Player Matchup

Chronos
Chronos
Bipp16
Chronos
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
174W - 151L
1,565 Elo+
Solo
Awilix
Awilix
Dieghito_7
Awilix
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 91L
1,414 Elo+
Party 2
Zhong Kui
Zhong Kui
JOSEPH_IYH
Zhong Kui
Level 67
God Stats
5W - 1L
1,374 SR
Queue Stats
150W - 130L
1,398 Elo+
Party 2
Cernunnos
Cernunnos
SiWayuugi
Cernunnos
Level 19
God Stats
8W - 7L
1,353 SR
Queue Stats
14W - 9L
1,418 Elo+
Party 1
Athena
Athena
arcadrix
Athena
Level 151
God Stats
6W - 2L
1,831 SR
Queue Stats
60W - 61L
1,479 Elo+
Party 1
Team Averages
Level 77
1,512 SR
1,455 Elo+

VS

Team Averages
Level 49
1,394 SR
1,346 Elo+
Danzaburou
Danzaburou
HELLXAIVER_2002
Danzaburou
Level 47
God Stats
3W - 5L
1,280 SR
Queue Stats
47W - 53L
1,352 Elo+
Solo
Achilles
Achilles
SuLLy_sTePzz
Achilles
Level 83
God Stats
5W - 7L
1,547 SR
Queue Stats
460W - 429L
1,518 Elo+
Solo
Thor
Thor
TWITCHxxfenixx69
Thor
Level 69
God Stats
14W - 22L
1,296 SR
Queue Stats
57W - 54L
1,335 Elo+
Party 3
Amaterasu
Amaterasu
TheRush33
Amaterasu
Level 34
God Stats
2W - 10L
1,148 SR
Queue Stats
13W - 33L
1,197 Elo+
Solo
Kukulkan
Kukulkan
joseluisgarry9
Kukulkan
Level 12
God Stats
1W - 1L
1,700 SR
Queue Stats
10W - 18L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bipp16
Chronos
15
0 / 3 / 3
9,757
488
9,495
15,582
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Dieghito_7
Awilix
16
6 / 0 / 9
10,118
506
14,572
12,778
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
JOSEPH_IYH
Zhong Kui
18
3 / 1 / 1
11,471
574
14,964
15,455
12,525
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
SiWayuugi
Cernunnos
17
3 / 3 / 5
10,498
525
10,166
12,204
7,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
arcadrix
Athena
15
7 / 1 / 6
11,004
550
6,784
17,761
21,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HELLXAIVER_2002
Danzaburou
14
4 / 2 / 1
8,760
438
14,549
14,172
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
SuLLy_sTePzz
Achilles
16
1 / 3 / 0
8,959
448
8,743
21,364
27,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

14
3 / 3 / 1
8,974
449
11,847
18,101
7,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
TheRush33
Amaterasu
12
0 / 8 / 3
7,628
381
6,761
20,935
11,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
13
0 / 4 / 1
7,890
395
1,184
10,057
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
19
Kills
8
8
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bipp16
Chronos
0
3
3
0.5
W
Awilix
Dieghito_7
Awilix
6
0
9
10.5
L
Danzaburou
HELLXAIVER_2002
Danzaburou
4
2
1
2.25
W
Zhong Kui
JOSEPH_IYH
Zhong Kui
3
1
1
3.5
W
Cernunnos
SiWayuugi
Cernunnos
3
3
5
1.83
L
Achilles
SuLLy_sTePzz
Achilles
1
3
0
0.33
L
3
3
1
1.17
L
Amaterasu
TheRush33
Amaterasu
0
8
3
0.19
W
Athena
arcadrix
Athena
7
1
6
10
L
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,981
Damage
43,084
73,780
Taken
84,629
53,214
Mitigated
55,527
18,937
Healing
16,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bipp16
Chronos
9,495
2,521
0
1,773
15,582
6,021
1,023
1,004
14,578
81,173
108
W
Awilix
Dieghito_7
Awilix
14,572
5,058
0
301
12,778
5,574
1,002
320
12,458
0
64,257
L
Danzaburou
HELLXAIVER_2002
Danzaburou
14,549
5,680
387
5,370
14,172
6,032
0
4,014
10,158
0
69,565
W
Zhong Kui
JOSEPH_IYH
Zhong Kui
14,964
2,039
210
8,255
15,455
12,525
1,003
0
15,455
90,281
0
W
Cernunnos
SiWayuugi
Cernunnos
10,166
3,403
0
4,718
12,204
7,778
594
0
12,204
0
86,531
L
Achilles
SuLLy_sTePzz
Achilles
8,743
1,562
0
3,320
21,364
27,156
0
12,531
8,833
0
64,436
L
11,847
3,399
0
500
18,101
7,450
0
5,940
12,136
0
75,334
L
Amaterasu
TheRush33
Amaterasu
6,761
2,716
0
5,271
20,935
11,057
0
5,230
15,675
0
36,781
W
Athena
arcadrix
Athena
6,784
1,791
484
3,196
17,761
21,316
66
504
17,257
31,348
0
L
Kukulkan
1,184
265
0
1,810
10,057
3,832
116
3,353
6,692
35,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,848
Gold Earned
42,211
496
Minions Killed
424
0
Camps Cleared
0
2,032,777
Distance Traveled
1,723,786
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,757
488
126
6
0
378,882
0
W
Awilix
10,118
506
64
3
0
497,212
0
L
Danzaburou
8,760
438
98
5
0
315,127
1
W
Zhong Kui
11,471
574
143
7
0
366,596
0
W
Cernunnos
10,498
525
130
7
0
366,711
3
L
Achilles
8,959
448
96
5
0
305,674
0
L
Thor
8,974
449
88
4
0
435,246
0
L
Amaterasu
7,628
381
66
3
0
366,392
0
W
Athena
11,004
550
33
2
0
423,376
5
L
Kukulkan
7,890
395
76
4
0
301,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role