Player Matchup

Achilles
Achilles
MOJO JOJO6399
Achilles
Level 123
God Stats
10W - 4L
1,906 SR
Queue Stats
261W - 210L
1,632 Elo+
Solo
Ullr
Ullr
alex123bon
Ullr
Level 102
God Stats
44W - 58L
1,322 SR
Queue Stats
102W - 110L
1,479 Elo+
Solo
Nox
Nox
c911 Diadem
Nox
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 156L
1,587 Elo+
Party 1
Ra
Ra
delsin646
Ra
Level 101
God Stats
1W - 1L
1,772 SR
Queue Stats
20W - 19L
1,459 Elo+
Solo
Susano
Susano
eZ Knozy
Susano
Level 212
God Stats
3W - 6L
1,500 SR
Queue Stats
315W - 225L
1,604 Elo+
Party 1
Team Averages
Level 137
1,600 SR
1,552 Elo+

VS

Team Averages
Level 144
1,483 SR
1,536 Elo+
Hera
Hera
FWYG ZoLDiah
Hera
Level 167
God Stats
2W - 8L
1,500 SR
Queue Stats
986W - 992L
1,545 Elo+
Solo
Bacchus
Bacchus
JEEEMY
Bacchus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,510 Elo+
Party 2
Nemesis
Nemesis
RoninRaijin
Nemesis
Level 152
God Stats
1W - 2L
1,208 SR
Queue Stats
55W - 37L
1,562 Elo+
Solo
Nike
Nike
SnT Azox
Nike
Level 85
God Stats
119W - 87L
1,664 SR
Queue Stats
137W - 114L
1,568 Elo+
Solo
Chernobog
Chernobog
sprinzo
Chernobog
Level 157
God Stats
4W - 2L
1,543 SR
Queue Stats
93W - 81L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MOJO JOJO6399
Achilles
15
8 / 3 / 2
9,107
607
11,670
15,356
7,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 1
6,545
436
4,202
7,945
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 7
7,425
495
4,976
12,681
10,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 5 / 2
7,734
516
6,726
11,058
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
eZ Knozy
Susano
15
4 / 3 / 5
8,786
586
10,932
12,959
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,054
537
10,934
9,521
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
JEEEMY
Bacchus
13
2 / 0 / 6
8,421
561
4,113
12,725
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
RoninRaijin
Nemesis
15
8 / 6 / 2
9,469
631
10,071
15,452
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
15
4 / 3 / 0
9,238
616
9,623
13,291
9,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
sprinzo
Chernobog
13
0 / 3 / 5
7,847
523
8,791
13,022
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
16
Kills
16
16
Deaths
16
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
Bacchus
JEEEMY
Bacchus
2
0
6
5
L
Achilles
MOJO JOJO6399
Achilles
8
3
2
3
W
Nemesis
RoninRaijin
Nemesis
8
6
2
1.5
W
Nike
4
3
0
1.33
L
0
2
1
0.25
L
2
3
7
1.83
L
2
5
2
0.6
L
Susano
eZ Knozy
Susano
4
3
5
2.17
W
Chernobog
sprinzo
Chernobog
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,506
Damage
43,532
59,999
Taken
64,011
31,471
Mitigated
38,583
9,289
Healing
14,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,934
2,412
0
1,040
9,521
4,025
428
3,963
5,558
66,013
1,008
W
Bacchus
JEEEMY
Bacchus
4,113
415
0
3,859
12,725
13,591
160
2,581
10,144
18,294
0
L
Achilles
MOJO JOJO6399
Achilles
11,670
3,257
0
2,175
15,356
7,694
0
3,878
11,478
0
72,441
W
Nemesis
RoninRaijin
Nemesis
10,071
3,841
0
2,039
15,452
6,318
520
1,362
14,090
0
64,911
W
Nike
9,623
1,051
0
1,500
13,291
9,526
879
1,313
11,978
0
75,002
L
4,202
1,423
0
1,240
7,945
3,016
0
514
7,431
0
44,261
L
4,976
514
0
785
12,681
10,309
0
3,818
8,863
22,176
0
L
6,726
983
684
2,380
11,058
4,844
0
5,938
5,120
63,916
777
L
Susano
eZ Knozy
Susano
10,932
2,724
0
2,025
12,959
5,608
0
603
12,356
0
62,969
W
Chernobog
sprinzo
Chernobog
8,791
5,370
0
5,965
13,022
5,123
575
2,166
10,856
0
68,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,597
Gold Earned
43,029
429
Minions Killed
458
0
Camps Cleared
0
1,492,551
Distance Traveled
1,533,970
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,054
537
106
7
0
287,798
0
W
Bacchus
8,421
561
22
1
0
325,476
7
L
Achilles
9,107
607
93
6
0
327,122
0
W
Nemesis
9,469
631
95
6
0
329,051
0
W
Nike
9,238
616
120
8
0
310,068
0
L
Ullr
6,545
436
82
5
0
227,342
1
L
Nox
7,425
495
36
2
0
301,128
2
L
Ra
7,734
516
109
7
0
286,826
0
L
Susano
8,786
586
109
7
0
350,133
2
W
Chernobog
7,847
523
115
8
0
281,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role