Player Matchup

Cernunnos
Cernunnos
AlienwareNico
Cernunnos
Level 108
God Stats
7W - 8L
1,556 SR
Queue Stats
115W - 95L
1,462 Elo+
Solo
Thoth
Thoth
DonjonAnubis
Thoth
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 121L
1,401 Elo+
Party 2
Ao Kuang
Ao Kuang
KreaxyZ
Ao Kuang
Level 67
God Stats
17W - 16L
1,647 SR
Queue Stats
84W - 84L
1,429 Elo+
Party 2
Ne Zha
Ne Zha
MisterJuanV2
Ne Zha
Level 114
God Stats
17W - 6L
1,863 SR
Queue Stats
90W - 78L
1,531 Elo+
Solo
Horus
Horus
Vault319
Horus
Level 127
God Stats
3W - 1L
1,615 SR
Queue Stats
113W - 115L
1,415 Elo+
Solo
Team Averages
Level 91
1,636 SR
1,448 Elo+

VS

Team Averages
Level 83
1,391 SR
1,200 Elo+
Ares
Ares
AnxietyTorment-
Ares
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 99L
1,289 Elo+
Party 1
Maui
Maui
FlyingCircles1
Maui
Level 97
God Stats
14W - 7L
1,174 SR
Queue Stats
128W - 103L
1,012 Elo+
Party 3
Heimdallr
Heimdallr
OAO Timo
Heimdallr
Level 157
God Stats
2W - 4L
1,282 SR
Queue Stats
150W - 147L
1,094 Elo+
Party 3
Mercury
Mercury
Villicy
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,315 Elo+
Solo
Sol
Sol
xG4D40-GU3RR31R0
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlienwareNico
Cernunnos
16
7 / 1 / 1
9,318
666
9,729
10,182
4,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 3
7,355
525
5,664
7,326
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ao Kuang
KreaxyZ
Ao Kuang
15
10 / 0 / 2
9,040
646
8,667
13,576
6,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
14
1 / 0 / 2
8,111
579
7,823
11,168
6,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Vault319
Horus
12
1 / 2 / 7
7,678
548
3,294
9,409
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,242
446
4,732
12,461
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 4 / 0
6,208
443
4,128
11,431
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
OAO Timo
Heimdallr
12
3 / 2 / 1
7,125
509
6,321
8,721
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Villicy
Mercury
10
1 / 3 / 2
6,003
429
3,351
9,543
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 5 / 0
6,673
477
4,081
7,812
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
19
Kills
6
6
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlienwareNico
Cernunnos
7
1
1
7.5
L
0
5
3
0.3
W
0
3
3
0.5
L
0
4
0
0
W
Ao Kuang
KreaxyZ
Ao Kuang
10
0
2
11
W
Ne Zha
1
0
2
2
L
Heimdallr
OAO Timo
Heimdallr
3
2
1
1.75
W
Horus
Vault319
Horus
1
2
7
2.25
L
Mercury
Villicy
Mercury
1
3
2
0.67
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,177
Damage
22,613
51,661
Taken
49,968
29,328
Mitigated
25,001
25,270
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlienwareNico
Cernunnos
9,729
5,708
0
6,105
10,182
4,765
825
4,764
5,418
0
78,797
L
4,732
265
0
1,595
12,461
10,597
0
3,572
8,889
20,685
0
W
5,664
650
0
2,000
7,326
2,508
0
588
6,734
48,483
0
L
4,128
598
0
500
11,431
5,169
0
1,571
9,860
39,302
0
W
Ao Kuang
KreaxyZ
Ao Kuang
8,667
2,122
0
7,631
13,576
6,841
2,230
1,296
12,124
59,583
9,986
W
Ne Zha
7,823
1,784
0
3,846
11,168
6,604
1,779
2,632
8,245
0
69,548
L
Heimdallr
OAO Timo
Heimdallr
6,321
1,547
0
2,197
8,721
3,458
532
5,075
3,646
0
48,313
W
Horus
Vault319
Horus
3,294
1,665
1,441
4,247
9,409
8,610
18
3,214
6,195
0
12,021
L
Mercury
Villicy
Mercury
3,351
821
0
9
9,543
3,292
0
3,892
5,651
0
26,545
L
4,081
2,086
0
1,524
7,812
2,485
193
0
7,812
40,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,502
Gold Earned
32,251
408
Minions Killed
287
0
Camps Cleared
0
1,446,561
Distance Traveled
1,279,518
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,318
666
120
9
0
251,408
0
L
Ares
6,242
446
15
1
0
288,396
3
W
Thoth
7,355
525
85
6
0
281,929
0
L
Maui
6,208
443
79
6
0
226,939
0
W
Ao Kuang
9,040
646
90
6
0
324,570
0
W
Ne Zha
8,111
579
101
7
0
292,578
0
L
Heimdallr
7,125
509
68
5
0
230,133
0
W
Horus
7,678
548
12
1
0
296,076
0
L
Mercury
6,003
429
51
4
0
278,782
0
L
Sol
6,673
477
74
5
0
255,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role