Player Matchup

Medusa
Medusa
BigBurty
Medusa
Level 140
God Stats
2W - 2L
1,734 SR
Queue Stats
51W - 41L
1,691 Elo+
Solo
Hun Batz
Hun Batz
Borknut
Hun Batz
Level 143
God Stats
1W - 1L
1,271 SR
Queue Stats
310W - 294L
1,458 Elo+
Party 2
Chiron
Chiron
JMELLsmell
Chiron
Level 100
God Stats
2W - 1L
1,854 SR
Queue Stats
108W - 95L
1,483 Elo+
Solo
Cthulhu
Cthulhu
smohre
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 163L
1,160 Elo+
Party 2
Baron Samedi
Baron Samedi
xTayDrippy
Baron Samedi
Level 124
God Stats
3W - 5L
1,738 SR
Queue Stats
260W - 267L
1,565 Elo+
Solo
Team Averages
Level 126
1,619 SR
1,471 Elo+

VS

Team Averages
Level 85
1,512 SR
1,528 Elo+
Chang'e
Chang'e
MASTERZHONG
Chang'e
Level 126
God Stats
29W - 16L
1,240 SR
Queue Stats
491W - 466L
1,521 Elo+
Solo
Kukulkan
Kukulkan
Mancheese
Kukulkan
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 67L
1,625 Elo+
Party 1
Ishtar
Ishtar
MrGamerWTH
Ishtar
Level 18
God Stats
3W - 0L
1,802 SR
Queue Stats
14W - 18L
1,441 Elo+
Party 1
Bacchus
Bacchus
SaintSplooger
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,562 Elo+
Solo
Loki
Loki
WTFgoatman
Loki
Level 41
God Stats
6W - 5L
1,517 SR
Queue Stats
142W - 98L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigBurty
Medusa
14
5 / 5 / 0
8,315
554
11,170
12,583
5,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Borknut
Hun Batz
12
0 / 3 / 1
7,030
469
4,766
13,732
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
JMELLsmell
Chiron
13
0 / 4 / 0
7,177
478
2,988
14,235
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
smohre
Cthulhu
11
0 / 2 / 2
6,798
453
4,328
10,871
8,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
xTayDrippy
Baron Samedi
14
2 / 3 / 0
7,684
512
6,434
11,408
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MASTERZHONG
Chang'e
15
2 / 2 / 0
8,909
594
7,589
11,247
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
Mancheese
Kukulkan
15
3 / 0 / 4
8,727
582
13,949
4,504
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
MrGamerWTH
Ishtar
14
6 / 3 / 0
8,750
583
10,058
14,754
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
12
0 / 0 / 9
7,177
478
4,929
9,536
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 2 / 4
8,742
583
7,646
10,657
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
17
17
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigBurty
Medusa
5
5
0
1
L
Hun Batz
Borknut
Hun Batz
0
3
1
0.17
L
Chiron
JMELLsmell
Chiron
0
4
0
0
W
Chang'e
MASTERZHONG
Chang'e
2
2
0
1
W
Kukulkan
Mancheese
Kukulkan
3
0
4
5
W
Ishtar
MrGamerWTH
Ishtar
6
3
0
2
W
Bacchus
0
0
9
4.5
W
6
2
4
4
L
Cthulhu
smohre
Cthulhu
0
2
2
0.5
L
Baron Samedi
xTayDrippy
Baron Samedi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,686
Damage
44,171
62,829
Taken
50,698
30,547
Mitigated
30,856
18,366
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigBurty
Medusa
11,170
5,250
0
2,652
12,583
5,150
1,111
2,652
9,931
0
60,928
L
Hun Batz
Borknut
Hun Batz
4,766
1,559
0
5,073
13,732
4,397
0
4,667
9,065
0
56,127
L
Chiron
JMELLsmell
Chiron
2,988
1,442
261
4,150
14,235
5,513
0
8,321
5,885
0
58,638
W
Chang'e
MASTERZHONG
Chang'e
7,589
706
0
5,861
11,247
4,549
0
4,976
5,091
82,181
0
W
Kukulkan
Mancheese
Kukulkan
13,949
556
0
1,389
4,504
1,962
92
472
4,032
86,535
2,754
W
Ishtar
MrGamerWTH
Ishtar
10,058
7,199
0
7,259
14,754
7,615
0
2,173
12,581
0
64,575
W
Bacchus
4,929
845
0
2,703
9,536
12,784
32
1,124
8,412
16,244
0
W
7,646
2,526
0
1,639
10,657
3,946
0
559
10,098
0
66,165
L
Cthulhu
smohre
Cthulhu
4,328
242
46
1,578
10,871
8,746
0
3,068
7,803
27,774
0
L
Baron Samedi
xTayDrippy
Baron Samedi
6,434
408
0
4,606
11,408
6,741
0
7,391
4,017
60,454
1,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
42,305
442
Minions Killed
524
0
Camps Cleared
0
1,428,717
Distance Traveled
1,505,944
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,315
554
93
6
0
270,940
1
L
Hun Batz
7,030
469
90
6
0
345,070
4
L
Chiron
7,177
478
109
7
0
272,944
6
W
Chang'e
8,909
594
153
10
0
254,393
0
W
Kukulkan
8,727
582
161
11
0
334,229
2
W
Ishtar
8,750
583
103
7
0
245,375
0
W
Bacchus
7,177
478
15
1
0
335,581
2
W
Loki
8,742
583
92
6
0
336,366
5
L
Cthulhu
6,798
453
45
3
0
309,843
3
L
Baron Samedi
7,684
512
105
7
0
229,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role