Player Matchup

Anhur
Anhur
Kenja
Anhur
Level 176
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 36L
1,519 Elo+
Party 1
Discordia
Discordia
Seikon7n7
Discordia
Level 146
God Stats
8W - 6L
1,500 SR
Queue Stats
195W - 162L
1,610 Elo+
Party 2
Sun Wukong
Sun Wukong
Xènn
Sun Wukong
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 66L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
mgomar19
Ne Zha
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 224L
1,619 Elo+
Party 2
Sylvanus
Sylvanus
opinity
Sylvanus
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 82L
1,249 Elo+
Party 1
Team Averages
Level 148
1,500 SR
1,493 Elo+

VS

Team Averages
Level 49
1,489 SR
1,614 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
BBit
Ah Puch
Level 101
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 2L
1,730 Elo+
Party 3
Set
Set
MaroonDollars
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,730 Elo+
Party 3
Hades
Hades
Sansch
Hades
Level 20
God Stats
1W - 1L
1,667 SR
Queue Stats
1W - 2L
1,730 Elo+
Party 3
Chiron
Chiron
gabrielera
Chiron
Level 69
God Stats
8W - 8L
1,467 SR
Queue Stats
287W - 287L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kenja
Anhur
12
3 / 0 / 1
6,611
601
4,541
5,028
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Seikon7n7
Discordia
11
1 / 0 / 1
6,647
604
4,833
3,814
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Xènn
Sun Wukong
12
4 / 0 / 1
7,129
648
9,415
10,195
6,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ne Zha
mgomar19
Ne Zha
11
2 / 0 / 2
6,721
611
4,114
8,192
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
opinity
Sylvanus
10
0 / 0 / 1
5,398
491
2,314
5,713
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 2 / 0
4,736
431
2,183
8,374
4,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
BBit
Ah Puch
10
0 / 1 / 0
5,522
502
3,190
6,013
2,003
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 0
4,810
437
1,079
8,603
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Sansch
Hades
9
0 / 4 / 0
5,341
486
4,609
11,288
6,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
gabrielera
Chiron
9
0 / 2 / 0
5,015
456
2,898
6,822
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
10
Kills
0
0
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
L
Ah Puch
BBit
Ah Puch
0
1
0
0
W
Anhur
Kenja
Anhur
3
0
1
3.5
L
0
2
0
0
L
Hades
Sansch
Hades
0
4
0
0
W
Discordia
Seikon7n7
Discordia
1
0
1
1.5
W
Sun Wukong
Xènn
Sun Wukong
4
0
1
4.5
L
Chiron
gabrielera
Chiron
0
2
0
0
W
Ne Zha
mgomar19
Ne Zha
2
0
2
3
W
Sylvanus
opinity
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,217
Damage
13,959
32,942
Taken
41,100
16,751
Mitigated
17,673
16,678
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,183
893
1,940
1,563
8,374
4,257
0
1,514
6,860
10,467
0
L
Ah Puch
BBit
Ah Puch
3,190
172
0
2,959
6,013
2,003
0
2,979
3,034
36,620
0
W
Anhur
Kenja
Anhur
4,541
2,515
0
3,828
5,028
1,935
485
464
4,564
0
49,329
L
1,079
661
0
861
8,603
2,933
0
1,048
7,555
0
23,828
L
Hades
Sansch
Hades
4,609
1,485
0
4,287
11,288
6,656
0
530
10,758
36,523
0
W
Discordia
Seikon7n7
Discordia
4,833
67
0
951
3,814
1,501
0
2,386
1,428
47,851
0
W
Sun Wukong
Xènn
Sun Wukong
9,415
2,067
0
4,568
10,195
6,596
40
4,871
5,324
0
54,283
L
Chiron
gabrielera
Chiron
2,898
909
200
1,558
6,822
1,824
0
913
5,888
0
31,662
W
Ne Zha
mgomar19
Ne Zha
4,114
1,447
0
4,809
8,192
2,857
0
1,369
6,823
0
51,939
W
Sylvanus
opinity
Sylvanus
2,314
720
363
2,159
5,713
3,862
315
1,249
4,464
20,005
8,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,506
Gold Earned
25,424
394
Minions Killed
256
0
Camps Cleared
0
1,154,009
Distance Traveled
1,102,934
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,736
431
15
1
0
225,646
2
L
Ah Puch
5,522
502
67
6
0
217,621
6
W
Anhur
6,611
601
74
7
0
207,708
1
L
Set
4,810
437
47
4
0
258,167
0
L
Hades
5,341
486
63
6
0
189,888
0
W
Discordia
6,647
604
93
8
0
236,663
1
W
Sun Wukong
7,129
648
93
8
0
232,834
0
L
Chiron
5,015
456
64
6
0
211,612
1
W
Ne Zha
6,721
611
76
7
0
284,256
1
W
Sylvanus
5,398
491
58
5
0
192,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role