Player Matchup

Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
Godot77
Bacchus
Gold V
Level 136
God Stats
13W - 14L
1,531 SR
Queue Stats
16W - 16L
1,433 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
OldTimberWolf
Baba Yaga
Silver II
Level 134
God Stats
17W - 11L
1,733 SR
Queue Stats
263W - 264L
1,438 MMR
Solo
Chronos
Chronos
Gold V
darksoull1
Chronos
Gold V
Level 181
God Stats
2W - 4L
1,285 SR
Queue Stats
28W - 33L
1,432 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
kevinRC
Sun Wukong
Silver I
Level 139
God Stats
18W - 14L
1,556 SR
Queue Stats
381W - 377L
1,430 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,521 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,448 SR
1,442 MMR
Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver I
Deer Tico
Kukulkan
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,435 MMR
Solo
Geb
Geb
Gold V
LiteOCE
Geb
Gold V
Level 128
God Stats
6W - 11L
1,265 SR
Queue Stats
208W - 206L
1,435 MMR
Solo
Izanami
Izanami
Silver I
vane1257
Izanami
Silver I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,414 MMR
Solo
Vulcan
Vulcan
Silver I
靓仔637F1
Vulcan
Silver I
Level 97
God Stats
5W - 7L
1,476 SR
Queue Stats
193W - 200L
1,427 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
5 / 0 / 1
7,024
585
4,819
8,026
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Godot77
Bacchus
10
1 / 0 / 3
6,505
542
4,357
4,766
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
OldTimberWolf
Baba Yaga
12
3 / 0 / 3
7,318
610
9,134
5,079
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
darksoull1
Chronos
11
2 / 1 / 0
6,617
551
6,408
7,512
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sun Wukong
kevinRC
Sun Wukong
14
2 / 0 / 1
7,867
656
5,012
9,220
5,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
LokiAo KuangHe BoThor

VS

Bans
IshtarFenrirFreyaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 3 / 1
5,594
466
1,994
10,487
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
Deer Tico
Kukulkan
10
0 / 5 / 0
5,598
467
3,970
7,524
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Geb
8
0 / 0 / 1
5,037
420
2,368
9,418
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
vane1257
Izanami
10
1 / 2 / 0
5,989
499
3,870
8,873
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Vulcan
10
0 / 3 / 0
5,977
498
3,464
7,322
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
1
1
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
0
1
5.5
L
Mercury
 
Mercury
0
3
1
0.17
L
Kukulkan
Deer Tico
Kukulkan
0
5
0
0
W
Bacchus
Godot77
Bacchus
1
0
3
2.5
L
Geb
0
0
1
0.5
W
Baba Yaga
OldTimberWolf
Baba Yaga
3
0
3
4.5
W
Chronos
darksoull1
Chronos
2
1
0
2
W
Sun Wukong
kevinRC
Sun Wukong
2
0
1
2.5
L
Izanami
vane1257
Izanami
1
2
0
0.5
L
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,730
Damage
15,666
34,603
Taken
43,624
17,539
Mitigated
17,167
14,297
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,819
940
0
3,665
8,026
3,164
0
1,631
6,395
0
46,575
L
Mercury
 
Mercury
1,994
547
0
1,449
10,487
3,270
0
3,640
6,847
0
37,734
L
Kukulkan
Deer Tico
Kukulkan
3,970
327
0
170
7,524
2,803
0
4,863
2,661
43,153
0
W
Bacchus
Godot77
Bacchus
4,357
500
0
2,143
4,766
4,203
0
1,536
3,230
13,358
0
L
Geb
2,368
297
0
2,465
9,418
5,270
0
6,061
3,357
13,539
0
W
Baba Yaga
OldTimberWolf
Baba Yaga
9,134
121
0
1,764
5,079
1,932
1,018
2,174
2,905
58,142
0
W
Chronos
darksoull1
Chronos
6,408
1,956
0
1,857
7,512
2,424
807
997
6,515
47,662
0
W
Sun Wukong
kevinRC
Sun Wukong
5,012
774
0
4,868
9,220
5,816
58
3,464
5,756
0
63,955
L
Izanami
vane1257
Izanami
3,870
2,162
0
3,376
8,873
3,223
0
5,335
3,538
0
45,476
L
Vulcan
3,464
926
0
1,733
7,322
2,601
0
0
7,322
45,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
28,195
401
Minions Killed
299
0
Camps Cleared
0
1,301,634
Distance Traveled
1,208,805
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,024
585
79
7
0
311,925
7
L
Mercury
5,594
466
67
6
0
302,661
0
L
Kukulkan
5,598
467
67
6
0
220,713
3
W
Bacchus
6,505
542
13
1
0
273,090
8
L
Geb
5,037
420
13
1
0
240,820
5
W
Baba Yaga
7,318
610
108
9
0
251,080
0
W
Chronos
6,617
551
77
6
0
217,401
5
W
Sun Wukong
7,867
656
124
10
0
248,138
0
L
Izanami
5,989
499
66
6
0
203,667
0
L
Vulcan
5,977
498
86
7
0
240,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role