Player Matchup

Jing Wei
Jing Wei
AspiringHero
Jing Wei
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
258W - 213L
1,430 Elo+
Party 1
Geb
Geb
CrazyMeetsCrazy
Geb
Level 145
God Stats
3W - 0L
1,987 SR
Queue Stats
138W - 129L
1,430 Elo+
Party 1
Tiamat
Tiamat
F0rts
Tiamat
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 103L
1,523 Elo+
Solo
Nike
Nike
ItsaGrouchyTummy
Nike
Level 179
God Stats
11W - 10L
1,219 SR
Queue Stats
507W - 427L
1,640 Elo+
Solo
Loki
Loki
ItzK0AD
Loki
Level 196
God Stats
11W - 2L
1,846 SR
Queue Stats
98W - 94L
1,537 Elo+
Solo
Team Averages
Level 157
1,610 SR
1,512 Elo+

VS

Team Averages
Level 133
1,540 SR
1,589 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Myk3s
Hun Batz
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,662 Elo+
Solo
Ra
Ra
Neoqueen
Ra
Level 181
God Stats
57W - 48L
1,592 SR
Queue Stats
313W - 265L
1,602 Elo+
Solo
Sol
Sol
Pezaint
Sol
Level 118
God Stats
61W - 63L
1,608 SR
Queue Stats
521W - 469L
1,617 Elo+
Solo
Hercules
Hercules
zeusxjc
Hercules
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 71L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AspiringHero
Jing Wei
5
0 / 0 / 1
3,410
682
1,097
2,084
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 0 / 1
3,281
656
718
3,264
1,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
F0rts
Tiamat
6
0 / 1 / 1
3,603
721
907
2,371
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,571
714
1,978
2,939
1,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
ItzK0AD
Loki
6
2 / 0 / 0
3,820
764
1,381
2,888
789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 0 / 0
2,968
594
1,636
4,353
2,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Myk3s
Hun Batz
6
0 / 1 / 0
3,189
638
887
4,296
1,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
3,730
746
1,058
2,496
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sol
6
0 / 0 / 0
3,329
666
2,320
2,446
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
zeusxjc
Hercules
1
0 / 0 / 0
909
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Jing Wei
AspiringHero
Jing Wei
0
0
1
0.5
W
0
0
1
0.5
W
Tiamat
F0rts
Tiamat
0
1
1
0.5
W
0
0
0
0
W
Loki
ItzK0AD
Loki
2
0
0
2
L
Hun Batz
Myk3s
Hun Batz
0
1
0
0
L
1
1
0
1
L
Sol
0
0
0
0
L
Hercules
zeusxjc
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,081
Damage
5,901
13,546
Taken
13,591
5,194
Mitigated
4,808
6,096
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,636
484
0
1,316
4,353
2,304
0
0
4,353
0
10,126
W
Jing Wei
AspiringHero
Jing Wei
1,097
923
0
1,609
2,084
590
0
1,061
1,023
0
17,261
W
718
404
0
1,603
3,264
1,396
0
714
2,550
7,384
0
W
Tiamat
F0rts
Tiamat
907
178
0
880
2,371
1,067
0
968
1,403
18,062
0
W
1,978
563
0
1,459
2,939
1,352
0
0
2,654
0
21,250
W
Loki
ItzK0AD
Loki
1,381
407
0
545
2,888
789
0
635
2,253
0
15,115
L
Hun Batz
Myk3s
Hun Batz
887
436
0
790
4,296
1,316
0
652
3,644
0
15,922
L
1,058
258
233
1,270
2,496
593
0
565
1,931
21,734
0
L
Sol
2,320
1,407
0
1,472
2,446
595
0
408
2,038
18,089
0
L
Hercules
zeusxjc
Hercules
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,685
Gold Earned
14,125
135
Minions Killed
122
0
Camps Cleared
0
481,161
Distance Traveled
411,216
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
2,968
594
9
2
0
105,861
0
W
Jing Wei
3,410
682
35
7
0
81,579
0
W
Geb
3,281
656
13
3
0
96,427
0
W
Tiamat
3,603
721
33
7
0
89,723
0
W
Nike
3,571
714
30
6
0
95,433
0
W
Loki
3,820
764
24
5
0
117,999
0
L
Hun Batz
3,189
638
33
7
0
108,024
0
L
Ra
3,730
746
48
10
0
109,530
1
L
Sol
3,329
666
32
6
0
87,801
0
L
Hercules
909
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role