Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bangalore10
Shiva
Level 3
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
Th3darkhuntsman
Neith
Level 153
God Stats
1W - 4L
1,285 SR
Queue Stats
217W - 243L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
Vizio1324
Ah Puch
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 193L
1,422 Elo+
Party 2
Ullr
Ullr
sammyavalos
Ullr
Level 67
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 93
1,461 SR
1,473 Elo+

VS

Team Averages
Level 92
1,561 SR
1,517 Elo+
He Bo
He Bo
Boomzery
He Bo
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 26L
1,725 Elo+
Solo
Atlas
Atlas
FisherOnHulu
Atlas
Level 53
God Stats
61W - 41L
1,505 SR
Queue Stats
401W - 362L
1,470 Elo+
Party 1
Sol
Sol
JggrOnTinder
Sol
Level 75
God Stats
4W - 1L
1,801 SR
Queue Stats
258W - 227L
1,487 Elo+
Party 1
Izanami
Izanami
npiarix
Izanami
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,320 Elo+
Solo
Mulan
Mulan
ogod23
Mulan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 86L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 1 / 1
6,143
473
3,663
8,087
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 6 / 0
5,121
394
1,924
8,992
4,586
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 4 / 1
6,361
489
6,563
10,597
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Vizio1324
Ah Puch
11
0 / 1 / 0
6,374
490
4,869
6,427
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,803
369
1,215
8,553
2,872
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Boomzery
He Bo
15
5 / 1 / 1
8,706
670
9,074
8,083
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
6,983
537
3,038
10,725
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 0 / 1
7,324
563
7,029
5,665
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
npiarix
Izanami
10
0 / 0 / 1
6,363
489
2,958
5,657
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
ogod23
Mulan
14
9 / 0 / 1
9,244
711
10,052
8,674
7,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
17
17
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
1
1.5
L
0
6
0
0
W
He Bo
Boomzery
He Bo
5
1
1
5.5
W
1
1
4
3
W
2
0
1
2.5
L
1
4
1
0.38
L
Ah Puch
Vizio1324
Ah Puch
0
1
0
0
W
Izanami
npiarix
Izanami
0
0
1
0.5
W
Mulan
ogod23
Mulan
9
0
1
9.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,234
Damage
32,151
42,656
Taken
38,804
19,341
Mitigated
21,583
6,512
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,663
1,509
0
887
8,087
4,638
0
4,407
3,680
27,746
0
L
1,924
639
0
391
8,992
4,586
0
1,949
6,606
0
13,048
W
He Bo
Boomzery
He Bo
9,074
749
0
2,094
8,083
2,777
0
1,247
6,836
74,891
0
W
3,038
1,185
102
3,560
10,725
7,610
121
2,836
7,889
15,179
0
W
7,029
3,645
0
3,717
5,665
2,052
1,975
2,136
3,529
55,809
0
L
6,563
3,017
0
2,070
10,597
4,740
0
7,481
3,116
0
49,098
L
Ah Puch
Vizio1324
Ah Puch
4,869
245
0
2,594
6,427
2,505
0
1,975
4,353
52,247
0
W
Izanami
npiarix
Izanami
2,958
2,219
0
2,129
5,657
1,852
0
2,468
3,189
0
32,561
W
Mulan
ogod23
Mulan
10,052
1,540
0
5,744
8,674
7,292
0
491
8,183
0
66,318
L
1,215
549
108
462
8,553
2,872
0
3,329
5,053
0
17,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
38,620
278
Minions Killed
374
0
Camps Cleared
0
1,217,284
Distance Traveled
1,281,712
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,143
473
44
3
0
221,369
0
L
Shiva
5,121
394
38
3
0
271,792
0
W
He Bo
8,706
670
107
8
0
295,814
1
W
Atlas
6,983
537
10
1
0
283,616
6
W
Sol
7,324
563
89
7
0
226,189
0
L
Neith
6,361
489
79
6
0
221,469
0
L
Ah Puch
6,374
490
95
7
0
271,743
1
W
Izanami
6,363
489
70
5
0
242,177
0
W
Mulan
9,244
711
98
8
0
233,916
1
L
Ullr
4,803
369
22
2
0
230,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role