Player Matchup

Kumbhakarna
Kumbhakarna
Caiolax
Kumbhakarna
Level 6
God Stats
6W - 3L
1,357 SR
Queue Stats
7W - 3L
1,454 Elo+
Party 1
Mercury
Mercury
Fedeerico
Mercury
Level 116
God Stats
2W - 0L
1,702 SR
Queue Stats
9W - 2L
1,710 Elo+
Solo
Hades
Hades
Mangusto_-
Hades
Level 89
God Stats
8W - 4L
1,431 SR
Queue Stats
297W - 285L
1,432 Elo+
Solo
Hachiman
Hachiman
tbsalim
Hachiman
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,341 Elo+
Party 1
Discordia
Discordia
xFill
Discordia
Level 109
God Stats
7W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Team Averages
Level 81
1,498 SR
1,488 Elo+

VS

Team Averages
Level 108
1,340 SR
1,471 Elo+
Raijin
Raijin
 
Raijin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Chavosim
Ymir
Level 144
God Stats
2W - 3L
1,313 SR
Queue Stats
195W - 183L
1,596 Elo+
Solo
Hun Batz
Hun Batz
DyPlOMonster
Hun Batz
Level 68
God Stats
1W - 2L
1,280 SR
Queue Stats
25W - 17L
1,367 Elo+
Solo
Cthulhu
Cthulhu
JhonnatanWG
Cthulhu
Level 129
God Stats
1W - 5L
1,352 SR
Queue Stats
234W - 235L
1,430 Elo+
Solo
Anubis
Anubis
PHupp
Anubis
Level 87
God Stats
3W - 3L
1,256 SR
Queue Stats
76W - 94L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Caiolax
Kumbhakarna
10
0 / 0 / 2
5,990
461
2,659
9,967
5,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Fedeerico
Mercury
14
4 / 2 / 5
7,882
606
7,895
10,571
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
14
5 / 2 / 1
8,049
619
8,630
12,671
9,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
tbsalim
Hachiman
11
1 / 2 / 2
5,998
461
7,504
7,483
2,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Discordia
xFill
Discordia
13
3 / 0 / 1
7,195
553
4,407
4,218
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 2 / 1
7,558
581
4,611
7,869
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
1 / 1 / 1
6,867
528
4,654
5,660
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
DyPlOMonster
Hun Batz
11
1 / 3 / 1
6,409
493
2,241
10,369
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
JhonnatanWG
Cthulhu
11
1 / 2 / 0
6,349
488
6,967
11,866
6,100
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
PHupp
Anubis
11
2 / 5 / 0
7,244
557
9,962
13,255
6,568
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
6
6
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
1
0.75
W
Kumbhakarna
Caiolax
Kumbhakarna
0
0
2
1
L
Ymir
1
1
1
1.5
L
Hun Batz
DyPlOMonster
Hun Batz
1
3
1
0.5
W
Mercury
Fedeerico
Mercury
4
2
5
3.25
L
Cthulhu
JhonnatanWG
Cthulhu
1
2
0
0.5
W
Hades
5
2
1
2.75
L
Anubis
PHupp
Anubis
2
5
0
0.4
W
Hachiman
tbsalim
Hachiman
1
2
2
1
W
Discordia
xFill
Discordia
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,095
Damage
28,435
44,910
Taken
49,019
23,231
Mitigated
24,320
14,308
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,611
622
0
1,617
7,869
3,242
0
2,957
4,912
64,332
0
W
Kumbhakarna
Caiolax
Kumbhakarna
2,659
835
1,983
2,808
9,967
5,579
0
6,191
3,776
15,002
0
L
Ymir
4,654
1,011
180
2,256
5,660
4,363
0
1,229
4,431
27,275
0
L
Hun Batz
DyPlOMonster
Hun Batz
2,241
755
0
3,590
10,369
4,047
0
1,993
8,376
0
35,850
W
Mercury
Fedeerico
Mercury
7,895
5,220
0
940
10,571
4,121
0
3,302
7,269
0
68,189
L
Cthulhu
JhonnatanWG
Cthulhu
6,967
1,473
162
4,217
11,866
6,100
0
1,526
10,340
48,813
0
W
Hades
8,630
1,802
422
6,405
12,671
9,054
0
9,379
3,292
55,408
0
L
Anubis
PHupp
Anubis
9,962
1,657
0
5,915
13,255
6,568
0
7,991
5,264
56,177
0
W
Hachiman
tbsalim
Hachiman
7,504
4,361
0
750
7,483
2,921
0
5,082
2,401
0
40,563
W
Discordia
xFill
Discordia
4,407
405
0
1,000
4,218
1,556
0
2,240
1,978
49,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
34,427
365
Minions Killed
383
0
Camps Cleared
0
1,319,538
Distance Traveled
1,256,118
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,558
581
113
9
0
247,969
2
W
Kumbhakarna
5,990
461
20
2
0
266,426
1
L
Ymir
6,867
528
40
3
0
256,604
4
L
Hun Batz
6,409
493
63
5
0
305,665
0
W
Mercury
7,882
606
102
8
0
335,573
1
L
Cthulhu
6,349
488
70
5
0
236,626
0
W
Hades
8,049
619
108
8
0
232,049
2
L
Anubis
7,244
557
97
7
0
209,254
0
W
Hachiman
5,998
461
46
4
0
227,191
3
W
Discordia
7,195
553
89
7
0
258,299
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role