Player Matchup

Gilgamesh
Gilgamesh
Diamond III
Lieshis
Gilgamesh
Diamond III
Level 153
God Stats
0W - 1L
1,189 SR
Queue Stats
28W - 17L
2,380 MMR
Party 2
Discordia
Discordia
Platinum III
PrimeZone21
Discordia
Platinum III
Level 221
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
2,183 MMR
Party 2
Artio
Artio
Diamond II
Rize Kahnum
Artio
Diamond II
Level 235
God Stats
0W - 1L
1,601 SR
Queue Stats
31W - 21L
2,453 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 203
1,430 SR
2,338 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 95
1,787 SR
2,109 MMR
Sol
Sol
Diamond V
Jàckàl
Sol
Diamond V
Level 58
God Stats
4W - 2L
1,787 SR
Queue Stats
43W - 17L
2,053 MMR
Party 1
Jormungandr
Jormungandr
Diamond IV
TTVTrueTrepid
Jormungandr
Diamond IV
Level 99
God Stats
3W - 0L
1,832 SR
Queue Stats
550W - 147L
1,978 MMR
Party 1
Fenrir
Fenrir
Diamond III
ZcApollo
Fenrir
Diamond III
Level 129
God Stats
2W - 0L
1,744 SR
Queue Stats
43W - 8L
2,297 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lieshis
Gilgamesh
15
0 / 2 / 1
9,255
617
11,909
19,259
22,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
PrimeZone21
Discordia
15
0 / 4 / 1
9,336
622
11,573
15,173
8,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 0
10,750
717
12,482
25,853
32,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesAo KuangAh Muzen CabKuzenboBaba Yaga

VS

Bans
Ne ZhaChaacBaron SamediChironAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 5
11,471
765
27,197
18,587
10,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
TTVTrueTrepid
Jormungandr
16
1 / 0 / 6
10,291
686
16,740
16,072
20,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
ZcApollo
Fenrir
16
4 / 0 / 3
11,405
760
11,797
18,813
21,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Gilgamesh
Lieshis
Gilgamesh
0
2
1
0.25
L
Discordia
PrimeZone21
Discordia
0
4
1
0.13
L
1
2
0
0.5
W
Jormungandr
TTVTrueTrepid
Jormungandr
1
0
6
4
W
Fenrir
ZcApollo
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,964
Damage
55,734
60,285
Taken
53,472
63,287
Mitigated
51,306
14,827
Healing
29,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,197
13,913
0
12,410
18,587
10,077
1,847
9,003
9,584
105,219
0
L
Gilgamesh
Lieshis
Gilgamesh
11,909
3,205
0
1,169
19,259
22,262
0
13,811
4,833
0
37,032
L
Discordia
PrimeZone21
Discordia
11,573
943
0
1,915
15,173
8,510
0
8,198
6,479
56,212
2,956
L
12,482
1,139
2,540
9,203
25,853
32,515
0
20,193
5,017
28,378
0
W
Jormungandr
TTVTrueTrepid
Jormungandr
16,740
3,966
0
7,175
16,072
20,202
131
6,097
9,975
41,248
0
W
Fenrir
ZcApollo
Fenrir
11,797
3,942
2,413
7,267
18,813
21,027
42
8,310
10,503
0
34,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,341
Gold Earned
33,167
182
Minions Killed
214
0
Camps Cleared
0
857,273
Distance Traveled
843,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,471
765
141
9
0
277,832
0
L
Gilgamesh
9,255
617
39
3
0
308,974
0
L
Discordia
9,336
622
112
7
0
255,486
0
L
Artio
10,750
717
31
2
0
292,813
0
W
Jormungandr
10,291
686
45
3
0
276,387
0
W
Fenrir
11,405
760
28
2
0
289,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role