Player Matchup

Hel
Hel
IIJ-PII
Hel
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 159L
1,522 Elo+
Party 2
Vulcan
Vulcan
IISub_CeroII
Vulcan
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 108L
1,505 Elo+
Party 2
Neith
Neith
LumiDC
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,729 Elo+
Party 1
Xing Tian
Xing Tian
Swenky DC
Xing Tian
Level 69
God Stats
4W - 4L
1,885 SR
Queue Stats
5W - 7L
1,444 Elo+
Party 1
Ravana
Ravana
felipe0721
Ravana
Level 118
God Stats
1W - 1L
1,827 SR
Queue Stats
53W - 59L
1,486 Elo+
Party 2
Team Averages
Level 115
1,642 SR
1,537 Elo+

VS

Team Averages
Level 132
1,646 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
RollTimeFeller-
Ah Puch
Level 123
God Stats
10W - 4L
1,973 SR
Queue Stats
213W - 202L
1,483 Elo+
Solo
Danzaburou
Danzaburou
thekingofallgame
Danzaburou
Level 108
God Stats
23W - 24L
1,530 SR
Queue Stats
446W - 428L
1,504 Elo+
Solo
Loki
Loki
zSinbad
Loki
Level 129
God Stats
2W - 0L
1,727 SR
Queue Stats
37W - 39L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
2 / 1 / 0
7,993
615
7,176
8,410
4,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Vulcan
11
0 / 3 / 0
6,618
509
1,647
6,315
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
LumiDC
Neith
9
1 / 4 / 1
5,865
451
6,287
8,059
2,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Swenky DC
Xing Tian
9
0 / 1 / 1
5,745
442
3,331
9,971
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
felipe0721
Ravana
11
3 / 2 / 1
6,830
525
8,405
8,467
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 1
7,181
552
4,765
10,305
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
 
Surtr
11
2 / 0 / 6
7,142
549
4,690
13,416
8,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 2
7,803
600
7,471
6,853
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
thekingofallgame
Danzaburou
10
3 / 1 / 1
6,960
535
8,167
10,715
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
zSinbad
Loki
11
2 / 1 / 5
6,889
530
3,907
9,935
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
11
11
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
3
1
0.17
W
Surtr
 
Surtr
2
0
6
5
L
Hel
2
1
0
2
L
Vulcan
0
3
0
0
L
Neith
LumiDC
Neith
1
4
1
0.38
W
4
1
2
5
L
Xing Tian
Swenky DC
Xing Tian
0
1
1
0.5
L
Ravana
felipe0721
Ravana
3
2
1
1.75
W
Danzaburou
thekingofallgame
Danzaburou
3
1
1
3.5
W
Loki
zSinbad
Loki
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,846
Damage
29,000
41,222
Taken
51,224
21,335
Mitigated
22,444
9,947
Healing
20,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,765
345
0
1,831
10,305
4,753
0
7,026
3,255
47,539
0
W
Surtr
 
Surtr
4,690
1,547
2,021
5,282
13,416
8,506
114
1,989
11,427
632
24,868
L
Hel
7,176
410
70
4,543
8,410
4,361
0
4,242
3,645
69,601
0
L
Vulcan
1,647
572
0
603
6,315
2,418
0
3,611
2,704
46,985
119
L
Neith
LumiDC
Neith
6,287
2,952
0
2,739
8,059
2,726
0
1,000
7,059
0
37,057
W
7,471
138
0
2,702
6,853
2,460
751
713
6,140
71,601
1,754
L
Xing Tian
Swenky DC
Xing Tian
3,331
435
0
1,106
9,971
8,237
0
974
8,997
16,795
0
L
Ravana
felipe0721
Ravana
8,405
1,573
0
886
8,467
3,593
0
1,996
6,471
0
38,065
W
Danzaburou
thekingofallgame
Danzaburou
8,167
3,620
0
5,193
10,715
3,820
638
1,914
8,801
0
48,141
W
Loki
zSinbad
Loki
3,907
668
0
3,868
9,935
2,905
654
735
9,200
0
42,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
35,975
376
Minions Killed
391
0
Camps Cleared
0
1,288,698
Distance Traveled
1,268,097
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,181
552
99
8
0
213,154
0
W
Surtr
7,142
549
30
2
0
268,960
0
L
Hel
7,993
615
127
10
0
264,186
2
L
Vulcan
6,618
509
107
8
0
260,639
2
L
Neith
5,865
451
53
4
0
224,492
0
W
Ah Puch
7,803
600
129
10
0
255,913
0
L
Xing Tian
5,745
442
31
2
0
248,841
3
L
Ravana
6,830
525
58
4
0
290,540
0
W
Danzaburou
6,960
535
69
5
0
235,015
0
W
Loki
6,889
530
64
5
0
295,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role