Player Matchup

Izanami
Izanami
Silver I
Kojiro III
Izanami
Silver I
Level 37
God Stats
1W - 1L
1,715 SR
Queue Stats
47W - 56L
1,601 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
SteezisPerfect
Morgan Le Fay
Bronze III
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,600 MMR
Party 1
Cerberus
Cerberus
Silver II
oSo BOLD oSo
Cerberus
Silver II
Level 129
God Stats
2W - 1L
1,611 SR
Queue Stats
26W - 31L
1,058 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,609 SR
1,420 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,486 SR
1,422 MMR
Chaac
Chaac
Gold V
DOA Sleaze
Chaac
Gold V
Level 157
God Stats
13W - 26L
1,467 SR
Queue Stats
237W - 263L
1,430 MMR
Solo
Sol
Sol
Bronze III
R2Dabs2
Sol
Bronze III
Level 65
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Hel
Hel
Silver III
XJDRTZ
Hel
Silver III
Level 103
God Stats
2W - 4L
1,592 SR
Queue Stats
11W - 17L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kojiro III
Izanami
18
3 / 2 / 3
12,642
702
17,515
14,780
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SteezisPerfect
Morgan Le Fay
19
7 / 0 / 3
13,438
747
24,347
12,903
7,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
oSo BOLD oSo
Cerberus
18
0 / 2 / 9
12,921
718
8,868
21,908
27,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
Baron SamediAh PuchAtlasKukulkanAh Muzen Cab

VS

Bans
BakasuraAchillesBacchusHorusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
3 / 2 / 1
11,720
651
13,329
23,055
27,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
16
0 / 5 / 0
10,507
584
7,640
17,293
6,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Hel
XJDRTZ
Hel
18
1 / 3 / 2
11,644
647
9,068
15,989
6,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
4
4
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
2
1
1.75
W
Izanami
Kojiro III
Izanami
3
2
3
2.25
L
Sol
0
5
0
0
W
Morgan Le Fay
SteezisPerfect
Morgan Le Fay
7
0
3
8.5
L
Hel
XJDRTZ
Hel
1
3
2
0.67
W
Cerberus
oSo BOLD oSo
Cerberus
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,730
Damage
30,037
49,591
Taken
56,337
42,613
Mitigated
40,893
16,474
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
13,329
1,467
0
5,550
23,055
27,603
0
11,021
11,753
0
59,222
W
Izanami
Kojiro III
Izanami
17,515
12,198
0
5,101
14,780
7,177
3,455
6,568
8,046
0
85,990
L
Sol
7,640
2,088
0
3,957
17,293
6,324
0
10,757
6,478
46,668
0
W
Morgan Le Fay
SteezisPerfect
Morgan Le Fay
24,347
1,294
109
5,283
12,903
7,844
748
3,735
9,044
79,772
5,330
L
Hel
XJDRTZ
Hel
9,068
0
3,947
6,174
15,989
6,966
0
8,793
7,040
51,646
1,026
W
Cerberus
oSo BOLD oSo
Cerberus
8,868
273
0
5,981
21,908
27,592
325
5,593
15,973
22,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,001
Gold Earned
33,871
270
Minions Killed
236
0
Camps Cleared
0
1,024,928
Distance Traveled
1,012,787
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,720
651
65
4
0
370,158
1
W
Izanami
12,642
702
126
7
0
311,426
0
L
Sol
10,507
584
67
4
0
292,249
0
W
Morgan Le Fay
13,438
747
107
6
0
342,568
0
L
Hel
11,644
647
104
6
0
350,380
0
W
Cerberus
12,921
718
37
2
0
370,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role