Player Matchup

Sun Wukong
Sun Wukong
AltoSharkiez
Sun Wukong
Level 134
God Stats
6W - 10L
1,500 SR
Queue Stats
102W - 129L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Deus_Exitium405
Kukulkan
Level 125
God Stats
7W - 4L
1,802 SR
Queue Stats
19W - 25L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Sugaluv413
Cthulhu
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 58L
1,508 Elo+
Solo
Hun Batz
Hun Batz
Vygotsky
Hun Batz
Level 156
God Stats
1W - 1L
1,740 SR
Queue Stats
22W - 13L
1,675 Elo+
Solo
Chiron
Chiron
uf0g0dz
Chiron
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
554W - 530L
1,450 Elo+
Solo
Team Averages
Level 124
1,608 SR
1,524 Elo+

VS

Team Averages
Level 137
1,599 SR
1,462 Elo+
Cernunnos
Cernunnos
BouncingDuke52
Cernunnos
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
291W - 294L
1,455 Elo+
Solo
Raijin
Raijin
DemonicFox27
Raijin
Level 139
God Stats
4W - 1L
1,718 SR
Queue Stats
116W - 157L
1,461 Elo+
Party 1
Surtr
Surtr
Shocker24500
Surtr
Level 149
God Stats
15W - 12L
1,593 SR
Queue Stats
114W - 143L
1,538 Elo+
Party 1
Sobek
Sobek
jovanocity
Sobek
Level 125
God Stats
4W - 2L
1,779 SR
Queue Stats
24W - 56L
1,396 Elo+
Party 1
Erlang Shen
Erlang Shen
perfectpaul1
Erlang Shen
Level 146
God Stats
3W - 4L
1,405 SR
Queue Stats
132W - 185L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AltoSharkiez
Sun Wukong
12
2 / 3 / 2
7,235
517
8,087
12,329
7,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
13
1 / 3 / 0
7,373
527
3,387
7,431
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Sugaluv413
Cthulhu
10
0 / 3 / 3
5,995
428
6,396
15,062
10,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Vygotsky
Hun Batz
10
2 / 2 / 1
6,364
455
3,519
6,839
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
uf0g0dz
Chiron
12
2 / 1 / 0
6,992
499
8,221
7,705
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BouncingDuke52
Cernunnos
12
1 / 1 / 0
7,088
506
7,081
11,571
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
14
4 / 0 / 3
8,171
584
8,480
5,642
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 1
7,069
505
4,590
11,357
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
11
1 / 0 / 5
6,504
465
3,376
11,070
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
perfectpaul1
Erlang Shen
11
3 / 3 / 3
7,267
519
6,605
13,087
10,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
11
12
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AltoSharkiez
Sun Wukong
2
3
2
1
W
Cernunnos
BouncingDuke52
Cernunnos
1
1
0
1
W
Raijin
4
0
3
5.5
L
Kukulkan
1
3
0
0.33
W
2
3
1
0.83
L
Cthulhu
Sugaluv413
Cthulhu
0
3
3
0.5
L
Hun Batz
Vygotsky
Hun Batz
2
2
1
1.25
W
Sobek
1
0
5
3.5
W
Erlang Shen
perfectpaul1
Erlang Shen
3
3
3
1.5
L
Chiron
uf0g0dz
Chiron
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,610
Damage
30,132
49,366
Taken
52,727
27,326
Mitigated
33,540
13,587
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AltoSharkiez
Sun Wukong
8,087
2,493
0
3,492
12,329
7,921
0
1,443
10,861
0
56,075
W
Cernunnos
BouncingDuke52
Cernunnos
7,081
4,053
0
7,319
11,571
4,502
192
1,840
9,408
0
59,660
W
Raijin
8,480
386
0
370
5,642
2,355
460
1,123
4,473
69,838
0
L
Kukulkan
3,387
423
0
60
7,431
3,319
0
4,777
2,484
60,841
0
W
4,590
1,724
0
4,803
11,357
5,396
229
2,400
8,828
967
47,511
L
Cthulhu
Sugaluv413
Cthulhu
6,396
748
56
3,413
15,062
10,581
0
3,692
11,149
28,403
0
L
Hun Batz
Vygotsky
Hun Batz
3,519
1,387
0
2,897
6,839
2,523
0
1,535
5,254
0
34,504
W
Sobek
3,376
302
0
3,296
11,070
11,144
0
2,350
8,468
21,564
0
W
Erlang Shen
perfectpaul1
Erlang Shen
6,605
3,483
0
4,295
13,087
10,143
67
1,164
11,767
0
40,757
L
Chiron
uf0g0dz
Chiron
8,221
2,425
526
3,143
7,705
2,982
0
134
7,571
0
55,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,959
Gold Earned
36,099
399
Minions Killed
386
0
Camps Cleared
0
1,223,559
Distance Traveled
1,321,232
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,235
517
91
7
0
253,840
1
W
Cernunnos
7,088
506
88
6
0
242,153
0
W
Raijin
8,171
584
116
8
0
254,276
2
L
Kukulkan
7,373
527
116
8
0
253,292
1
W
Surtr
7,069
505
76
5
0
297,027
0
L
Cthulhu
5,995
428
41
3
0
261,425
0
L
Hun Batz
6,364
455
56
4
0
200,506
0
W
Sobek
6,504
465
29
2
0
278,334
2
W
Erlang Shen
7,267
519
77
6
0
249,442
0
L
Chiron
6,992
499
95
7
0
254,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role