Player Matchup

Ishtar
Ishtar
Novaswift75114
Ishtar
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 2
Anubis
Anubis
ReizzaDSnow
Anubis
Level 127
God Stats
1W - 4L
1,223 SR
Queue Stats
259W - 268L
1,393 Elo+
Solo
Lancelot
Lancelot
Warp and Woof
Lancelot
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 2
Team Averages
Level 79
1,408 SR
1,464 Elo+

VS

Team Averages
Level 95
1,500 SR
1,394 Elo+
Chaac
Chaac
DarkVrmilion
Chaac
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,380 Elo+
Party 1
Jormungandr
Jormungandr
Salghetto0
Jormungandr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,436 Elo+
Party 1
Bellona
Bellona
ll GRIMMZ II
Bellona
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,575
631
7,162
5,768
2,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
1 / 3 / 1
8,801
733
10,717
7,557
3,939
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Warp and Woof
Lancelot
12
2 / 6 / 1
7,996
666
6,279
13,213
8,825
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 9
8,126
677
5,045
8,433
6,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Salghetto0
Jormungandr
15
6 / 3 / 3
9,787
816
8,661
11,177
4,796
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
ll GRIMMZ II
Bellona
14
4 / 0 / 5
8,921
743
7,351
11,186
10,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
0
1
2
1
L
Anubis
1
3
1
0.5
W
Jormungandr
Salghetto0
Jormungandr
6
3
3
2.5
L
Lancelot
Warp and Woof
Lancelot
2
6
1
0.42
W
Bellona
ll GRIMMZ II
Bellona
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
21,057
26,538
Taken
30,796
15,136
Mitigated
21,923
5,087
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,045
396
0
2,231
8,433
6,813
237
4,236
4,197
0
18,972
L
7,162
3,498
301
1,412
5,768
2,372
137
1,802
3,756
0
27,437
L
Anubis
10,717
158
0
2,288
7,557
3,939
0
1,665
5,679
44,639
0
W
Jormungandr
Salghetto0
Jormungandr
8,661
1,449
661
782
11,177
4,796
297
2,857
8,320
44,113
0
L
Lancelot
Warp and Woof
Lancelot
6,279
338
175
911
13,213
8,825
97
5,258
7,741
0
18,571
W
Bellona
ll GRIMMZ II
Bellona
7,351
1,760
129
1,378
11,186
10,314
215
3,700
7,486
0
27,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,372
Gold Earned
26,834
137
Minions Killed
152
0
Camps Cleared
0
622,473
Distance Traveled
637,976
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,126
677
31
3
0
219,777
1
L
Ishtar
7,575
631
42
4
0
178,978
0
L
Anubis
8,801
733
80
7
0
207,884
0
W
Jormungandr
9,787
816
73
6
0
199,324
0
L
Lancelot
7,996
666
15
1
0
235,611
0
W
Bellona
8,921
743
48
4
0
218,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role