Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BGzzISzzMYzzOG
Ishtar
Level 56
God Stats
4W - 7L
1,455 SR
Queue Stats
408W - 441L
1,356 Elo+
Solo
Ares
Ares
Leandrinho2004B
Ares
Level 79
God Stats
2W - 0L
1,702 SR
Queue Stats
19W - 24L
1,414 Elo+
Solo
Fenrir
Fenrir
Misscast
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 33L
1,639 Elo+
Solo
Ah Puch
Ah Puch
TDS_DarkFollem
Ah Puch
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,486 Elo+
Solo
Team Averages
Level 93
1,531 SR
1,479 Elo+

VS

Team Averages
Level 79
1,420 SR
1,502 Elo+
Medusa
Medusa
Kelsey Killjoyy
Medusa
Level 73
God Stats
11W - 10L
1,715 SR
Queue Stats
1,003W - 995L
1,442 Elo+
Solo
Ullr
Ullr
Nordicmaelstrom
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,570 Elo+
Solo
Thanatos
Thanatos
Only1me8091
Thanatos
Level 60
God Stats
3W - 7L
1,193 SR
Queue Stats
103W - 95L
1,539 Elo+
Solo
Chaac
Chaac
XanderSaif
Chaac
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 73L
1,474 Elo+
Solo
Merlin
Merlin
XxLEMONGAMERxXv
Merlin
Level 76
God Stats
6W - 5L
1,194 SR
Queue Stats
459W - 409L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
10 / 2 / 11
11,346
756
18,445
14,806
9,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 8
8,777
585
7,537
12,946
6,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 13
9,909
661
9,573
19,906
25,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fenrir
Misscast
Fenrir
17
5 / 3 / 12
10,349
690
11,457
17,296
15,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 0 / 14
10,893
726
14,430
3,972
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
8,766
584
9,692
11,855
5,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 5 / 5
9,259
617
7,097
11,481
5,185
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Only1me8091
Thanatos
15
7 / 6 / 1
9,887
659
12,024
12,272
6,218
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
20
3 / 2 / 8
11,480
765
12,231
23,876
28,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 4 / 3
9,590
639
14,346
8,913
4,611
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
22
Kills
12
12
Deaths
22
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
10
2
11
7.75
W
1
4
8
1.25
L
0
5
6
0.6
W
2
3
13
2.83
W
Fenrir
Misscast
Fenrir
5
3
12
3.67
L
1
5
5
0.7
L
Thanatos
Only1me8091
Thanatos
7
6
1
1.25
W
4
0
14
11
L
Chaac
3
2
8
3.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,442
Damage
55,390
68,926
Taken
68,397
59,316
Mitigated
50,142
21,220
Healing
27,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
18,445
14,277
1,893
4,234
14,806
9,038
119
3,060
11,746
0
37,181
W
7,537
3,065
1,102
744
12,946
6,505
0
3,372
9,574
0
17,260
L
9,692
3,453
1,623
1,324
11,855
5,352
150
4,943
6,912
0
21,455
W
9,573
147
1,130
3,425
19,906
25,412
200
4,183
15,723
11,518
0
W
Fenrir
Misscast
Fenrir
11,457
3,685
1,599
3,288
17,296
15,515
0
3,284
14,012
0
17,519
L
7,097
2,755
299
435
11,481
5,185
136
4,986
6,495
0
15,217
L
Thanatos
Only1me8091
Thanatos
12,024
1,796
28
6,630
12,272
6,218
0
2,520
9,752
0
13,586
W
14,430
84
3,006
799
3,972
2,846
430
447
3,525
49,473
0
L
Chaac
12,231
962
753
14,659
23,876
28,776
0
7,883
15,993
0
29,030
L
14,346
250
1,072
812
8,913
4,611
159
3,671
5,242
45,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,274
Gold Earned
48,982
173
Minions Killed
158
0
Camps Cleared
0
1,376,168
Distance Traveled
1,371,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,346
756
49
3
0
280,988
0
W
Ishtar
8,777
585
21
1
0
259,912
0
L
Medusa
8,766
584
39
3
0
276,339
0
W
Ares
9,909
661
13
1
0
243,218
0
W
Fenrir
10,349
690
13
1
0
299,304
0
L
Ullr
9,259
617
38
3
0
251,923
0
L
Thanatos
9,887
659
5
0
0
228,105
0
W
Ah Puch
10,893
726
77
5
0
292,746
0
L
Chaac
11,480
765
9
1
0
344,434
0
L
Merlin
9,590
639
67
4
0
270,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role