Player Matchup

Atlas
Atlas
Gold III
KidJoe
Atlas
Gold III
Level 146
God Stats
9W - 6L
1,631 SR
Queue Stats
129W - 135L
1,704 MMR
Solo
Hachiman
Hachiman
Gold II
SherBearStare
Hachiman
Gold II
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 59L
1,769 MMR
Solo
Janus
Janus
Platinum IV
Snuclet
Janus
Platinum IV
Level 87
God Stats
9W - 5L
1,809 SR
Queue Stats
63W - 52L
1,730 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Txgs
Tsukuyomi
Gold I
Level 156
God Stats
9W - 3L
1,457 SR
Queue Stats
109W - 103L
1,722 MMR
Solo
Thor
Thor
Platinum III
as7311
Thor
Platinum III
Level 181
God Stats
6W - 6L
1,931 SR
Queue Stats
303W - 294L
1,709 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,666 SR
1,727 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,561 SR
1,638 MMR
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum V
 
Loki
Platinum V
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold V
KIntensity
Cabrakan
Gold V
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,715 MMR
Party 1
Merlin
Merlin
Gold II
Manhate
Merlin
Gold II
Level 88
God Stats
5W - 3L
1,806 SR
Queue Stats
29W - 25L
1,765 MMR
Solo
Sol
Sol
Gold V
VoidCarbine
Sol
Gold V
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 29L
1,711 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
KidJoe
Atlas
12
0 / 2 / 9
8,171
481
3,920
13,991
10,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
SherBearStare
Hachiman
18
5 / 1 / 3
11,260
662
11,461
13,928
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Snuclet
Janus
17
5 / 0 / 1
10,241
602
9,268
3,331
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Txgs
Tsukuyomi
17
4 / 1 / 1
10,186
599
16,059
13,612
9,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
as7311
Thor
16
5 / 0 / 7
9,862
580
8,831
10,624
4,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusNe ZhaFreyaFenrir

VS

Bans
Ao KuangChronosKaliOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 5 / 0
8,796
517
10,398
23,005
28,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
 
Loki
16
1 / 2 / 0
8,625
507
4,013
13,900
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
KIntensity
Cabrakan
10
1 / 4 / 0
7,290
429
2,331
13,440
13,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Manhate
Merlin
15
0 / 1 / 0
8,575
504
3,166
5,350
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 7 / 0
7,926
466
6,138
14,820
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
19
Kills
3
4
Deaths
19
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
0
0.2
L
Loki
 
Loki
1
2
0
0.5
L
Cabrakan
KIntensity
Cabrakan
1
4
0
0.25
W
Atlas
KidJoe
Atlas
0
2
9
2.25
L
Merlin
Manhate
Merlin
0
1
0
0
W
Hachiman
SherBearStare
Hachiman
5
1
3
6.5
W
Janus
Snuclet
Janus
5
0
1
5.5
W
Tsukuyomi
Txgs
Tsukuyomi
4
1
1
4.5
L
0
7
0
0
W
Thor
as7311
Thor
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,539
Damage
26,046
55,486
Taken
70,515
31,653
Mitigated
54,593
18,692
Healing
19,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,398
2,265
0
7,512
23,005
28,139
0
245
22,760
0
73,169
L
Loki
 
Loki
4,013
616
0
4,827
13,900
5,335
0
4,510
9,204
0
85,435
L
Cabrakan
KIntensity
Cabrakan
2,331
428
0
1,810
13,440
13,924
0
4,093
9,182
9,314
0
W
Atlas
KidJoe
Atlas
3,920
1,164
2,402
2,369
13,991
10,422
17
4,517
9,474
17,043
0
L
Merlin
Manhate
Merlin
3,166
76
0
617
5,350
2,090
0
2,482
2,780
80,359
0
W
Hachiman
SherBearStare
Hachiman
11,461
5,360
0
8,846
13,928
6,027
2,778
6,143
7,785
0
115,229
W
Janus
Snuclet
Janus
9,268
1,215
0
750
3,331
1,354
0
490
2,841
101,419
0
W
Tsukuyomi
Txgs
Tsukuyomi
16,059
4,893
0
3,357
13,612
9,175
47
0
13,612
0
83,328
L
6,138
2,453
0
4,972
14,820
5,105
0
1,379
13,401
70,211
0
W
Thor
as7311
Thor
8,831
1,499
0
968
10,624
4,675
147
962
9,662
0
76,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,720
Gold Earned
41,212
633
Minions Killed
550
0
Camps Cleared
0
1,742,824
Distance Traveled
1,579,130
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,796
517
114
7
0
306,866
1
L
Loki
8,625
507
128
8
0
378,959
0
L
Cabrakan
7,290
429
15
1
0
281,334
0
W
Atlas
8,171
481
17
1
0
353,222
8
L
Merlin
8,575
504
164
10
0
311,331
2
W
Hachiman
11,260
662
168
10
0
311,086
4
W
Janus
10,241
602
188
11
0
324,310
4
W
Tsukuyomi
10,186
599
153
9
0
387,466
6
L
Sol
7,926
466
129
8
0
300,640
0
W
Thor
9,862
580
107
6
0
366,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role