Player Matchup

Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum V
Om2ga
Rama
Platinum V
Level 100
God Stats
21W - 13L
1,770 SR
Queue Stats
117W - 104L
1,928 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Rajami
Cu Chulainn
Platinum II
Level 125
God Stats
16W - 9L
1,745 SR
Queue Stats
399W - 351L
1,868 MMR
Solo
Chang'e
Chang'e
Gold I
Zrachiy
Chang'e
Gold I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,871 MMR
Party 1
Geb
Geb
Platinum II
awHarvey
Geb
Platinum II
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 42L
1,923 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,603 SR
1,818 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,605 SR
1,913 MMR
Scylla
Scylla
Platinum I
EisenSkrt
Scylla
Platinum I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 125L
1,921 MMR
Solo
Khepri
Khepri
Platinum IV
Radanomon
Khepri
Platinum IV
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
234W - 200L
1,862 MMR
Solo
Apollo
Apollo
Platinum I
Vádimká
Apollo
Platinum I
Level 127
God Stats
2W - 3L
1,285 SR
Queue Stats
581W - 564L
1,896 MMR
Solo
Jormungandr
Jormungandr
Platinum II
angelmoyu_99
Jormungandr
Platinum II
Level 157
God Stats
28W - 15L
1,836 SR
Queue Stats
352W - 318L
1,977 MMR
Solo
Susano
Susano
Platinum II
xHyper28
Susano
Platinum II
Level 154
God Stats
6W - 2L
1,904 SR
Queue Stats
79W - 64L
1,910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 2 / 7
9,438
629
14,264
16,941
8,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Om2ga
Rama
16
4 / 1 / 6
9,461
631
9,958
10,207
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Rajami
Cu Chulainn
16
4 / 1 / 3
9,535
636
13,394
15,809
14,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chang'e
Zrachiy
Chang'e
16
3 / 1 / 3
9,413
628
10,453
10,445
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
4 / 0 / 2
8,766
584
4,188
12,496
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SolThorCliodhna

VS

Bans
HadesLokiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EisenSkrt
Scylla
12
2 / 6 / 0
7,592
506
6,680
12,301
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Radanomon
Khepri
10
0 / 3 / 1
6,384
426
2,588
10,119
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Vádimká
Apollo
14
1 / 4 / 0
8,304
554
4,836
11,825
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
angelmoyu_99
Jormungandr
13
0 / 3 / 1
8,167
544
7,451
16,773
13,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
xHyper28
Susano
11
2 / 6 / 1
7,295
486
8,302
14,510
5,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
22
Kills
5
5
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
7
5.25
L
Scylla
EisenSkrt
Scylla
2
6
0
0.33
W
Rama
Om2ga
Rama
4
1
6
7
L
Khepri
Radanomon
Khepri
0
3
1
0.17
W
Cu Chulainn
Rajami
Cu Chulainn
4
1
3
5.5
L
Apollo
Vádimká
Apollo
1
4
0
0.25
W
Chang'e
Zrachiy
Chang'e
3
1
3
4.5
L
Jormungandr
angelmoyu_99
Jormungandr
0
3
1
0.17
W
4
0
2
5
L
Susano
xHyper28
Susano
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,257
Damage
29,857
65,898
Taken
65,528
44,215
Mitigated
38,043
28,138
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,264
6,304
0
6,088
16,941
8,043
0
2,584
14,357
0
81,834
L
Scylla
EisenSkrt
Scylla
6,680
1,890
0
455
12,301
4,778
0
6,982
5,230
57,029
977
W
Rama
Om2ga
Rama
9,958
7,278
0
6,987
10,207
4,645
1,271
475
9,732
0
92,955
L
Khepri
Radanomon
Khepri
2,588
201
0
1,890
10,119
8,912
0
3,369
6,719
13,902
0
W
Cu Chulainn
Rajami
Cu Chulainn
13,394
2,801
0
4,522
15,809
14,815
236
6,193
9,616
0
89,250
L
Apollo
Vádimká
Apollo
4,836
3,202
0
3,522
11,825
4,866
1,170
1,274
10,551
0
68,599
W
Chang'e
Zrachiy
Chang'e
10,453
1,103
1,680
5,706
10,445
4,364
304
3,866
6,579
96,029
0
L
Jormungandr
angelmoyu_99
Jormungandr
7,451
2,995
0
5,334
16,773
13,761
0
124
16,649
68,028
357
W
4,188
537
0
3,155
12,496
12,348
0
2,796
9,700
27,549
0
L
Susano
xHyper28
Susano
8,302
1,544
0
760
14,510
5,726
0
2,737
11,738
0
45,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,613
Gold Earned
37,742
585
Minions Killed
417
0
Camps Cleared
0
1,548,510
Distance Traveled
1,513,313
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,438
629
106
7
0
351,583
1
L
Scylla
7,592
506
109
7
0
257,454
1
W
Rama
9,461
631
155
10
0
276,655
1
L
Khepri
6,384
426
10
1
0
327,768
0
W
Cu Chulainn
9,535
636
142
9
0
298,846
4
L
Apollo
8,304
554
119
8
0
298,185
0
W
Chang'e
9,413
628
166
11
0
299,176
2
L
Jormungandr
8,167
544
121
8
0
284,192
0
W
Geb
8,766
584
16
1
0
322,250
3
L
Susano
7,295
486
58
4
0
345,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role