Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Giannone
Da Ji
Level 85
God Stats
8W - 6L
1,524 SR
Queue Stats
51W - 50L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TigeerToes
Ah Muzen Cab
Level 18
God Stats
14W - 22L
1,254 SR
Queue Stats
57W - 54L
1,536 Elo+
Party 1
He Bo
He Bo
limite84
He Bo
Level 156
God Stats
6W - 9L
1,669 SR
Queue Stats
218W - 231L
1,500 Elo+
Solo
Hachiman
Hachiman
shekbiar03
Hachiman
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 78
1,489 SR
1,501 Elo+

VS

Team Averages
Level 71
1,447 SR
1,489 Elo+
Anubis
Anubis
DarkStriker66
Anubis
Level 100
God Stats
3W - 0L
1,373 SR
Queue Stats
29W - 21L
1,573 Elo+
Solo
Jormungandr
Jormungandr
Gâara
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,385 Elo+
Party 2
Loki
Loki
daniielox
Loki
Level 107
God Stats
10W - 10L
1,316 SR
Queue Stats
205W - 180L
1,532 Elo+
Solo
Chaac
Chaac
doselfurioso
Chaac
Level 62
God Stats
4W - 3L
1,290 SR
Queue Stats
65W - 66L
1,392 Elo+
Party 2
Cernunnos
Cernunnos
radamantis444
Cernunnos
Level 77
God Stats
4W - 4L
1,753 SR
Queue Stats
59W - 57L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
1
0 / 0 / 0
3,364
336
0
210
96
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Giannone
Da Ji
2
0 / 0 / 0
3,491
349
0
813
183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
TigeerToes
Ah Muzen Cab
1
0 / 0 / 0
3,379
338
0
8
2
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
limite84
He Bo
2
0 / 0 / 0
3,451
345
123
620
96
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
shekbiar03
Hachiman
9
1 / 6 / 1
4,581
458
2,771
8,071
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,049
605
1,770
3,851
1,397
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Gâara
Jormungandr
8
1 / 0 / 4
5,917
592
1,391
6,574
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
10
1 / 2 / 1
6,102
610
1,491
7,865
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 0
6,132
613
857
3,957
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
radamantis444
Cernunnos
11
2 / 0 / 0
6,807
681
827
3,319
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
1
0
1
1.5
L
Da Ji
Giannone
Da Ji
0
0
0
0
W
Jormungandr
Gâara
Jormungandr
1
0
4
3
L
Ah Muzen Cab
TigeerToes
Ah Muzen Cab
0
0
0
0
W
Loki
1
2
1
0.75
W
1
1
0
1
L
He Bo
limite84
He Bo
0
0
0
0
W
Cernunnos
radamantis444
Cernunnos
2
0
0
2
L
Hachiman
shekbiar03
Hachiman
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,894
Damage
6,336
9,722
Taken
25,566
2,487
Mitigated
11,152
1,468
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
0
0
0
30
210
96
0
0
210
444
0
W
1,770
120
0
1,608
3,851
1,397
3,196
0
3,851
37,606
0
L
Da Ji
Giannone
Da Ji
0
0
0
140
813
183
0
0
813
0
2,192
W
Jormungandr
Gâara
Jormungandr
1,391
95
0
1,845
6,574
4,120
482
0
6,574
15,553
0
L
Ah Muzen Cab
TigeerToes
Ah Muzen Cab
0
0
0
0
8
2
0
0
8
0
734
W
Loki
1,491
248
0
699
7,865
2,586
0
101
7,742
0
43,442
W
857
291
0
451
3,957
1,773
111
0
3,957
0
32,063
L
He Bo
limite84
He Bo
123
0
0
180
620
96
0
363
257
1,414
0
W
Cernunnos
radamantis444
Cernunnos
827
445
0
2,058
3,319
1,276
2,347
0
3,319
0
45,298
L
Hachiman
shekbiar03
Hachiman
2,771
1,921
0
1,118
8,071
2,110
0
2,798
5,273
0
16,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,266
Gold Earned
31,007
27
Minions Killed
308
0
Camps Cleared
0
261,026
Distance Traveled
780,254
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,364
336
1
0
0
28,149
0
W
Anubis
6,049
605
60
6
0
121,941
0
L
Da Ji
3,491
349
6
1
0
28,470
0
W
Jormungandr
5,917
592
21
2
0
147,367
1
L
Ah Muzen Cab
3,379
338
2
0
0
16,773
2
W
Loki
6,102
610
77
8
0
195,638
1
W
Chaac
6,132
613
67
7
0
125,235
1
L
He Bo
3,451
345
5
1
0
28,672
0
W
Cernunnos
6,807
681
83
8
0
190,073
0
L
Hachiman
4,581
458
13
1
0
158,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role