Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
KOBECJZ
Sol
Level 146
God Stats
4W - 6L
1,500 SR
Queue Stats
201W - 242L
1,343 Elo+
Party 1
Amaterasu
Amaterasu
NikolayQWE
Amaterasu
Level 118
God Stats
23W - 27L
1,285 SR
Queue Stats
403W - 400L
1,421 Elo+
Solo
Chang'e
Chang'e
東婻99
Chang'e
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 217L
1,314 Elo+
Party 1
Susano
Susano
高ping战士
Susano
Level 106
God Stats
4W - 3L
1,399 SR
Queue Stats
183W - 213L
1,375 Elo+
Party 1
Team Averages
Level 129
1,437 SR
1,391 Elo+

VS

Team Averages
Level 90
1,561 SR
1,395 Elo+
Anubis
Anubis
AnomanderReyk
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,322 Elo+
Solo
Ymir
Ymir
Kaylarr
Ymir
Level 81
God Stats
4W - 10L
1,497 SR
Queue Stats
29W - 33L
1,497 Elo+
Solo
Ishtar
Ishtar
NotaaHeroo
Ishtar
Level 127
God Stats
0W - 1L
1,723 SR
Queue Stats
3W - 7L
1,233 Elo+
Solo
Chaac
Chaac
Stopper61
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,448 Elo+
Solo
Nemesis
Nemesis
xxSERGIOxx
Nemesis
Level 109
God Stats
23W - 24L
1,584 SR
Queue Stats
47W - 51L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 0 / 0
4,063
677
2,538
6,002
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
7
2 / 0 / 0
4,236
706
5,405
3,218
798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
NikolayQWE
Amaterasu
5
0 / 0 / 1
3,352
559
788
3,942
1,798
Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
東婻99
Chang'e
7
1 / 0 / 0
4,226
704
3,115
2,727
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 3
3,970
662
1,749
4,408
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,146
191
0
0
0
Ymir
Kaylarr
Ymir
5
0 / 1 / 0
3,597
600
1,065
5,935
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
NotaaHeroo
Ishtar
6
0 / 1 / 0
3,451
575
2,966
3,692
1,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Stopper61
Chaac
7
0 / 1 / 0
3,928
655
3,755
5,227
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
xxSERGIOxx
Nemesis
7
0 / 1 / 0
3,808
635
1,450
5,232
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
0
1
L
0
0
0
0
W
Sol
2
0
0
2
L
Ymir
Kaylarr
Ymir
0
1
0
0
W
Amaterasu
NikolayQWE
Amaterasu
0
0
1
0.5
L
Ishtar
NotaaHeroo
Ishtar
0
1
0
0
L
Chaac
Stopper61
Chaac
0
1
0
0
L
Nemesis
xxSERGIOxx
Nemesis
0
1
0
0
W
Chang'e
東婻99
Chang'e
1
0
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,595
Damage
9,236
20,297
Taken
20,086
8,541
Mitigated
8,021
10,200
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,538
1,261
0
3,577
6,002
3,816
0
0
6,002
0
17,954
L
0
0
0
0
0
0
0
0
0
0
0
W
Sol
5,405
2,300
0
1,793
3,218
798
0
268
2,950
29,220
0
L
Ymir
Kaylarr
Ymir
1,065
336
209
1,821
5,935
2,939
0
2,937
2,998
9,712
0
W
Amaterasu
NikolayQWE
Amaterasu
788
236
0
810
3,942
1,798
0
180
3,762
0
8,067
L
Ishtar
NotaaHeroo
Ishtar
2,966
2,058
0
467
3,692
1,145
0
2,300
1,392
0
19,869
L
Chaac
Stopper61
Chaac
3,755
1,283
0
1,840
5,227
2,062
0
0
5,227
0
23,107
L
Nemesis
xxSERGIOxx
Nemesis
1,450
486
0
1,086
5,232
1,875
0
3,283
1,949
0
18,858
W
Chang'e
東婻99
Chang'e
3,115
767
186
1,300
2,727
688
0
229
2,498
23,078
0
W
1,749
205
0
2,534
4,408
1,441
0
388
4,020
0
20,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,847
Gold Earned
15,930
191
Minions Killed
127
0
Camps Cleared
0
648,999
Distance Traveled
500,527
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,063
677
31
5
0
126,991
0
L
Anubis
1,146
191
0
0
0
0
0
W
Sol
4,236
706
55
9
0
119,745
0
L
Ymir
3,597
600
13
2
0
125,862
5
W
Amaterasu
3,352
559
16
3
0
129,807
3
L
Ishtar
3,451
575
38
6
0
105,735
0
L
Chaac
3,928
655
39
7
0
116,751
0
L
Nemesis
3,808
635
37
6
0
152,179
0
W
Chang'e
4,226
704
45
8
0
125,483
0
W
Susano
3,970
662
44
7
0
146,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role