Player Matchup

Shiva
Shiva
 
Shiva
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
CAPTAIN N3MESIS
Susano
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 104L
1,462 Elo+
Party 2
Janus
Janus
Dino651
Janus
Level 191
God Stats
7W - 5L
1,500 SR
Queue Stats
351W - 338L
1,394 Elo+
Party 1
Thanatos
Thanatos
Dondodo
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,198 Elo+
Solo
Artio
Artio
Mattinferno
Artio
Level 159
God Stats
2W - 3L
1,803 SR
Queue Stats
80W - 90L
1,519 Elo+
Party 1
Team Averages
Level 116
1,561 SR
1,415 Elo+

VS

Team Averages
Level 130
1,476 SR
1,616 Elo+
Danzaburou
Danzaburou
BoldWords
Danzaburou
Level 112
God Stats
11W - 3L
1,381 SR
Queue Stats
260W - 227L
1,534 Elo+
Solo
Medusa
Medusa
Lutumaros
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,553 Elo+
Solo
Ganesha
Ganesha
Majestic PONYS
Ganesha
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 75L
1,870 Elo+
Solo
Olorun
Olorun
Tims1937
Olorun
Level 175
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 176L
1,555 Elo+
Solo
Chiron
Chiron
TommyP323
Chiron
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
6 / 5 / 6
9,340
849
20,840
17,194
19,484
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 6 / 7
8,677
789
11,985
12,529
5,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Dino651
Janus
16
6 / 5 / 8
9,782
889
16,649
11,321
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Dondodo
Thanatos
14
3 / 7 / 8
8,448
768
9,238
15,180
6,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 7 / 10
7,761
706
3,804
18,426
21,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoldWords
Danzaburou
16
5 / 4 / 17
9,547
868
19,149
13,899
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Medusa
Lutumaros
Medusa
16
11 / 7 / 7
9,818
893
15,636
13,351
6,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 3 / 23
9,194
836
6,247
16,646
18,016
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Tims1937
Olorun
18
5 / 3 / 17
10,294
936
16,218
15,005
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
TommyP323
Chiron
18
9 / 3 / 17
10,700
973
11,679
13,227
7,279
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
111
20
Kills
30
30
Deaths
20
39
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
6
5
6
1.8
W
Danzaburou
BoldWords
Danzaburou
5
4
17
3.38
L
5
6
7
1.42
L
Janus
Dino651
Janus
6
5
8
2
L
Thanatos
Dondodo
Thanatos
3
7
8
1
W
Medusa
Lutumaros
Medusa
11
7
7
2.07
W
0
3
23
3.83
L
0
7
10
0.71
W
Olorun
Tims1937
Olorun
5
3
17
4.5
W
Chiron
TommyP323
Chiron
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,516
Damage
68,929
74,650
Taken
72,128
57,664
Mitigated
46,194
16,763
Healing
32,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
20,840
757
808
950
17,194
19,484
0
5,991
11,203
0
34,073
W
Danzaburou
BoldWords
Danzaburou
19,149
7,286
2,706
4,137
13,899
6,763
370
3,382
10,517
0
26,590
L
11,985
1,655
601
1,883
12,529
5,540
0
3,827
8,702
0
16,410
L
Janus
Dino651
Janus
16,649
278
1,165
1,957
11,321
4,684
0
2,446
8,875
31,598
1,785
L
Thanatos
Dondodo
Thanatos
9,238
1,136
0
5,459
15,180
6,822
0
4,687
10,493
0
13,201
W
Medusa
Lutumaros
Medusa
15,636
6,757
0
0
13,351
6,297
0
3,944
9,407
0
22,619
W
6,247
680
2,852
4,136
16,646
18,016
0
5,997
10,649
13,400
0
L
3,804
159
997
2,943
18,426
21,134
0
5,514
12,912
9,023
0
W
Olorun
Tims1937
Olorun
16,218
7,277
4,296
6,997
15,005
7,839
2,171
3,029
11,976
32,438
0
W
Chiron
TommyP323
Chiron
11,679
4,650
3,673
3,291
13,227
7,279
0
2,958
10,269
0
26,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,008
Gold Earned
49,553
107
Minions Killed
123
0
Camps Cleared
0
936,811
Distance Traveled
1,016,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,340
849
39
4
0
199,817
0
W
Danzaburou
9,547
868
19
2
0
194,429
0
L
Susano
8,677
789
9
1
0
204,544
0
L
Janus
9,782
889
40
4
0
176,816
0
L
Thanatos
8,448
768
14
1
0
167,373
0
W
Medusa
9,818
893
19
2
0
187,091
0
W
Ganesha
9,194
836
0
0
0
225,679
0
L
Artio
7,761
706
5
0
0
188,261
0
W
Olorun
10,294
936
47
4
0
193,305
0
W
Chiron
10,700
973
38
3
0
216,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role