Player Matchup

Skadi
Skadi
ImmortalsWillDie
Skadi
Level 94
God Stats
10W - 10L
1,836 SR
Queue Stats
347W - 323L
1,551 Elo+
Solo
Lancelot
Lancelot
Moehewa808
Lancelot
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 123L
1,467 Elo+
Party 2
Merlin
Merlin
PokeBait808
Merlin
Level 45
God Stats
0W - 8L
1,480 SR
Queue Stats
22W - 30L
1,040 Elo+
Party 2
Sol
Sol
Seddy_Wap
Sol
Level 96
God Stats
6W - 2L
1,630 SR
Queue Stats
111W - 101L
1,433 Elo+
Party 2
Atlas
Atlas
kai_80810
Atlas
Level 87
God Stats
2W - 6L
1,268 SR
Queue Stats
68W - 79L
1,337 Elo+
Party 2
Team Averages
Level 84
1,543 SR
1,366 Elo+

VS

Team Averages
Level 99
1,481 SR
1,501 Elo+
Mercury
Mercury
AlwaysStoolie
Mercury
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 93L
1,565 Elo+
Solo
Anubis
Anubis
KnewTooMxch
Anubis
Level 99
God Stats
13W - 10L
1,563 SR
Queue Stats
167W - 167L
1,442 Elo+
Party 1
Agni
Agni
RRG_Th3Fi3nd
Agni
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 85L
1,405 Elo+
Party 1
Athena
Athena
RUSHPonyfan99
Athena
Level 69
God Stats
4W - 2L
1,569 SR
Queue Stats
20W - 12L
1,536 Elo+
Solo
Cernunnos
Cernunnos
TheElegantLemon
Cernunnos
Level 127
God Stats
5W - 7L
1,276 SR
Queue Stats
386W - 363L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,702
479
6,141
11,535
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lancelot
Moehewa808
Lancelot
11
2 / 3 / 0
7,025
502
5,159
10,573
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
1 / 1 / 0
7,009
501
5,203
4,362
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
6,790
485
9,093
10,076
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
kai_80810
Atlas
10
1 / 2 / 1
6,758
483
5,429
9,996
8,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
7 / 0 / 0
9,001
643
6,839
11,748
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
15
5 / 1 / 2
9,300
664
9,830
8,896
4,654
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 2 / 0
6,605
472
1,533
7,759
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 6
7,567
541
4,099
12,210
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
TheElegantLemon
Cernunnos
13
1 / 0 / 3
7,388
528
6,672
9,861
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
14
14
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
7
0
0
7
L
0
6
1
0.08
W
Anubis
5
1
2
6
L
Lancelot
Moehewa808
Lancelot
2
3
0
0.67
L
Merlin
1
1
0
1
W
0
2
0
0
W
1
1
6
4
L
0
2
1
0.25
W
Cernunnos
TheElegantLemon
Cernunnos
1
0
3
2.5
L
Atlas
kai_80810
Atlas
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,025
Damage
28,973
46,542
Taken
50,474
20,508
Mitigated
26,510
13,203
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
6,839
4,123
0
1,585
11,748
4,856
0
3,530
8,218
0
83,945
L
6,141
2,541
0
936
11,535
3,363
374
6,221
5,314
0
48,310
W
Anubis
9,830
430
0
6,130
8,896
4,654
235
709
8,187
76,711
0
L
Lancelot
Moehewa808
Lancelot
5,159
925
0
4,059
10,573
3,812
0
4,001
6,572
0
42,204
L
Merlin
5,203
43
0
463
4,362
1,528
50
1,236
3,126
48,773
3,048
W
1,533
87
0
1,336
7,759
2,466
0
2,583
5,176
39,246
0
W
4,099
863
572
3,473
12,210
10,174
0
7,658
4,552
18,555
0
L
9,093
4,794
0
4,100
10,076
3,151
593
1,098
8,978
58,880
0
W
Cernunnos
TheElegantLemon
Cernunnos
6,672
3,089
0
5,426
9,861
4,360
0
5,404
4,457
0
54,853
L
Atlas
kai_80810
Atlas
5,429
2,156
1,788
1,857
9,996
8,654
0
3,576
6,420
16,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,284
Gold Earned
39,861
368
Minions Killed
415
0
Camps Cleared
0
1,370,657
Distance Traveled
1,412,618
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,001
643
111
8
0
396,359
0
L
Skadi
6,702
479
76
5
0
234,498
0
W
Anubis
9,300
664
131
9
0
222,014
2
L
Lancelot
7,025
502
68
5
0
342,686
2
L
Merlin
7,009
501
101
7
0
267,099
4
W
Agni
6,605
472
61
4
0
217,597
6
W
Athena
7,567
541
31
2
0
309,741
3
L
Sol
6,790
485
110
8
0
246,591
3
W
Cernunnos
7,388
528
81
6
0
266,907
0
L
Atlas
6,758
483
13
1
0
279,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role