Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
KnewTooMxch
Fenrir
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 167L
1,458 Elo+
Party 1
Ah Puch
Ah Puch
RRG_Th3Fi3nd
Ah Puch
Level 95
God Stats
26W - 25L
1,348 SR
Queue Stats
83W - 85L
1,420 Elo+
Party 1
Bellona
Bellona
YouReallyBuns
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,498 Elo+
Party 2
Team Averages
Level 99
1,470 SR
1,475 Elo+

VS

Team Averages
Level 75
1,491 SR
1,513 Elo+
Olorun
Olorun
Austiipoo
Olorun
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 68L
1,514 Elo+
Party 3
Awilix
Awilix
Blakeyypoo
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 68L
1,497 Elo+
Party 3
Bellona
Bellona
Draco4k40
Bellona
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Chang'e
Chang'e
JenZ420
Chang'e
Level 62
God Stats
3W - 6L
1,456 SR
Queue Stats
73W - 89L
1,358 Elo+
Solo
Xbalanque
Xbalanque
RuthlessNooby
Xbalanque
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 95L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
2 / 0 / 12
11,163
532
4,366
15,048
16,203
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
 
Cupid
15
0 / 1 / 2
10,034
478
3,462
10,353
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
20
5 / 0 / 5
12,767
608
11,520
16,868
8,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
RRG_Th3Fi3nd
Ah Puch
17
3 / 0 / 1
11,406
543
8,226
7,444
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
18
9 / 1 / 5
12,230
582
18,477
15,747
19,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Austiipoo
Olorun
16
0 / 4 / 1
10,079
480
5,467
17,973
6,788
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Blakeyypoo
Awilix
12
0 / 4 / 0
7,985
380
2,333
15,405
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
Draco4k40
Bellona
5
0 / 1 / 0
6,048
288
748
4,175
2,688
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
JenZ420
Chang'e
12
1 / 3 / 0
8,593
409
4,809
9,306
2,079
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
RuthlessNooby
Xbalanque
13
1 / 7 / 1
8,359
398
5,846
17,599
6,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
19
Kills
2
2
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
0
12
8
W
Cupid
 
Cupid
0
1
2
1
L
Olorun
Austiipoo
Olorun
0
4
1
0.13
L
Awilix
Blakeyypoo
Awilix
0
4
0
0
L
Bellona
Draco4k40
Bellona
0
1
0
0
L
Chang'e
JenZ420
Chang'e
1
3
0
0.33
W
Fenrir
5
0
5
7.5
W
Ah Puch
RRG_Th3Fi3nd
Ah Puch
3
0
1
3.5
L
Xbalanque
RuthlessNooby
Xbalanque
1
7
1
0.21
W
Bellona
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,051
Damage
19,203
65,460
Taken
64,458
52,346
Mitigated
23,498
22,033
Healing
22,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,366
178
0
3,830
15,048
16,203
602
2,519
12,529
27,671
316
W
Cupid
 
Cupid
3,462
2,154
653
5,106
10,353
4,696
3,145
2,165
8,188
0
74,530
L
Olorun
Austiipoo
Olorun
5,467
2,704
0
7,905
17,973
6,788
592
7,987
9,784
83,838
0
L
Awilix
Blakeyypoo
Awilix
2,333
651
0
3,854
15,405
5,382
584
1,361
13,707
0
40,327
L
Bellona
Draco4k40
Bellona
748
225
0
549
4,175
2,688
0
0
3,839
0
7,059
L
Chang'e
JenZ420
Chang'e
4,809
262
1,896
4,083
9,306
2,079
0
1,625
7,431
42,993
0
W
Fenrir
11,520
2,714
0
5,761
16,868
8,959
1,402
1,246
15,622
0
150,833
W
Ah Puch
RRG_Th3Fi3nd
Ah Puch
8,226
98
80
2,925
7,444
3,059
2,920
1,773
5,671
75,111
1,697
L
Xbalanque
RuthlessNooby
Xbalanque
5,846
2,959
0
4,557
17,599
6,561
428
1,303
16,058
0
43,652
W
Bellona
18,477
5,018
0
3,678
15,747
19,429
1,580
3,596
12,044
0
97,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,600
Gold Earned
41,064
557
Minions Killed
386
0
Camps Cleared
0
2,028,660
Distance Traveled
1,500,303
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,163
532
7
0
0
438,165
5
W
Cupid
10,034
478
113
5
0
267,140
0
L
Olorun
10,079
480
168
8
0
318,924
0
L
Awilix
7,985
380
68
3
0
336,384
0
L
Bellona
6,048
288
12
1
0
112,007
0
L
Chang'e
8,593
409
68
3
0
372,721
9
W
Fenrir
12,767
608
180
9
0
501,224
2
W
Ah Puch
11,406
543
130
6
0
379,334
8
L
Xbalanque
8,359
398
70
3
0
360,267
1
W
Bellona
12,230
582
127
6
0
442,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role