Player Matchup

Izanami
Izanami
Bedi7567
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,547 Elo+
Solo
Cerberus
Cerberus
GGJGG
Cerberus
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 17L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
GodLikeOrTroll
Gilgamesh
Level 36
God Stats
40W - 46L
1,571 SR
Queue Stats
147W - 146L
1,568 Elo+
Solo
Kukulkan
Kukulkan
Optimis2050
Kukulkan
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,557 Elo+
Solo
Jing Wei
Jing Wei
itziel13
Jing Wei
Level 40
God Stats
5W - 6L
1,334 SR
Queue Stats
103W - 123L
1,313 Elo+
Solo
Team Averages
Level 66
1,481 SR
1,474 Elo+

VS

Team Averages
Level 56
1,590 SR
1,563 Elo+
Freya
Freya
DaddyOfOlympus
Freya
Level 161
God Stats
2W - 0L
1,588 SR
Queue Stats
223W - 195L
1,750 Elo+
Party 2
Nemesis
Nemesis
GeoffKnight
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,790 Elo+
Party 2
Izanami
Izanami
LeSabreDeDieu
Izanami
Level 49
God Stats
17W - 15L
1,424 SR
Queue Stats
196W - 266L
1,281 Elo+
Solo
Shiva
Shiva
Patriot131313
Shiva
Level 34
God Stats
2W - 1L
1,736 SR
Queue Stats
14W - 34L
1,462 Elo+
Party 1
Ymir
Ymir
Raven412412
Ymir
Level 17
God Stats
6W - 5L
1,700 SR
Queue Stats
7W - 8L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bedi7567
Izanami
8
1 / 3 / 1
5,218
474
1,692
7,813
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GGJGG
Cerberus
8
0 / 2 / 3
5,718
520
3,231
9,132
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
GodLikeOrTroll
Gilgamesh
9
3 / 3 / 0
5,666
515
6,173
11,830
8,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Optimis2050
Kukulkan
10
1 / 2 / 2
6,080
553
3,650
4,178
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
itziel13
Jing Wei
9
2 / 2 / 1
5,445
495
5,095
8,365
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
8,053
732
3,957
6,430
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
GeoffKnight
Nemesis
12
4 / 1 / 3
7,366
670
11,026
11,554
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
10
1 / 2 / 1
6,130
557
5,393
8,547
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 3 / 1
5,331
485
2,056
5,742
2,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

9
1 / 1 / 6
6,355
578
3,354
7,210
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
12
12
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bedi7567
Izanami
1
3
1
0.5
W
5
0
2
6
L
Cerberus
GGJGG
Cerberus
0
2
3
0.75
W
Nemesis
GeoffKnight
Nemesis
4
1
3
5.5
L
Gilgamesh
GodLikeOrTroll
Gilgamesh
3
3
0
1
W
Izanami
1
2
1
0.75
L
Kukulkan
Optimis2050
Kukulkan
1
2
2
1
W
1
3
1
0.5
W
1
1
6
4
L
Jing Wei
itziel13
Jing Wei
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,841
Damage
25,786
41,318
Taken
39,483
20,597
Mitigated
17,924
11,170
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bedi7567
Izanami
1,692
819
0
2,215
7,813
2,330
0
2,447
5,264
0
19,587
W
3,957
756
0
2,471
6,430
2,512
1,033
1,236
5,194
60,610
0
L
Cerberus
GGJGG
Cerberus
3,231
398
0
2,962
9,132
5,582
0
1,255
7,877
16,674
0
W
Nemesis
GeoffKnight
Nemesis
11,026
6,849
0
1,243
11,554
4,607
0
1,873
9,681
0
60,418
L
Gilgamesh
GodLikeOrTroll
Gilgamesh
6,173
2,368
0
2,325
11,830
8,726
8
636
11,194
0
32,409
W
Izanami
5,393
3,323
0
3,193
8,547
3,324
531
1,518
7,029
0
44,749
L
Kukulkan
Optimis2050
Kukulkan
3,650
587
0
350
4,178
1,287
0
599
3,529
37,293
0
W
2,056
316
0
0
5,742
2,484
0
524
5,218
0
15,734
W
3,354
537
0
668
7,210
4,997
0
2,052
5,158
16,789
0
L
Jing Wei
itziel13
Jing Wei
5,095
3,630
0
3,318
8,365
2,672
0
2,164
6,143
0
33,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
33,235
237
Minions Killed
302
0
Camps Cleared
0
972,965
Distance Traveled
1,085,625
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,218
474
39
4
0
141,610
1
W
Freya
8,053
732
119
11
0
219,825
0
L
Cerberus
5,718
520
23
2
0
210,493
3
W
Nemesis
7,366
670
73
7
0
260,559
0
L
Gilgamesh
5,666
515
52
5
0
236,754
7
W
Izanami
6,130
557
66
6
0
181,688
0
L
Kukulkan
6,080
553
71
6
0
160,452
6
W
Shiva
5,331
485
18
2
0
226,423
0
W
Ymir
6,355
578
26
2
0
197,130
0
L
Jing Wei
5,445
495
52
5
0
223,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role