri
PusherLine
Khepri
Level 78
God Stats
24W - 16L
1,788 SR
Queue Stats
230W - 225L
1,421 Elo+
Solo
Zeus
Zeus
beerpoot1
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 206L
1,390 Elo+
Party 2
Team Averages
Level 74
1,622 SR
1,405 Elo+

VS

Team Averages
Level 122
1,500 SR
1,434 Elo+
Sobek
Sobek
BoilingPotato
Sobek
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,453 Elo+
Party 1
Chronos
Chronos
HmanaTouRoulaia
Chronos
Level 55
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 24L
1,375 Elo+
Solo
Bellona
Bellona
SlowpokePotato
Bellona
Level 183
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 115L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,433
906
4,031
6,065
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
PusherLine
Khepri
3
0 / 1 / 0
4,042
674
303
1,238
585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
9
1 / 2 / 1
5,113
852
6,448
3,643
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 5
5,676
946
1,529
7,381
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 4
5,249
875
4,055
5,738
2,128
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 0 / 2
6,775
1,129
3,447
7,215
3,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
7
7
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
1
1
4
3
L
2
4
0
0.5
L
Khepri
PusherLine
Khepri
0
1
0
0
W
5
0
2
6
L
Zeus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,782
Damage
9,031
10,946
Taken
20,334
3,943
Mitigated
11,439
644
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,529
126
0
1,900
7,381
5,555
0
2,145
5,236
5,817
0
W
4,055
1,886
0
1,914
5,738
2,128
438
3,066
2,672
20,315
0
L
4,031
725
0
244
6,065
2,150
0
2,978
3,087
0
16,054
L
Khepri
PusherLine
Khepri
303
75
0
38
1,238
585
0
864
374
1,207
0
W
3,447
380
1,023
1,473
7,215
3,756
360
1,584
5,631
0
16,975
L
Zeus
6,448
598
0
362
3,643
1,208
0
1,742
1,901
18,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,588
Gold Earned
17,700
67
Minions Killed
78
0
Camps Cleared
0
250,605
Distance Traveled
338,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,676
946
9
2
0
97,252
0
W
Chronos
5,249
875
38
6
0
119,495
0
L
Pele
5,433
906
31
5
0
125,557
0
L
Khepri
4,042
674
0
0
0
20,722
0
W
Bellona
6,775
1,129
31
5
0
121,367
0
L
Zeus
5,113
852
36
6
0
104,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role