Player Matchup

Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
BIGH3CZ
Achilles
Silver I
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 86L
1,303 MMR
Solo
Mercury
Mercury
Gold V
elweeji
Mercury
Gold V
Level 65
God Stats
2W - 1L
1,911 SR
Queue Stats
29W - 36L
1,286 MMR
Solo
Nu Wa
Nu Wa
Gold IV
lS3RGl
Nu Wa
Gold IV
Level 183
God Stats
80W - 51L
1,605 SR
Queue Stats
410W - 397L
1,347 MMR
Solo
Chiron
Chiron
Silver V
xLUZTEIR
Chiron
Silver V
Level 158
God Stats
2W - 2L
1,516 SR
Queue Stats
95W - 84L
1,316 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,606 SR
1,350 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,516 SR
1,359 MMR
Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
StandbyHorse272
Ares
Silver II
Level 49
God Stats
2W - 1L
1,702 SR
Queue Stats
34W - 35L
1,202 MMR
Party 1
Hachiman
Hachiman
Silver V
WoodsFlipper07
Hachiman
Silver V
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 188L
1,295 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Wrighty_53
Cu Chulainn
Gold V
Level 128
God Stats
13W - 5L
1,649 SR
Queue Stats
84W - 75L
1,300 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
finny8
Morgan Le Fay
Gold IV
Level 115
God Stats
4W - 3L
1,229 SR
Queue Stats
55W - 55L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 4 / 2
6,001
400
2,761
16,215
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
BIGH3CZ
Achilles
10
0 / 2 / 1
5,803
387
3,940
12,182
11,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
elweeji
Mercury
14
0 / 1 / 1
7,773
518
3,809
12,099
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
lS3RGl
Nu Wa
13
1 / 3 / 0
7,529
502
8,295
11,599
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
xLUZTEIR
Chiron
12
1 / 2 / 0
7,065
471
5,883
8,890
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Da JiThorBacchusLoki

VS

Bans
Ao KuangArachneMulanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
8 / 0 / 1
9,312
621
11,532
14,069
6,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 5
7,690
513
5,041
9,242
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
13
0 / 2 / 4
7,814
521
5,195
9,326
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Wrighty_53
Cu Chulainn
13
1 / 1 / 2
8,360
557
9,652
12,001
11,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
finny8
Morgan Le Fay
14
2 / 0 / 3
8,548
570
11,819
7,374
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
12
12
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
2
0.25
W
Bakasura
 
Bakasura
8
0
1
8.5
L
Achilles
BIGH3CZ
Achilles
0
2
1
0.25
W
1
0
5
3.5
W
Hachiman
0
2
4
1
W
Cu Chulainn
Wrighty_53
Cu Chulainn
1
1
2
2
L
Mercury
elweeji
Mercury
0
1
1
0.5
W
Morgan Le Fay
finny8
Morgan Le Fay
2
0
3
3.5
L
Nu Wa
lS3RGl
Nu Wa
1
3
0
0.33
L
Chiron
xLUZTEIR
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
43,239
60,985
Taken
52,012
34,040
Mitigated
33,677
10,252
Healing
19,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,761
320
116
1,838
16,215
9,459
18
5,887
9,638
13,665
0
W
Bakasura
 
Bakasura
11,532
8,149
0
9,087
14,069
6,807
680
1,775
12,225
0
66,470
L
Achilles
BIGH3CZ
Achilles
3,940
801
0
1,980
12,182
11,903
0
1,126
10,343
0
29,501
W
5,041
266
0
2,625
9,242
8,350
0
2,236
6,840
13,558
0
W
Hachiman
5,195
2,483
0
4,367
9,326
3,584
1,152
1,524
7,796
0
56,075
W
Cu Chulainn
Wrighty_53
Cu Chulainn
9,652
818
0
2,325
12,001
11,334
191
1,199
10,238
4,097
67,904
L
Mercury
elweeji
Mercury
3,809
1,925
0
975
12,099
4,961
584
1,303
10,468
0
84,148
W
Morgan Le Fay
finny8
Morgan Le Fay
11,819
1,184
0
1,379
7,374
3,602
474
3,993
3,239
86,876
1,233
L
Nu Wa
lS3RGl
Nu Wa
8,295
1,154
47
2,337
11,599
4,210
0
8,440
2,867
76,105
0
L
Chiron
xLUZTEIR
Chiron
5,883
1,959
466
2,493
8,890
3,507
71
121
8,449
0
55,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
41,724
422
Minions Killed
504
0
Camps Cleared
0
1,504,636
Distance Traveled
1,525,721
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,001
400
22
1
0
308,030
10
W
Bakasura
9,312
621
125
8
0
383,376
2
L
Achilles
5,803
387
36
2
0
277,577
1
W
Ares
7,690
513
15
1
0
299,125
7
W
Hachiman
7,814
521
78
5
0
275,015
0
W
Cu Chulainn
8,360
557
127
8
0
278,986
0
L
Mercury
7,773
518
126
8
0
372,946
1
W
Morgan Le Fay
8,548
570
159
11
0
289,219
0
L
Nu Wa
7,529
502
135
9
0
273,305
3
L
Chiron
7,065
471
103
7
0
272,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role