Player Matchup

Freya
Freya
Chazkyun
Freya
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 98L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Slayrz
Tsukuyomi
Level 139
God Stats
9W - 7L
1,435 SR
Queue Stats
318W - 245L
1,414 Elo+
Party 1
Janus
Janus
TNTofficial
Janus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 3L
1,264 Elo+
Party 1
Team Averages
Level 127
1,478 SR
1,386 Elo+

VS

Team Averages
Level 132
1,415 SR
1,520 Elo+
Odin
Odin
AmSp00dy
Odin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,612 Elo+
Solo
Baron Samedi
Baron Samedi
FattMatt805
Baron Samedi
Level 143
God Stats
11W - 7L
1,246 SR
Queue Stats
35W - 42L
1,448 Elo+
Solo
Thanatos
Thanatos
Ѕtars
Thanatos
Level 132
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 61L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chazkyun
Freya
16
7 / 6 / 9
10,983
915
15,769
15,128
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
Slayrz
Tsukuyomi
16
7 / 4 / 7
10,413
868
12,351
13,194
5,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 13
10,184
849
10,584
8,085
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
4 / 3 / 7
9,523
794
9,999
16,351
20,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
FattMatt805
Baron Samedi
14
3 / 7 / 6
8,808
734
9,818
14,944
11,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Ѕtars
Thanatos
13
4 / 7 / 5
9,152
763
4,290
13,965
6,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
17
Kills
11
12
Deaths
17
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Odin
4
3
7
2.5
W
Freya
Chazkyun
Freya
7
6
9
1.92
L
Baron Samedi
FattMatt805
Baron Samedi
3
7
6
0.86
W
Tsukuyomi
Slayrz
Tsukuyomi
7
4
7
2.63
W
3
2
13
4.75
L
Thanatos
Ѕtars
Thanatos
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,704
Damage
24,107
36,407
Taken
45,260
15,288
Mitigated
38,136
11,953
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
9,999
1,896
0
3,132
16,351
20,673
291
9,957
5,906
856
26,364
W
Freya
Chazkyun
Freya
15,769
4,060
0
5,786
15,128
6,773
559
4,501
10,177
37,069
0
L
Baron Samedi
FattMatt805
Baron Samedi
9,818
640
1,233
2,135
14,944
11,422
454
7,963
6,526
31,267
101
W
Tsukuyomi
Slayrz
Tsukuyomi
12,351
2,820
0
3,643
13,194
5,471
1,374
4,026
8,890
0
48,028
W
10,584
1,139
161
2,363
8,085
3,044
815
2,109
5,664
35,982
0
L
Thanatos
Ѕtars
Thanatos
4,290
507
0
4,701
13,965
6,041
1,471
7,143
6,433
0
18,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,580
Gold Earned
27,483
157
Minions Killed
106
0
Camps Cleared
0
647,962
Distance Traveled
542,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,523
794
42
4
0
209,683
0
W
Freya
10,983
915
47
4
0
193,299
0
L
Baron Samedi
8,808
734
42
4
0
159,291
0
W
Tsukuyomi
10,413
868
48
4
0
239,505
0
W
Janus
10,184
849
62
5
0
215,158
0
L
Thanatos
9,152
763
22
2
0
173,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role