Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
 
Ah Muzen Cab
Silver II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Dark_Naza
Nu Wa
Silver I
Level 145
God Stats
72W - 76L
1,515 SR
Queue Stats
154W - 203L
1,411 MMR
Solo
Hun Batz
Hun Batz
Silver II
Jerryalafoly
Hun Batz
Silver II
Level 128
God Stats
3W - 6L
1,312 SR
Queue Stats
122W - 108L
1,401 MMR
Solo
Tyr
Tyr
Bronze III
Kce04
Tyr
Bronze III
Level 49
God Stats
0W - 4L
1,305 SR
Queue Stats
87W - 103L
1,401 MMR
Solo
Bacchus
Bacchus
Silver I
densi1993
Bacchus
Silver I
Level 179
God Stats
2W - 4L
1,528 SR
Queue Stats
27W - 39L
1,384 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,432 SR
1,419 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,489 SR
1,425 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum V
LikeTheDust
Ullr
Platinum V
Level 139
God Stats
10W - 5L
1,500 SR
Queue Stats
206W - 204L
1,566 MMR
Party 1
Chronos
Chronos
Gold V
Mystic Apex9987
Chronos
Gold V
Level 133
God Stats
11W - 9L
1,540 SR
Queue Stats
175W - 175L
1,417 MMR
Solo
Xbalanque
Xbalanque
Bronze III
ZeZo97
Xbalanque
Bronze III
Level 69
God Stats
36W - 39L
1,403 SR
Queue Stats
129W - 160L
1,408 MMR
Solo
He Bo
He Bo
Gold IV
zGodzify
He Bo
Gold IV
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
518W - 505L
1,233 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 3 / 3
6,893
530
7,130
10,053
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
Dark_Naza
Nu Wa
10
0 / 2 / 1
5,816
447
5,818
6,931
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Jerryalafoly
Hun Batz
8
1 / 1 / 0
5,520
425
2,055
5,049
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
Kce04
Tyr
10
0 / 4 / 0
6,092
469
2,947
11,310
6,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
densi1993
Bacchus
10
2 / 1 / 1
7,001
539
6,456
7,803
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
AwilixAo KuangAgniKukulkan

VS

Bans
ThanatosArtioThorOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 2 / 6
7,238
557
5,768
12,311
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 0 / 3
7,958
612
7,547
9,834
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 2
7,396
569
3,882
8,627
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
ZeZo97
Xbalanque
14
3 / 0 / 3
8,651
665
5,109
6,154
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
zGodzify
He Bo
13
4 / 1 / 3
7,808
601
4,011
8,572
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
11
11
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
3
0.83
W
Fenrir
 
Fenrir
0
2
6
1.5
L
Nu Wa
Dark_Naza
Nu Wa
0
2
1
0.25
L
Hun Batz
Jerryalafoly
Hun Batz
1
1
0
1
L
Tyr
Kce04
Tyr
0
4
0
0
W
3
0
3
4.5
W
1
2
2
1
W
Xbalanque
ZeZo97
Xbalanque
3
0
3
4.5
L
Bacchus
densi1993
Bacchus
2
1
1
2.5
W
He Bo
zGodzify
He Bo
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,406
Damage
26,317
41,146
Taken
45,498
23,560
Mitigated
20,313
11,834
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,130
2,093
0
2,424
10,053
4,294
0
4,505
5,548
0
59,956
W
Fenrir
 
Fenrir
5,768
1,027
0
2,974
12,311
8,442
115
4,574
7,737
0
19,312
L
Nu Wa
Dark_Naza
Nu Wa
5,818
1,435
204
1,653
6,931
2,250
0
637
6,294
45,489
0
L
Hun Batz
Jerryalafoly
Hun Batz
2,055
958
0
2,930
5,049
1,626
0
218
4,831
0
24,918
L
Tyr
Kce04
Tyr
2,947
349
0
1,846
11,310
6,759
0
1,215
10,095
0
42,246
W
7,547
2,900
0
2,520
9,834
3,955
1,449
3,600
6,234
0
78,729
W
3,882
2,223
0
3,264
8,627
3,031
1,723
2,062
6,565
57,764
0
W
Xbalanque
ZeZo97
Xbalanque
5,109
2,673
0
3,891
6,154
2,414
2,715
1,605
4,549
0
60,840
L
Bacchus
densi1993
Bacchus
6,456
486
0
2,777
7,803
8,631
0
1,318
6,485
25,265
0
W
He Bo
zGodzify
He Bo
4,011
620
85
4,998
8,572
2,471
0
1,498
7,074
51,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
39,051
311
Minions Killed
459
0
Camps Cleared
0
1,178,836
Distance Traveled
1,247,924
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,893
530
90
7
0
256,631
0
W
Fenrir
7,238
557
27
2
0
263,694
1
L
Nu Wa
5,816
447
59
5
0
209,807
0
L
Hun Batz
5,520
425
51
4
0
167,724
2
L
Tyr
6,092
469
70
5
0
267,000
1
W
Ullr
7,958
612
125
10
0
245,905
4
W
Chronos
7,396
569
105
8
0
235,204
0
W
Xbalanque
8,651
665
116
9
0
226,470
4
L
Bacchus
7,001
539
41
3
0
277,674
4
W
He Bo
7,808
601
86
7
0
276,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role