Player Matchup

Persephone
Persephone
HarryGeo
Persephone
Level 246
God Stats
9W - 4L
1,382 SR
Queue Stats
251W - 230L
1,563 Elo+
Party 1
Baba Yaga
Baba Yaga
Monster mc956
Baba Yaga
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 71L
1,435 Elo+
Solo
Ah Puch
Ah Puch
OutragedComb
Ah Puch
Level 175
God Stats
5W - 2L
1,495 SR
Queue Stats
305W - 284L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
SultanOfSweat-
Aphrodite
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 31L
1,500 Elo+
Solo
Charybdis
Charybdis
THE_D3TH_L3AD3R
Charybdis
Level 81
God Stats
1W - 1L
1,269 SR
Queue Stats
84W - 83L
1,463 Elo+
Solo
Team Averages
Level 141
1,429 SR
1,501 Elo+

VS

Team Averages
Level 115
1,447 SR
1,461 Elo+
Ymir
Ymir
Dolila
Ymir
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
476W - 489L
1,405 Elo+
Solo
Yemoja
Yemoja
Keparo
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,320 Elo+
Solo
Discordia
Discordia
aacgeske
Discordia
Level 121
God Stats
2W - 7L
1,486 SR
Queue Stats
496W - 520L
1,531 Elo+
Solo
Cerberus
Cerberus
ggtable
Cerberus
Level 122
God Stats
2W - 5L
1,249 SR
Queue Stats
403W - 403L
1,504 Elo+
Solo
Neith
Neith
shadow432154
Neith
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 193L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HarryGeo
Persephone
19
4 / 2 / 12
12,000
750
25,685
14,697
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Monster mc956
Baba Yaga
20
4 / 2 / 11
12,195
762
15,867
9,670
5,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
OutragedComb
Ah Puch
19
7 / 3 / 7
11,307
707
23,264
14,687
7,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
SultanOfSweat-
Aphrodite
15
1 / 2 / 9
9,915
620
4,454
14,116
9,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
THE_D3TH_L3AD3R
Charybdis
16
4 / 2 / 9
10,499
656
7,979
12,903
5,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dolila
Ymir
17
0 / 5 / 6
10,021
626
7,585
23,612
27,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
Keparo
Yemoja
19
1 / 2 / 3
10,300
644
7,689
15,698
18,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
aacgeske
Discordia
20
7 / 3 / 2
10,992
687
22,791
13,558
8,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
ggtable
Cerberus
16
2 / 8 / 2
9,628
602
6,682
26,122
38,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 1
7,086
443
0
3,226
1,655
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
20
Kills
10
11
Deaths
20
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
Dolila
Ymir
0
5
6
0.6
W
Persephone
HarryGeo
Persephone
4
2
12
5
L
Yemoja
Keparo
Yemoja
1
2
3
1.25
W
Baba Yaga
Monster mc956
Baba Yaga
4
2
11
4.75
W
Ah Puch
OutragedComb
Ah Puch
7
3
7
3.5
W
Aphrodite
SultanOfSweat-
Aphrodite
1
2
9
2.75
W
Charybdis
THE_D3TH_L3AD3R
Charybdis
4
2
9
4.25
L
Discordia
aacgeske
Discordia
7
3
2
2.67
L
Cerberus
ggtable
Cerberus
2
8
2
0.38
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,249
Damage
44,747
66,073
Taken
82,216
35,663
Mitigated
94,884
33,554
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Dolila
Ymir
7,585
371
1,525
3,185
23,612
27,547
0
20,052
3,560
27,274
539
W
Persephone
HarryGeo
Persephone
25,685
954
1,293
2,959
14,697
6,946
1,651
8,559
6,136
49,986
0
L
Yemoja
Keparo
Yemoja
7,689
286
1,650
3,194
15,698
18,969
0
13,918
1,780
18,807
0
W
Baba Yaga
Monster mc956
Baba Yaga
15,867
1,103
310
3,147
9,670
5,340
1,883
8,178
1,492
46,486
491
W
Ah Puch
OutragedComb
Ah Puch
23,264
350
172
3,019
14,687
7,490
980
9,248
5,439
38,322
0
W
Aphrodite
SultanOfSweat-
Aphrodite
4,454
1,286
7,729
7,297
14,116
9,898
963
9,408
4,708
10,755
0
W
Charybdis
THE_D3TH_L3AD3R
Charybdis
7,979
2,028
3,629
3,999
12,903
5,989
2,227
8,813
4,090
0
15,028
L
Discordia
aacgeske
Discordia
22,791
136
1,548
2,925
13,558
8,138
0
11,738
1,820
45,745
0
L
Cerberus
ggtable
Cerberus
6,682
694
631
4,804
26,122
38,575
0
20,205
5,917
14,816
0
L
0
0
0
0
3,226
1,655
0
3,100
126
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,916
Gold Earned
48,027
162
Minions Killed
177
0
Camps Cleared
0
1,429,097
Distance Traveled
1,051,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,021
626
41
3
0
204,344
0
W
Persephone
12,000
750
42
3
0
263,315
0
L
Yemoja
10,300
644
29
2
0
289,725
0
W
Baba Yaga
12,195
762
56
4
0
285,266
0
W
Ah Puch
11,307
707
26
2
0
292,686
0
W
Aphrodite
9,915
620
18
1
0
270,181
0
W
Charybdis
10,499
656
20
1
0
317,649
0
L
Discordia
10,992
687
68
4
0
285,815
0
L
Cerberus
9,628
602
39
2
0
247,684
0
L
Neith
7,086
443
0
0
0
23,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role