Player Matchup

Zhong Kui
Zhong Kui
Ov3rlordD
Zhong Kui
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,536 Elo+
Party 1
Ah Puch
Ah Puch
Sasuke10
Ah Puch
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,312 Elo+
Party 1
Bastet
Bastet
StrawBearEe
Bastet
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 42L
1,539 Elo+
Party 1
Horus
Horus
Wооper
Horus
Level 169
God Stats
9W - 5L
1,789 SR
Queue Stats
65W - 46L
1,614 Elo+
Solo
Danzaburou
Danzaburou
rshrsh
Danzaburou
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,391 Elo+
Party 1
Team Averages
Level 156
1,558 SR
1,478 Elo+

VS

Team Averages
Level 109
1,416 SR
1,522 Elo+
Zeus
Zeus
LowCostPc
Zeus
Level 107
God Stats
2W - 5L
1,463 SR
Queue Stats
74W - 65L
1,557 Elo+
Solo
Susano
Susano
Newalaz
Susano
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 45L
1,470 Elo+
Solo
Ishtar
Ishtar
NorthernWhale
Ishtar
Level 137
God Stats
2W - 4L
1,306 SR
Queue Stats
157W - 152L
1,523 Elo+
Solo
Geb
Geb
Saturn3100
Geb
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 117L
1,500 Elo+
Solo
Ymir
Ymir
Vader23
Ymir
Level 124
God Stats
2W - 4L
1,311 SR
Queue Stats
123W - 116L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ov3rlordD
Zhong Kui
17
5 / 1 / 5
11,056
650
12,248
10,394
9,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Sasuke10
Ah Puch
12
1 / 2 / 9
8,517
501
6,632
11,810
9,131
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
16
11 / 2 / 6
11,081
652
16,794
15,362
6,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Wооper
Horus
15
10 / 2 / 11
10,354
609
12,506
15,991
7,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
rshrsh
Danzaburou
14
2 / 6 / 4
9,066
533
11,196
20,262
8,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 6 / 1
8,559
503
9,762
14,518
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
Newalaz
Susano
12
4 / 9 / 2
8,546
503
7,121
17,579
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 4 / 5
7,712
454
9,792
11,914
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 3
7,287
429
6,604
16,514
14,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Vader23
Ymir
13
3 / 5 / 0
8,303
488
8,340
18,428
14,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
29
Kills
12
13
Deaths
29
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
6
1
0.42
L
Susano
Newalaz
Susano
4
9
2
0.56
L
2
4
5
1.13
W
Zhong Kui
Ov3rlordD
Zhong Kui
5
1
5
7.5
W
Ah Puch
Sasuke10
Ah Puch
1
2
9
2.75
L
1
5
3
0.5
W
Bastet
11
2
6
7
L
Ymir
Vader23
Ymir
3
5
0
0.6
W
Horus
Wооper
Horus
10
2
11
7.75
W
Danzaburou
rshrsh
Danzaburou
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,376
Damage
41,619
73,819
Taken
78,953
41,260
Mitigated
45,087
34,096
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,762
731
0
2,514
14,518
4,176
0
1,139
13,339
72,883
0
L
Susano
Newalaz
Susano
7,121
1,715
0
807
17,579
6,162
0
2,378
15,149
0
41,955
L
9,792
5,987
0
2,383
11,914
4,841
672
2,826
9,078
0
48,144
W
Zhong Kui
Ov3rlordD
Zhong Kui
12,248
1,575
0
6,449
10,394
9,343
1,249
5,203
4,564
88,322
0
W
Ah Puch
Sasuke10
Ah Puch
6,632
1,114
696
5,802
11,810
9,131
0
4,453
7,316
34,407
0
L
6,604
884
0
2,630
16,514
14,909
250
2,769
13,675
27,116
0
W
Bastet
16,794
3,943
0
3,732
15,362
6,272
0
6,749
8,568
0
79,789
L
Ymir
Vader23
Ymir
8,340
2,568
0
1,548
18,428
14,999
0
9,078
8,832
52,152
0
W
Horus
Wооper
Horus
12,506
6,075
826
6,401
15,991
7,982
41
4,860
11,059
0
63,175
W
Danzaburou
rshrsh
Danzaburou
11,196
4,580
0
10,190
20,262
8,532
992
3,232
16,887
0
80,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,074
Gold Earned
40,407
520
Minions Killed
388
0
Camps Cleared
0
1,702,318
Distance Traveled
1,632,902
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,559
503
120
7
0
293,658
6
L
Susano
8,546
503
49
3
0
351,376
1
L
Ishtar
7,712
454
88
5
0
325,637
4
W
Zhong Kui
11,056
650
168
10
0
306,601
0
W
Ah Puch
8,517
501
31
2
0
329,365
6
L
Geb
7,287
429
33
2
0
374,055
0
W
Bastet
11,081
652
121
7
0
389,666
0
L
Ymir
8,303
488
98
6
0
288,176
0
W
Horus
10,354
609
81
5
0
377,189
3
W
Danzaburou
9,066
533
119
7
0
299,497
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role