Player Matchup

Ra
Ra
MAG1KILLA
Ra
Level 180
God Stats
5W - 3L
1,500 SR
Queue Stats
277W - 286L
1,547 Elo+
Party 1
Nemesis
Nemesis
Zero x Arc
Nemesis
Level 86
God Stats
4W - 3L
1,758 SR
Queue Stats
178W - 166L
1,468 Elo+
Solo
Danzaburou
Danzaburou
alexxx25
Danzaburou
Level 120
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 25L
1,414 Elo+
Solo
Chaac
Chaac
kinglew89
Chaac
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 157L
1,489 Elo+
Party 1
Raijin
Raijin
lmage
Raijin
Level 154
God Stats
17W - 20L
1,304 SR
Queue Stats
1,031W - 1,051L
1,564 Elo+
Solo
Team Averages
Level 137
1,469 SR
1,496 Elo+

VS

Team Averages
Level 119
1,504 SR
1,456 Elo+
Ganesha
Ganesha
 
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
GUNZkillenem
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 149L
1,397 Elo+
Solo
Ne Zha
Ne Zha
SpiniestJam7041
Ne Zha
Level 146
God Stats
6W - 4L
1,500 SR
Queue Stats
378W - 386L
1,519 Elo+
Solo
Ishtar
Ishtar
SuperBusa
Ishtar
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,479 Elo+
Solo
Ra
Ra
urias576
Ra
Level 102
God Stats
2W - 4L
1,522 SR
Queue Stats
46W - 63L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 10
9,314
847
8,601
5,248
2,219
Nemesis
Zero x Arc
Nemesis
16
5 / 1 / 9
9,341
849
8,280
13,487
14,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Danzaburou
alexxx25
Danzaburou
15
1 / 0 / 12
9,241
840
7,348
6,252
6,281
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
kinglew89
Chaac
15
1 / 3 / 14
8,776
798
9,347
19,206
25,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
lmage
Raijin
17
6 / 4 / 7
10,316
938
13,041
10,707
3,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 6
7,592
690
6,079
13,051
11,889
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
GUNZkillenem
King Arthur
16
3 / 3 / 1
8,246
750
4,859
13,991
14,920
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 5 / 0
7,724
702
12,770
10,541
5,646
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
SuperBusa
Ishtar
1
0 / 1 / 0
2,744
249
0
744
248
15
0 / 5 / 4
7,769
706
7,330
11,837
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
17
Kills
6
8
Deaths
17
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
6
1
L
King Arthur
GUNZkillenem
King Arthur
3
3
1
1.17
W
4
0
10
9
L
3
5
0
0.6
L
Ishtar
SuperBusa
Ishtar
0
1
0
0
W
Nemesis
Zero x Arc
Nemesis
5
1
9
9.5
W
Danzaburou
alexxx25
Danzaburou
1
0
12
7
W
Chaac
kinglew89
Chaac
1
3
14
2.67
W
Raijin
lmage
Raijin
6
4
7
2.38
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,617
Damage
31,038
54,900
Taken
50,164
52,423
Mitigated
39,073
28,301
Healing
19,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,079
265
1,280
2,736
13,051
11,889
0
4,873
8,178
14,496
0
L
King Arthur
GUNZkillenem
King Arthur
4,859
1,216
911
1,500
13,991
14,920
0
4,640
9,351
0
12,510
W
8,601
797
11,039
2,846
5,248
2,219
1,140
1,123
4,125
21,185
0
L
12,770
1,322
591
1,877
10,541
5,646
0
5,303
5,238
0
26,358
L
Ishtar
SuperBusa
Ishtar
0
0
0
0
744
248
0
744
0
0
0
W
Nemesis
Zero x Arc
Nemesis
8,280
3,254
951
2,992
13,487
14,951
2,875
5,059
8,428
0
16,011
W
Danzaburou
alexxx25
Danzaburou
7,348
1,312
1,625
1,257
6,252
6,281
1,154
1,567
4,685
0
19,288
W
Chaac
kinglew89
Chaac
9,347
1,787
691
3,950
19,206
25,227
1,029
4,604
14,602
0
20,703
W
Raijin
lmage
Raijin
13,041
1,400
1,373
1,577
10,707
3,745
632
1,056
9,651
28,967
2,793
L
7,330
352
6,659
4,394
11,837
6,370
0
5,348
6,489
21,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,988
Gold Earned
34,075
131
Minions Killed
98
0
Camps Cleared
0
972,750
Distance Traveled
783,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,592
690
1
0
0
215,496
0
L
King Arthur
8,246
750
22
2
0
195,178
0
W
Ra
9,314
847
29
3
0
237,994
0
L
Ne Zha
7,724
702
30
3
0
146,395
0
L
Ishtar
2,744
249
0
0
0
0
0
W
Nemesis
9,341
849
6
1
0
188,190
0
W
Danzaburou
9,241
840
31
3
0
175,687
0
W
Chaac
8,776
798
20
2
0
204,680
0
W
Raijin
10,316
938
45
4
0
166,199
0
L
Ra
7,769
706
45
4
0
226,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role