Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Orchid_Eclipsed
Raijin
Level 122
God Stats
1W - 0L
1,233 SR
Queue Stats
41W - 41L
1,581 Elo+
Party 1
Apollo
Apollo
That_Inkboy_Nero
Apollo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
messychimera
Sylvanus
Level 72
God Stats
34W - 25L
1,435 SR
Queue Stats
162W - 158L
1,462 Elo+
Solo
Nike
Nike
theTOOTHslooth09
Nike
Level 129
God Stats
15W - 10L
1,730 SR
Queue Stats
225W - 203L
1,537 Elo+
Solo
Team Averages
Level 122
1,480 SR
1,532 Elo+

VS

Team Averages
Level 104
1,516 SR
1,496 Elo+
Kali
Kali
Bajanshino
Kali
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Thoth
Thoth
BēstInTheLobby
Thoth
Level 148
God Stats
1W - 2L
1,268 SR
Queue Stats
58W - 48L
1,592 Elo+
Party 2
Surtr
Surtr
DonNegrosaki
Surtr
Level 116
God Stats
36W - 28L
1,507 SR
Queue Stats
155W - 140L
1,418 Elo+
Party 2
Medusa
Medusa
keekeexbabyy
Medusa
Level 102
God Stats
22W - 16L
1,806 SR
Queue Stats
48W - 46L
1,464 Elo+
Party 2
Ymir
Ymir
sparkx32
Ymir
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 54L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 0 / 1
6,806
619
3,645
12,521
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 2 / 0
7,262
660
4,484
6,491
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 0 / 2
5,698
518
5,012
8,433
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
messychimera
Sylvanus
8
0 / 2 / 1
5,731
521
3,373
9,695
6,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
1 / 0 / 0
6,718
611
3,215
6,977
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,563
415
321
5,604
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 1
5,571
506
4,232
5,826
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 1
5,031
457
9,113
9,738
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
7
0 / 4 / 2
4,866
442
5,550
9,922
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
0 / 1 / 0
5,432
494
2,990
6,283
4,032
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
3
4
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
1
3.5
L
0
0
1
0.5
L
2
2
1
1.25
L
1
0
1
1.5
W
2
2
0
1
W
1
0
2
2
L
Medusa
0
4
2
0.25
W
Sylvanus
messychimera
Sylvanus
0
2
1
0.25
L
Ymir
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,729
Damage
22,206
44,117
Taken
37,373
20,514
Mitigated
15,250
26,961
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,645
660
0
14,454
12,521
4,797
0
1,431
11,090
0
46,366
L
321
205
0
918
5,604
1,757
0
235
5,369
0
15,740
L
4,232
166
0
500
5,826
1,970
0
2,433
3,393
38,535
0
L
9,113
3,121
0
3,343
9,738
4,256
0
2,579
7,159
509
31,444
W
4,484
564
0
907
6,491
2,336
53
2,840
3,651
63,467
0
W
5,012
3,098
0
3,457
8,433
2,899
153
147
8,286
0
42,707
L
Medusa
5,550
2,386
187
3,448
9,922
3,235
0
2,610
7,312
0
27,395
W
Sylvanus
messychimera
Sylvanus
3,373
748
3,309
3,681
9,695
6,648
0
547
9,148
14,609
0
L
Ymir
2,990
631
0
1,319
6,283
4,032
0
0
6,283
29,415
0
W
3,215
507
0
1,153
6,977
3,834
0
2,554
4,423
0
46,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,215
Gold Earned
25,463
391
Minions Killed
207
0
Camps Cleared
0
1,024,745
Distance Traveled
1,061,584
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,806
619
89
8
0
225,572
3
L
Kali
4,563
415
28
3
0
178,070
0
L
Thoth
5,571
506
52
5
0
220,988
0
L
Surtr
5,031
457
38
3
0
264,178
1
W
Raijin
7,262
660
113
10
0
211,419
4
W
Apollo
5,698
518
82
7
0
200,821
1
L
Medusa
4,866
442
42
4
0
205,270
4
W
Sylvanus
5,731
521
24
2
0
204,396
0
L
Ymir
5,432
494
47
4
0
193,078
5
W
Nike
6,718
611
83
8
0
182,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role