Player Matchup

Da Ji
Da Ji
BoogShlizetti420
Da Ji
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 75L
1,380 Elo+
Solo
Hades
Hades
ELMATAPAJAS7
Hades
Level 18
God Stats
0W - 2L
1,290 SR
Queue Stats
18W - 33L
1,332 Elo+
Solo
Apollo
Apollo
LedianOP
Apollo
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Solo
Yemoja
Yemoja
Misscast
Yemoja
Level 108
God Stats
2W - 2L
1,755 SR
Queue Stats
60W - 33L
1,643 Elo+
Solo
Zeus
Zeus
zSage
Zeus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 53L
1,560 Elo+
Solo
Team Averages
Level 80
1,509 SR
1,483 Elo+

VS

Team Averages
Level 110
1,526 SR
1,512 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Doki Natsuki292
Thoth
Level 108
God Stats
11W - 13L
1,451 SR
Queue Stats
700W - 722L
1,467 Elo+
Party 1
Janus
Janus
dhoff55
Janus
Level 123
God Stats
3W - 3L
1,678 SR
Queue Stats
127W - 109L
1,599 Elo+
Solo
He Bo
He Bo
iKoalaWala
He Bo
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
102W - 107L
1,586 Elo+
Solo
Yemoja
Yemoja
rodnet
Yemoja
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
9,005
643
7,779
11,367
5,372
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 5 / 6
8,728
623
6,717
15,633
7,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
LedianOP
Apollo
15
4 / 6 / 4
9,208
658
6,887
15,047
6,188
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Misscast
Yemoja
17
0 / 0 / 7
9,512
679
2,647
6,729
6,453
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
zSage
Zeus
18
1 / 0 / 9
9,591
685
13,130
3,830
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
2 / 1 / 10
9,983
713
7,365
5,360
2,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 2 / 7
9,199
657
7,227
5,139
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
dhoff55
Janus
20
5 / 2 / 7
11,240
803
16,696
9,781
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
16
5 / 4 / 7
9,908
708
12,628
10,447
5,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
rodnet
Yemoja
16
0 / 2 / 9
9,361
669
2,693
10,303
8,642
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
11
Kills
15
15
Deaths
11
31
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
10
7
L
4
4
5
1.63
W
3
2
7
3.25
L
2
5
6
1
L
Apollo
LedianOP
Apollo
4
6
4
1
L
Yemoja
Misscast
Yemoja
0
0
7
3.5
W
Janus
dhoff55
Janus
5
2
7
4.25
W
He Bo
5
4
7
2.13
W
Yemoja
rodnet
Yemoja
0
2
9
2.25
L
Zeus
zSage
Zeus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,160
Damage
46,609
52,606
Taken
41,030
27,745
Mitigated
23,198
20,892
Healing
17,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,365
1,982
1,109
2,557
5,360
2,539
0
3,175
2,185
0
26,995
L
7,779
699
279
315
11,367
5,372
0
8,805
2,562
0
10,047
W
7,227
309
1,128
940
5,139
2,212
0
3,547
1,592
13,170
924
L
6,717
768
618
3,207
15,633
7,963
0
10,376
5,257
17,071
0
L
Apollo
LedianOP
Apollo
6,887
4,020
741
1,438
15,047
6,188
0
11,052
3,995
0
22,471
L
Yemoja
Misscast
Yemoja
2,647
472
9,125
3,368
6,729
6,453
0
4,191
2,538
8,088
0
W
Janus
dhoff55
Janus
16,696
91
1,844
3,817
9,781
4,304
0
5,402
4,379
44,864
2,085
W
He Bo
12,628
1,243
714
1,665
10,447
5,501
0
4,287
6,160
22,706
846
W
Yemoja
rodnet
Yemoja
2,693
125
1,976
2,049
10,303
8,642
0
6,083
4,220
5,315
0
L
Zeus
zSage
Zeus
13,130
361
1,167
634
3,830
1,769
0
2,750
1,080
39,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,044
Gold Earned
49,691
143
Minions Killed
166
0
Camps Cleared
0
1,149,636
Distance Traveled
1,323,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,983
713
41
3
0
270,930
0
L
Da Ji
9,005
643
6
0
0
229,717
0
W
Thoth
9,199
657
17
1
0
236,042
0
L
Hades
8,728
623
26
2
0
224,545
0
L
Apollo
9,208
658
42
3
0
218,812
0
L
Yemoja
9,512
679
11
1
0
196,105
0
W
Janus
11,240
803
70
5
0
246,531
0
W
He Bo
9,908
708
32
2
0
285,780
0
W
Yemoja
9,361
669
6
0
0
284,451
0
L
Zeus
9,591
685
58
4
0
280,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role