Player Matchup

Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
Darkarias
Guan Yu
Gold I
Level 165
God Stats
1W - 0L
1,696 SR
Queue Stats
51W - 40L
1,688 MMR
Solo
Thoth
Thoth
Platinum IV
GigglesTheDummy
Thoth
Platinum IV
Level 159
God Stats
10W - 10L
1,623 SR
Queue Stats
195W - 177L
1,691 MMR
Solo
Ravana
Ravana
Gold I
Kellyburbery
Ravana
Gold I
Level 151
God Stats
22W - 23L
1,610 SR
Queue Stats
1,088W - 1,055L
1,678 MMR
Solo
Neith
Neith
Platinum V
tommysky
Neith
Platinum V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,678 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 164
1,586 SR
1,647 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,554 SR
1,683 MMR
King Arthur
King Arthur
Gold I
Aquisii
King Arthur
Gold I
Level 164
God Stats
5W - 4L
1,323 SR
Queue Stats
831W - 824L
1,685 MMR
Solo
Chronos
Chronos
Gold IV
KamitheG0d
Chronos
Gold IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,607 MMR
Party 1
The Morrigan
The Morrigan
Platinum IV
Snuclet
The Morrigan
Platinum IV
Level 87
God Stats
2W - 3L
1,639 SR
Queue Stats
63W - 52L
1,776 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
StephenFire
Ne Zha
Platinum IV
Level 196
God Stats
3W - 6L
1,921 SR
Queue Stats
479W - 436L
1,819 MMR
Party 2
Atlas
Atlas
Gold III
sprayNpray2w1n
Atlas
Gold III
Level 128
God Stats
1W - 5L
1,388 SR
Queue Stats
155W - 146L
1,530 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 1 / 8
8,331
521
7,074
11,517
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Darkarias
Guan Yu
16
5 / 1 / 8
10,072
630
13,118
17,702
22,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 0 / 4
10,161
635
11,636
4,893
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
16
5 / 2 / 10
9,837
615
9,775
9,959
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
tommysky
Neith
16
2 / 3 / 3
9,808
613
9,210
9,817
4,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
LokiAgniHades

VS

Bans
SusanoThanatosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aquisii
King Arthur
14
0 / 6 / 2
8,409
526
9,693
20,144
17,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
KamitheG0d
Chronos
15
1 / 3 / 2
8,370
523
7,304
12,754
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Snuclet
The Morrigan
15
3 / 2 / 1
8,448
528
4,328
7,690
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
16
1 / 3 / 2
8,773
548
4,760
13,731
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 3 / 1
7,709
482
6,074
14,936
11,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
17
Kills
7
7
Deaths
17
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
8
5
L
King Arthur
Aquisii
King Arthur
0
6
2
0.17
W
Guan Yu
Darkarias
Guan Yu
5
1
8
9
W
4
0
4
6
L
Chronos
KamitheG0d
Chronos
1
3
2
0.67
W
Ravana
5
2
10
5
L
The Morrigan
Snuclet
The Morrigan
3
2
1
1.75
L
Ne Zha
1
3
2
0.67
L
2
3
1
0.83
W
Neith
tommysky
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,813
Damage
32,159
53,888
Taken
69,255
43,055
Mitigated
42,710
19,916
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,074
459
1,061
2,296
11,517
10,379
77
4,509
7,008
30,095
0
L
King Arthur
Aquisii
King Arthur
9,693
1,122
0
3,373
20,144
17,350
0
3,060
17,084
4,526
72,901
W
Guan Yu
Darkarias
Guan Yu
13,118
2,003
2,126
7,645
17,702
22,111
94
2,957
14,745
0
79,459
W
11,636
412
274
1,593
4,893
1,872
285
2,500
2,393
89,673
185
L
Chronos
KamitheG0d
Chronos
7,304
2,754
0
4,111
12,754
5,230
0
1,923
10,831
75,947
0
W
Ravana
9,775
2,309
0
1,721
9,959
4,473
1,198
2,947
7,012
0
80,924
L
The Morrigan
Snuclet
The Morrigan
4,328
784
0
1,099
7,690
3,290
0
3,501
3,906
82,116
1,674
L
Ne Zha
4,760
1,217
0
2,581
13,731
5,234
0
2,753
10,978
0
91,240
L
6,074
2,394
2,907
3,450
14,936
11,606
0
7,190
7,746
19,388
0
W
Neith
tommysky
Neith
9,210
3,824
0
3,200
9,817
4,220
681
5,880
3,937
0
93,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
41,709
600
Minions Killed
576
0
Camps Cleared
0
1,707,572
Distance Traveled
1,665,620
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,331
521
33
2
0
338,086
5
L
King Arthur
8,409
526
138
9
0
308,020
3
W
Guan Yu
10,072
630
148
9
0
347,150
2
W
Thoth
10,161
635
167
10
0
326,250
3
L
Chronos
8,370
523
141
9
0
300,362
5
W
Ravana
9,837
615
95
6
0
403,005
0
L
The Morrigan
8,448
528
157
10
0
305,139
2
L
Ne Zha
8,773
548
123
8
0
398,024
0
L
Atlas
7,709
482
17
1
0
354,075
2
W
Neith
9,808
613
157
10
0
293,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role