Player Matchup

Cu Chulainn
Cu Chulainn
Akemistical
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,345 Elo+
Party 2
Hel
Hel
BakaBillSan
Hel
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 66L
1,630 Elo+
Solo
Thoth
Thoth
CONFLEXxX
Thoth
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 66L
1,437 Elo+
Party 2
Cliodhna
Cliodhna
IsaiahxMetal
Cliodhna
Level 144
God Stats
5W - 3L
1,605 SR
Queue Stats
386W - 400L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
PentagramPimp
Kuzenbo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,654 Elo+
Solo
Team Averages
Level 100
1,521 SR
1,530 Elo+

VS

Team Averages
Level 146
1,685 SR
1,695 Elo+
Hercules
Hercules
 
Hercules
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
JunoFiggg
Nox
Level 98
God Stats
6W - 0L
1,945 SR
Queue Stats
205W - 31L
1,919 Elo+
Party 1
Aphrodite
Aphrodite
creamhand20552
Aphrodite
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,567 Elo+
Solo
Danzaburou
Danzaburou
xXBlueRinXx
Danzaburou
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,595 Elo+
Solo
Thor
Thor
ヘLifes兔short
Thor
Level 216
God Stats
7W - 1L
1,982 SR
Queue Stats
261W - 46L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Akemistical
Cu Chulainn
17
4 / 6 / 2
9,194
766
13,548
20,480
26,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 7 / 5
8,699
725
10,681
16,119
9,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
CONFLEXxX
Thoth
15
2 / 5 / 2
8,210
684
8,403
12,876
5,451
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
IsaiahxMetal
Cliodhna
14
1 / 6 / 4
8,309
692
14,604
13,444
8,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
10
0 / 7 / 2
6,817
568
4,310
16,575
17,517
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 2 / 20
9,899
825
14,218
20,113
25,008
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 3 / 18
9,972
831
15,823
12,020
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
creamhand20552
Aphrodite
17
4 / 1 / 16
9,668
806
5,101
8,226
5,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
xXBlueRinXx
Danzaburou
18
6 / 1 / 20
11,116
926
15,817
11,125
5,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 2 / 19
10,738
895
20,111
11,015
7,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
124
9
Kills
31
31
Deaths
9
15
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
20
7.5
L
Cu Chulainn
Akemistical
Cu Chulainn
4
6
2
0.83
L
2
7
5
0.64
L
Thoth
CONFLEXxX
Thoth
2
5
2
0.6
L
Cliodhna
IsaiahxMetal
Cliodhna
1
6
4
0.5
W
6
3
18
5
L
Kuzenbo
0
7
2
0.14
W
Aphrodite
creamhand20552
Aphrodite
4
1
16
12
W
Danzaburou
xXBlueRinXx
Danzaburou
6
1
20
16
W
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,546
Damage
71,070
79,494
Taken
62,499
66,623
Mitigated
50,206
20,745
Healing
36,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,218
3,696
1,544
9,609
20,113
25,008
583
5,111
14,546
0
20,841
L
Cu Chulainn
Akemistical
Cu Chulainn
13,548
935
629
2,685
20,480
26,176
0
6,498
13,982
0
16,905
L
10,681
627
7,117
4,498
16,119
9,385
0
2,666
13,453
23,799
0
L
Thoth
CONFLEXxX
Thoth
8,403
208
181
1,106
12,876
5,451
0
3,563
9,313
15,587
3,800
L
Cliodhna
IsaiahxMetal
Cliodhna
14,604
932
600
1,587
13,444
8,094
0
3,428
10,016
0
26,161
W
15,823
1,196
3,512
2,742
12,020
6,199
1,263
5,318
6,392
26,043
587
L
Kuzenbo
4,310
1,081
584
1,758
16,575
17,517
0
4,411
12,164
7,704
0
W
Aphrodite
creamhand20552
Aphrodite
5,101
1,670
5,672
4,412
8,226
5,503
795
2,828
5,103
21,038
0
W
Danzaburou
xXBlueRinXx
Danzaburou
15,817
7,337
893
3,711
11,125
5,688
4,997
4,850
6,040
0
36,756
W
20,111
3,373
1,680
2,534
11,015
7,808
0
3,064
7,622
100
25,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,229
Gold Earned
51,393
102
Minions Killed
136
0
Camps Cleared
0
1,029,162
Distance Traveled
1,124,471
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,899
825
17
1
0
268,435
0
L
Cu Chulainn
9,194
766
16
1
0
229,173
0
L
Hel
8,699
725
30
3
0
209,969
0
L
Thoth
8,210
684
25
2
0
197,082
0
L
Cliodhna
8,309
692
27
2
0
239,383
0
W
Nox
9,972
831
27
2
0
199,207
3
L
Kuzenbo
6,817
568
4
0
0
153,555
0
W
Aphrodite
9,668
806
38
3
0
198,435
0
W
Danzaburou
11,116
926
45
4
0
229,898
0
W
Thor
10,738
895
9
1
0
228,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role