Player Matchup

Horus
Horus
 
Horus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Krotis
Ganesha
Level 177
God Stats
6W - 0L
1,715 SR
Queue Stats
714W - 284L
1,675 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Noxlox
Ah Muzen Cab
Level 83
God Stats
2W - 0L
1,860 SR
Queue Stats
15W - 19L
1,393 Elo+
Solo
Skadi
Skadi
Snailbert
Skadi
Level 148
God Stats
6W - 1L
1,500 SR
Queue Stats
486W - 165L
1,745 Elo+
Party 1
Nu Wa
Nu Wa
XFrostyliciousX
Nu Wa
Level 149
God Stats
9W - 6L
1,702 SR
Queue Stats
794W - 414L
1,591 Elo+
Party 1
Team Averages
Level 131
1,655 SR
1,581 Elo+

VS

Team Averages
Level 107
1,500 SR
1,501 Elo+
Terra
Terra
 
Terra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Be_Killing
Kumbhakarna
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
315W - 320L
1,673 Elo+
Solo
Freya
Freya
Guy5
Freya
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
610W - 620L
1,467 Elo+
Solo
Eset
Eset
Scorpionczech69
Eset
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 65L
1,391 Elo+
Solo
Chaac
Chaac
echoes246
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 4 / 12
7,996
727
6,221
22,064
17,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
Krotis
Ganesha
15
0 / 4 / 21
8,315
756
12,654
15,677
21,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Noxlox
Ah Muzen Cab
16
2 / 2 / 18
8,856
805
18,684
17,816
10,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Snailbert
Skadi
16
9 / 5 / 7
9,657
878
18,106
14,368
8,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 1 / 9
9,717
883
22,290
6,295
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
7 / 2 / 5
9,432
857
12,649
17,099
13,285
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Be_Killing
Kumbhakarna
13
2 / 3 / 7
7,364
669
4,375
15,711
15,764
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
Guy5
Freya
12
2 / 6 / 8
7,508
683
10,451
14,795
6,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 6 / 10
8,501
773
18,664
14,543
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
echoes246
Chaac
17
4 / 4 / 9
9,245
840
15,051
21,468
19,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
55
21
Kills
16
16
Deaths
21
67
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
4
12
2
L
Terra
 
Terra
7
2
5
4.75
L
Kumbhakarna
Be_Killing
Kumbhakarna
2
3
7
1.83
L
Freya
Guy5
Freya
2
6
8
1
W
Ganesha
Krotis
Ganesha
0
4
21
2.63
W
Ah Muzen Cab
Noxlox
Ah Muzen Cab
2
2
18
5.5
L
1
6
10
1
W
Skadi
Snailbert
Skadi
9
5
7
2.5
W
8
1
9
12.5
L
Chaac
echoes246
Chaac
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,955
Damage
61,190
76,220
Taken
83,616
61,060
Mitigated
61,017
30,796
Healing
34,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,221
1,949
6,038
7,308
22,064
17,127
0
15,840
6,224
0
8,830
L
Terra
 
Terra
12,649
393
6,999
6,099
17,099
13,285
261
6,288
10,383
26,295
0
L
Kumbhakarna
Be_Killing
Kumbhakarna
4,375
241
1,712
1,991
15,711
15,764
272
5,075
10,287
11,196
0
L
Freya
Guy5
Freya
10,451
2,575
1,278
3,252
14,795
6,590
350
6,081
8,460
15,889
0
W
Ganesha
Krotis
Ganesha
12,654
755
1,645
1,719
15,677
21,594
0
7,744
7,933
16,497
0
W
Ah Muzen Cab
Noxlox
Ah Muzen Cab
18,684
7,537
1,244
7,551
17,816
10,564
906
10,565
7,251
0
38,196
L
18,664
1,506
3,725
3,475
14,543
5,509
420
6,233
7,932
45,060
0
W
Skadi
Snailbert
Skadi
18,106
8,949
0
2,195
14,368
8,370
529
8,257
6,111
0
27,203
W
22,290
7,258
1,481
1,615
6,295
3,405
1,210
3,733
2,562
33,714
0
L
Chaac
echoes246
Chaac
15,051
1,463
1,320
4,860
21,468
19,869
259
9,466
11,610
0
30,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,541
Gold Earned
42,050
112
Minions Killed
135
0
Camps Cleared
0
920,835
Distance Traveled
938,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,996
727
7
1
0
178,125
0
L
Terra
9,432
857
23
2
0
218,627
0
L
Kumbhakarna
7,364
669
10
1
0
195,568
0
L
Freya
7,508
683
13
1
0
157,829
0
W
Ganesha
8,315
756
0
0
0
190,808
0
W
Ah Muzen Cab
8,856
805
45
4
0
220,124
0
L
Eset
8,501
773
53
5
0
163,720
0
W
Skadi
9,657
878
27
2
0
150,232
0
W
Nu Wa
9,717
883
33
3
0
181,546
0
L
Chaac
9,245
840
36
3
0
202,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role