Player Matchup

Thor
Thor
EETHING
Thor
Level 119
God Stats
4W - 6L
1,500 SR
Queue Stats
159W - 142L
1,498 Elo+
Party 1
Chernobog
Chernobog
KaiserDerFrösche
Chernobog
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 86L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
Senteli
Sylvanus
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
250W - 265L
1,548 Elo+
Solo
Vamana
Vamana
V12U5
Vamana
Level 150
God Stats
4W - 0L
1,500 SR
Queue Stats
272W - 283L
1,503 Elo+
Party 1
Ao Kuang
Ao Kuang
Willm4n
Ao Kuang
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 107L
1,425 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,514 Elo+

VS

Team Averages
Level 110
1,543 SR
1,557 Elo+
Bellona
Bellona
ChatonFéroce
Bellona
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
585W - 601L
1,546 Elo+
Solo
Cabrakan
Cabrakan
ReaAssaultGaming
Cabrakan
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 190L
1,480 Elo+
Solo
Sylvanus
Sylvanus
mi13
Sylvanus
Level 156
God Stats
1W - 2L
1,715 SR
Queue Stats
198W - 186L
1,522 Elo+
Solo
Mercury
Mercury
rizos91
Mercury
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
354W - 347L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
rusalbert
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
EETHING
Thor
16
2 / 4 / 18
9,849
704
19,559
16,921
10,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 2 / 13
11,273
805
19,699
12,566
8,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Senteli
Sylvanus
18
4 / 2 / 20
10,645
760
17,246
24,708
30,395
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vamana
V12U5
Vamana
18
3 / 3 / 21
11,410
815
17,230
23,676
31,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Willm4n
Ao Kuang
18
7 / 2 / 11
10,674
762
15,463
19,525
14,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 5 / 5
9,665
690
12,751
20,118
32,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 7 / 9
10,518
751
10,077
23,262
34,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
mi13
Sylvanus
18
3 / 3 / 9
10,437
746
16,314
18,808
21,949
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mercury
rizos91
Mercury
18
4 / 5 / 6
10,643
760
14,982
14,733
8,567
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
rusalbert
Sun Wukong
16
0 / 5 / 6
9,065
648
18,924
21,395
22,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
48
25
Kills
13
13
Deaths
25
83
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
5
5
1.3
W
Thor
EETHING
Thor
2
4
18
2.75
W
9
2
13
7.75
L
2
7
9
0.93
W
Sylvanus
Senteli
Sylvanus
4
2
20
7
W
Vamana
V12U5
Vamana
3
3
21
4.5
W
Ao Kuang
Willm4n
Ao Kuang
7
2
11
6.25
L
Sylvanus
mi13
Sylvanus
3
3
9
2.5
L
Mercury
rizos91
Mercury
4
5
6
1.4
L
Sun Wukong
rusalbert
Sun Wukong
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,197
Damage
73,048
97,396
Taken
98,316
95,457
Mitigated
120,447
49,363
Healing
34,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
12,751
1,619
1,943
1,992
20,118
32,928
152
7,335
12,783
5,791
16,709
W
Thor
EETHING
Thor
19,559
3,249
1,106
2,285
16,921
10,483
572
5,186
11,735
0
32,985
W
19,699
9,858
1,193
2,587
12,566
8,146
3,675
3,931
8,635
0
39,548
L
10,077
636
665
2,566
23,262
34,375
162
8,495
14,767
16,284
1,564
W
Sylvanus
Senteli
Sylvanus
17,246
3,564
17,181
11,774
24,708
30,395
781
5,424
19,284
29,886
695
W
Vamana
V12U5
Vamana
17,230
7,893
1,766
3,611
23,676
31,580
2,307
7,638
16,038
0
29,040
W
Ao Kuang
Willm4n
Ao Kuang
15,463
4,808
346
7,514
19,525
14,853
1,469
5,987
13,538
27,067
1,305
L
Sylvanus
mi13
Sylvanus
16,314
4,654
10,897
7,683
18,808
21,949
282
5,885
12,923
25,259
0
L
Mercury
rizos91
Mercury
14,982
4,364
1,255
1,707
14,733
8,567
1,037
3,615
11,118
0
33,353
L
Sun Wukong
rusalbert
Sun Wukong
18,924
1,909
704
4,943
21,395
22,628
86
6,057
15,338
0
35,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,851
Gold Earned
50,328
170
Minions Killed
153
0
Camps Cleared
0
1,197,371
Distance Traveled
1,219,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,665
690
14
1
0
229,855
0
W
Thor
9,849
704
32
2
0
249,195
0
W
Chernobog
11,273
805
37
3
0
222,453
0
L
Cabrakan
10,518
751
16
1
0
204,688
0
W
Sylvanus
10,645
760
21
2
0
212,675
0
W
Vamana
11,410
815
35
3
0
258,711
0
W
Ao Kuang
10,674
762
45
3
0
254,337
0
L
Sylvanus
10,437
746
25
2
0
245,208
0
L
Mercury
10,643
760
53
4
0
279,715
0
L
Sun Wukong
9,065
648
45
3
0
260,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role