Player Matchup

Chang'e
Chang'e
AWSoMHEvY-D
Chang'e
Level 108
God Stats
21W - 30L
1,488 SR
Queue Stats
196W - 225L
1,497 Elo+
Solo
Set
Set
Iatrlc
Set
Level 103
God Stats
37W - 20L
1,632 SR
Queue Stats
85W - 75L
1,520 Elo+
Solo
Xbalanque
Xbalanque
RedTedBundy
Xbalanque
Level 124
God Stats
17W - 5L
1,766 SR
Queue Stats
209W - 181L
1,530 Elo+
Solo
Bellona
Bellona
Segi Adrian
Bellona
Level 105
God Stats
40W - 45L
1,371 SR
Queue Stats
715W - 718L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
asenin592
Baron Samedi
Level 104
God Stats
7W - 2L
1,641 SR
Queue Stats
309W - 283L
1,452 Elo+
Solo
Team Averages
Level 109
1,580 SR
1,502 Elo+

VS

Team Averages
Level 131
1,533 SR
1,501 Elo+
Zhong Kui
Zhong Kui
OhDarnImSorry
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,498 Elo+
Solo
Bacchus
Bacchus
Skull_Reaper_SK
Bacchus
Level 139
God Stats
1W - 2L
1,549 SR
Queue Stats
41W - 41L
1,469 Elo+
Party 1
Pele
Pele
Violette-Misaki
Pele
Level 183
God Stats
5W - 5L
1,285 SR
Queue Stats
358W - 340L
1,584 Elo+
Party 1
Chronos
Chronos
iSnortThyme
Chronos
Level 155
God Stats
10W - 7L
1,686 SR
Queue Stats
117W - 108L
1,474 Elo+
Party 2
Cliodhna
Cliodhna
lankylobster164
Cliodhna
Level 109
God Stats
2W - 3L
1,644 SR
Queue Stats
101W - 99L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AWSoMHEvY-D
Chang'e
13
1 / 3 / 8
7,484
468
6,505
14,178
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Set
Iatrlc
Set
16
4 / 2 / 2
9,499
594
10,044
15,128
8,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
RedTedBundy
Xbalanque
15
0 / 2 / 5
8,925
558
7,135
8,882
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Segi Adrian
Bellona
16
1 / 1 / 2
9,917
620
10,934
14,590
17,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
asenin592
Baron Samedi
14
5 / 3 / 3
9,160
573
7,958
10,998
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OhDarnImSorry
Zhong Kui
13
2 / 4 / 4
7,849
491
9,366
12,400
8,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
7,415
463
5,896
12,531
13,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 3 / 4
9,844
615
14,335
15,789
7,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Chronos
iSnortThyme
Chronos
10
0 / 2 / 0
6,684
418
4,158
9,723
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
15
1 / 1 / 1
9,141
571
7,770
14,226
15,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
11
Kills
11
11
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AWSoMHEvY-D
Chang'e
1
3
8
1.67
W
Set
Iatrlc
Set
4
2
2
2.5
L
Zhong Kui
OhDarnImSorry
Zhong Kui
2
4
4
1
W
Xbalanque
RedTedBundy
Xbalanque
0
2
5
1.25
W
Bellona
Segi Adrian
Bellona
1
1
2
2
L
1
1
3
2.5
L
7
3
4
3
W
Baron Samedi
asenin592
Baron Samedi
5
3
3
2.17
L
Chronos
iSnortThyme
Chronos
0
2
0
0
L
Cliodhna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,576
Damage
41,525
63,776
Taken
64,669
39,550
Mitigated
48,830
26,819
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AWSoMHEvY-D
Chang'e
6,505
131
1,609
4,386
14,178
5,084
0
5,985
8,193
32,066
0
W
Set
Iatrlc
Set
10,044
4,140
0
6,902
15,128
8,133
0
4,370
10,758
0
82,758
L
Zhong Kui
OhDarnImSorry
Zhong Kui
9,366
939
0
3,946
12,400
8,454
0
4,308
8,092
61,238
393
W
Xbalanque
RedTedBundy
Xbalanque
7,135
4,344
0
3,157
8,882
3,547
3,668
3,265
5,617
0
71,821
W
Bellona
Segi Adrian
Bellona
10,934
2,792
0
6,212
14,590
17,575
0
1,266
13,324
0
86,788
L
5,896
946
0
4,209
12,531
13,777
0
3,831
8,700
25,037
0
L
14,335
4,336
0
2,591
15,789
7,533
0
3,472
12,317
0
95,601
W
Baron Samedi
asenin592
Baron Samedi
7,958
371
1,144
3,409
10,998
5,211
144
5,392
5,606
55,900
0
L
Chronos
iSnortThyme
Chronos
4,158
1,418
0
3,813
9,723
3,278
0
1,407
8,316
45,846
0
L
Cliodhna
7,770
1,347
0
4,160
14,226
15,788
0
1,445
12,781
0
77,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,985
Gold Earned
40,933
524
Minions Killed
480
0
Camps Cleared
0
1,637,871
Distance Traveled
1,532,213
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,484
468
41
3
0
325,916
4
W
Set
9,499
594
113
7
0
360,013
0
L
Zhong Kui
7,849
491
103
6
0
314,643
8
W
Xbalanque
8,925
558
115
7
0
298,640
5
W
Bellona
9,917
620
155
10
0
337,190
4
L
Bacchus
7,415
463
21
1
0
326,189
1
L
Pele
9,844
615
117
7
0
356,943
3
W
Baron Samedi
9,160
573
100
6
0
316,112
0
L
Chronos
6,684
418
87
5
0
209,709
2
L
Cliodhna
9,141
571
152
10
0
324,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role