Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BiancaVBL
Skadi
Level 95
God Stats
6W - 7L
1,479 SR
Queue Stats
167W - 148L
1,479 Elo+
Party 1
Serqet
Serqet
FIuffyKing
Serqet
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,589 Elo+
Solo
Yu Huang
Yu Huang
Magicballo
Yu Huang
Level 81
God Stats
3W - 0L
1,536 SR
Queue Stats
26W - 13L
1,606 Elo+
Solo
Kuzenbo
Kuzenbo
PeliRed69
Kuzenbo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,439 Elo+
Solo
Team Averages
Level 94
1,503 SR
1,523 Elo+

VS

Team Averages
Level 43
1,429 SR
1,470 Elo+
Merlin
Merlin
DunningKrüger
Merlin
Level 47
God Stats
44W - 60L
1,333 SR
Queue Stats
396W - 431L
1,466 Elo+
Solo
Maui
Maui
Jehoffen
Maui
Level 29
God Stats
9W - 13L
1,403 SR
Queue Stats
39W - 62L
1,336 Elo+
Party 2
Izanami
Izanami
KingOfSpartan
Izanami
Level 88
God Stats
16W - 15L
1,411 SR
Queue Stats
45W - 53L
1,336 Elo+
Party 2
Gilgamesh
Gilgamesh
KøbBananer
Gilgamesh
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,545 Elo+
Party 3
Hun Batz
Hun Batz
Tomatsovs
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
5 / 1 / 3
7,763
597
10,449
12,311
10,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
BiancaVBL
Skadi
12
1 / 0 / 0
6,679
514
3,660
5,284
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
FIuffyKing
Serqet
13
7 / 0 / 2
8,019
617
6,900
10,026
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Magicballo
Yu Huang
13
2 / 0 / 5
7,880
606
5,948
4,668
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
PeliRed69
Kuzenbo
11
0 / 1 / 3
6,639
511
4,426
7,500
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,397
492
2,286
7,428
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
9
0 / 1 / 1
6,067
467
2,457
9,612
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
12
1 / 1 / 0
6,960
535
6,322
6,821
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
KøbBananer
Gilgamesh
9
1 / 6 / 0
5,457
420
5,936
12,836
9,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Tomatsovs
Hun Batz
9
0 / 4 / 1
5,846
450
2,723
10,300
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
1
3
6.5
W
Skadi
BiancaVBL
Skadi
1
0
0
1
L
0
3
0
0
W
Serqet
FIuffyKing
Serqet
7
0
2
8
L
Maui
0
1
1
0.5
L
Izanami
1
1
0
1
L
Gilgamesh
KøbBananer
Gilgamesh
1
6
0
0.17
W
Yu Huang
Magicballo
Yu Huang
2
0
5
4.5
W
Kuzenbo
PeliRed69
Kuzenbo
0
1
3
1.5
L
Hun Batz
Tomatsovs
Hun Batz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,383
Damage
19,724
39,789
Taken
46,997
25,020
Mitigated
24,185
12,702
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,449
2,418
778
3,339
12,311
10,972
419
491
11,148
0
46,110
W
Skadi
BiancaVBL
Skadi
3,660
1,292
0
2,261
5,284
1,704
1,016
858
4,426
0
53,091
L
2,286
147
0
1,008
7,428
2,487
0
2,607
4,623
42,192
0
W
Serqet
FIuffyKing
Serqet
6,900
1,340
0
2,495
10,026
3,979
70
1,227
8,717
40
55,881
L
Maui
2,457
597
183
4,045
9,612
6,649
0
2,639
6,703
18,262
0
L
Izanami
6,322
4,745
0
3,785
6,821
2,034
0
1,820
5,001
0
70,336
L
Gilgamesh
KøbBananer
Gilgamesh
5,936
2,482
0
1,716
12,836
9,608
36
2,019
10,551
0
26,941
W
Yu Huang
Magicballo
Yu Huang
5,948
425
0
1,187
4,668
1,784
1,009
1,279
3,347
48,832
0
W
Kuzenbo
PeliRed69
Kuzenbo
4,426
1,873
0
2,642
7,500
6,581
132
888
6,612
19,461
0
L
Hun Batz
Tomatsovs
Hun Batz
2,723
1,252
0
2,776
10,300
3,407
0
1,329
8,971
0
30,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,980
Gold Earned
30,727
359
Minions Killed
315
0
Camps Cleared
0
1,371,898
Distance Traveled
1,132,061
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,763
597
58
4
0
248,527
0
W
Skadi
6,679
514
94
7
0
240,561
3
L
Merlin
6,397
492
88
7
0
210,144
2
W
Serqet
8,019
617
91
7
0
346,399
0
L
Maui
6,067
467
18
1
0
217,792
2
L
Izanami
6,960
535
130
10
0
218,710
0
L
Gilgamesh
5,457
420
25
2
0
214,838
0
W
Yu Huang
7,880
606
95
7
0
251,447
5
W
Kuzenbo
6,639
511
21
2
0
284,964
4
L
Hun Batz
5,846
450
54
4
0
270,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role