Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Chronolligence
Surtr
Level 114
God Stats
23W - 16L
1,621 SR
Queue Stats
39W - 23L
1,605 Elo+
Party 2
Apollo
Apollo
Goldenbabyjesus1
Apollo
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 60L
1,512 Elo+
Solo
Agni
Agni
Kleon
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,317 Elo+
Solo
Poseidon
Poseidon
Sly165859
Poseidon
Level 86
God Stats
5W - 3L
1,326 SR
Queue Stats
47W - 53L
1,485 Elo+
Party 2
Team Averages
Level 128
1,489 SR
1,484 Elo+

VS

Team Averages
Level 118
1,477 SR
1,470 Elo+
Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
EhFella
Da Ji
Level 127
God Stats
2W - 2L
1,626 SR
Queue Stats
46W - 51L
1,400 Elo+
Party 1
Horus
Horus
TYTYMASON
Horus
Level 129
God Stats
7W - 6L
1,481 SR
Queue Stats
50W - 55L
1,426 Elo+
Party 1
Charybdis
Charybdis
Xtmyswitch
Charybdis
Level 96
God Stats
1W - 7L
1,275 SR
Queue Stats
326W - 308L
1,550 Elo+
Solo
Sylvanus
Sylvanus
ZenBoi
Sylvanus
Level 147
God Stats
27W - 23L
1,500 SR
Queue Stats
470W - 468L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 0 / 6
9,030
564
6,678
11,556
13,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
9 / 2 / 3
10,079
630
20,420
18,274
9,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 2 / 2
9,762
610
8,478
13,406
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
Kleon
Agni
15
5 / 3 / 4
9,282
580
9,519
12,368
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Sly165859
Poseidon
14
1 / 4 / 10
8,908
557
9,065
9,754
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 7 / 2
8,055
503
10,490
9,890
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
EhFella
Da Ji
13
3 / 8 / 2
8,343
521
6,067
19,089
9,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
TYTYMASON
Horus
14
0 / 6 / 1
7,707
482
4,609
15,455
10,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charybdis
Xtmyswitch
Charybdis
15
6 / 1 / 1
9,650
603
13,541
15,658
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
ZenBoi
Sylvanus
11
0 / 2 / 6
7,535
471
5,967
15,004
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
24
Kills
11
11
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
6
7
L
Hera
 
Hera
2
7
2
0.43
W
9
2
3
5.25
L
Da Ji
EhFella
Da Ji
3
8
2
0.5
W
5
2
2
3
W
Agni
Kleon
Agni
5
3
4
2.33
W
Poseidon
Sly165859
Poseidon
1
4
10
1.5
L
Horus
TYTYMASON
Horus
0
6
1
0.08
L
Charybdis
Xtmyswitch
Charybdis
6
1
1
6.5
L
Sylvanus
ZenBoi
Sylvanus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,160
Damage
40,674
65,358
Taken
75,096
36,615
Mitigated
47,283
18,941
Healing
25,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,678
494
529
2,819
11,556
13,549
128
3,908
7,610
25,672
0
L
Hera
 
Hera
10,490
1,952
0
0
9,890
5,075
322
6,774
3,116
53,874
1,017
W
20,420
11,834
0
7,970
18,274
9,835
3,408
1,550
16,305
1,729
81,710
L
Da Ji
EhFella
Da Ji
6,067
1,674
0
5,546
19,089
9,003
0
5,043
14,046
0
53,256
W
8,478
4,225
0
4,812
13,406
5,135
985
2,624
10,734
0
79,604
W
Agni
Kleon
Agni
9,519
755
221
2,584
12,368
4,981
470
6,978
5,249
61,656
0
W
Poseidon
Sly165859
Poseidon
9,065
2,277
0
6
9,754
3,115
1,176
942
8,765
71,487
0
L
Horus
TYTYMASON
Horus
4,609
2,059
342
4,091
15,455
10,355
0
3,990
11,465
0
57,759
L
Charybdis
Xtmyswitch
Charybdis
13,541
6,960
0
8,491
15,658
7,516
638
5,370
10,288
0
79,224
L
Sylvanus
ZenBoi
Sylvanus
5,967
1,192
1,266
5,572
15,004
15,334
0
4,660
10,344
19,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
41,290
478
Minions Killed
401
0
Camps Cleared
0
1,702,372
Distance Traveled
1,526,874
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,030
564
22
1
0
364,697
7
L
Hera
8,055
503
83
5
0
284,236
0
W
Surtr
10,079
630
120
8
0
350,136
0
L
Da Ji
8,343
521
89
6
0
301,460
2
W
Apollo
9,762
610
141
9
0
304,314
1
W
Agni
9,282
580
98
6
0
319,936
1
W
Poseidon
8,908
557
97
6
0
363,289
8
L
Horus
7,707
482
83
5
0
307,740
0
L
Charybdis
9,650
603
130
8
0
316,481
0
L
Sylvanus
7,535
471
16
1
0
316,957
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role