Player Matchup

Surtr
Surtr
AbsoluteTester
Surtr
Level 158
God Stats
12W - 22L
1,420 SR
Queue Stats
442W - 447L
1,581 Elo+
Party 2
Apollo
Apollo
R3NAGAD342001
Apollo
Level 86
God Stats
17W - 18L
1,530 SR
Queue Stats
123W - 120L
1,433 Elo+
Solo
Discordia
Discordia
alcohalicjesus
Discordia
Level 94
God Stats
29W - 22L
1,630 SR
Queue Stats
67W - 70L
1,612 Elo+
Party 2
Team Averages
Level 113
1,527 SR
1,542 Elo+

VS

Team Averages
Level 109
1,636 SR
1,602 Elo+
Surtr
Surtr
BLACKSHAGGY9188
Surtr
Level 98
God Stats
7W - 9L
1,612 SR
Queue Stats
26W - 34L
1,575 Elo+
Party 1
Sol
Sol
Hustler222
Sol
Level 146
God Stats
14W - 4L
1,797 SR
Queue Stats
424W - 416L
1,542 Elo+
Solo
Atlas
Atlas
TheSadJ
Atlas
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
6,667
667
9,650
15,752
8,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 6 / 0
6,735
674
4,192
12,866
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
alcohalicjesus
Discordia
11
0 / 4 / 2
6,834
683
8,069
7,029
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
8,307
831
7,796
11,802
10,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 2 / 9
8,388
839
15,492
8,597
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
TheSadJ
Atlas
14
5 / 0 / 8
8,874
887
7,731
12,438
12,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
14
14
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
4
0
10
9
W
5
2
9
4.75
L
1
6
0
0.17
W
Atlas
TheSadJ
Atlas
5
0
8
9
L
Discordia
alcohalicjesus
Discordia
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,911
Damage
31,019
35,647
Taken
32,837
16,811
Mitigated
26,957
8,639
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,650
2,877
213
4,482
15,752
8,748
173
10,513
4,692
635
21,313
W
7,796
2,015
119
3,784
11,802
10,898
184
4,557
7,245
456
25,019
W
15,492
6,451
0
3,959
8,597
3,761
1,700
1,661
6,936
37,920
3,077
L
4,192
2,292
173
2,605
12,866
5,267
660
7,634
4,970
0
17,077
W
Atlas
TheSadJ
Atlas
7,731
2,235
0
2,615
12,438
12,298
313
2,344
10,094
24,520
0
L
Discordia
alcohalicjesus
Discordia
8,069
628
0
1,166
7,029
2,796
156
4,671
2,235
32,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,236
Gold Earned
25,569
130
Minions Killed
145
0
Camps Cleared
0
541,341
Distance Traveled
584,822
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,667
667
35
4
0
188,556
0
W
Surtr
8,307
831
44
4
0
210,604
0
W
Sol
8,388
839
69
7
0
177,935
0
L
Apollo
6,735
674
32
3
0
169,580
0
W
Atlas
8,874
887
32
3
0
196,283
0
L
Discordia
6,834
683
63
6
0
183,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role